Player Matchup

Ix Chel
Ix Chel
Greneth321
Ix Chel
Level 29
God Stats
3W - 10L
1,049 SR
Queue Stats
287W - 323L
1,498 Elo+
Solo
Shiva
Shiva
KarepkgeKarl
Shiva
Level 149
God Stats
4W - 7L
1,129 SR
Queue Stats
821W - 865L
1,521 Elo+
Party 1
Hachiman
Hachiman
KuDaddy11
Hachiman
Level 134
God Stats
2W - 2L
1,675 SR
Queue Stats
86W - 86L
1,423 Elo+
Solo
Ganesha
Ganesha
TwinSmoxAlot7
Ganesha
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 38L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
UncleTux95
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 111L
1,462 Elo+
Party 1
Team Averages
Level 94
1,371 SR
1,483 Elo+

VS

Team Averages
Level 121
1,543 SR
1,446 Elo+
Hachiman
Hachiman
Cranky3p0int0
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,435 Elo+
Solo
Agni
Agni
KainBlakwood
Agni
Level 139
God Stats
4W - 5L
1,506 SR
Queue Stats
171W - 179L
1,445 Elo+
Solo
Zeus
Zeus
OhkpLegends
Zeus
Level 129
God Stats
3W - 1L
1,522 SR
Queue Stats
106W - 117L
1,441 Elo+
Solo
Amaterasu
Amaterasu
Sour_-_Deisel
Amaterasu
Level 106
God Stats
2W - 1L
1,470 SR
Queue Stats
77W - 86L
1,436 Elo+
Solo
Horus
Horus
row_kyo
Horus
Level 166
God Stats
2W - 0L
1,715 SR
Queue Stats
158W - 163L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Greneth321
Ix Chel
16
4 / 2 / 4
8,918
811
10,822
9,071
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 2
8,820
802
5,588
13,738
14,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hachiman
KuDaddy11
Hachiman
15
3 / 4 / 5
8,786
799
6,445
10,693
3,669
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
14
0 / 6 / 11
8,132
739
7,991
18,289
15,985
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
UncleTux95
Ne Zha
13
2 / 6 / 3
8,346
759
5,425
11,508
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cranky3p0int0
Hachiman
16
6 / 3 / 11
9,319
847
10,047
7,757
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
9 / 3 / 11
9,853
896
16,788
9,147
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
6 / 1 / 15
9,386
853
20,159
3,033
1,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Amaterasu
Sour_-_Deisel
Amaterasu
15
3 / 2 / 17
8,715
792
5,065
13,943
8,588
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
row_kyo
Horus
14
0 / 3 / 13
8,318
756
2,540
12,296
10,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
11
Kills
24
24
Deaths
12
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cranky3p0int0
Hachiman
6
3
11
3.83
L
Ix Chel
Greneth321
Ix Chel
4
2
4
3
W
9
3
11
4.83
L
2
6
2
0.5
L
Hachiman
KuDaddy11
Hachiman
3
4
5
1.38
W
6
1
15
13.5
W
Amaterasu
Sour_-_Deisel
Amaterasu
3
2
17
5.75
L
Ganesha
0
6
11
0.92
L
Ne Zha
UncleTux95
Ne Zha
2
6
3
0.58
W
Horus
row_kyo
Horus
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,271
Damage
54,599
63,299
Taken
46,176
42,308
Mitigated
26,078
21,105
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cranky3p0int0
Hachiman
10,047
4,683
713
897
7,757
2,461
1,320
4,274
3,438
0
22,369
L
Ix Chel
Greneth321
Ix Chel
10,822
1,659
4,658
3,953
9,071
3,545
295
6,287
2,784
24,764
120
W
16,788
2,043
1,528
1,707
9,147
3,251
171
3,781
5,238
29,186
798
L
5,588
660
2,031
1,914
13,738
14,366
328
7,168
6,570
0
16,048
L
Hachiman
KuDaddy11
Hachiman
6,445
3,125
886
2,754
10,693
3,669
671
7,723
2,970
0
21,479
W
20,159
1,515
0
370
3,033
1,034
941
682
2,304
34,483
838
W
Amaterasu
Sour_-_Deisel
Amaterasu
5,065
1,897
412
3,133
13,943
8,588
835
6,227
7,363
0
12,319
L
Ganesha
7,991
614
640
2,783
18,289
15,985
0
8,721
9,568
14,497
0
L
Ne Zha
UncleTux95
Ne Zha
5,425
1,692
580
906
11,508
4,743
220
6,378
5,130
0
8,795
W
Horus
row_kyo
Horus
2,540
1,281
4,088
3,944
12,296
10,744
252
3,781
8,291
0
9,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,002
Gold Earned
45,591
115
Minions Killed
119
0
Camps Cleared
0
989,535
Distance Traveled
995,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,319
847
21
2
0
168,129
0
L
Ix Chel
8,918
811
39
4
0
214,178
0
W
Agni
9,853
896
37
3
0
188,941
0
L
Shiva
8,820
802
20
2
0
213,424
0
L
Hachiman
8,786
799
43
4
0
171,801
0
W
Zeus
9,386
853
33
3
0
200,078
0
W
Amaterasu
8,715
792
9
1
0
212,332
0
L
Ganesha
8,132
739
0
0
0
191,242
0
L
Ne Zha
8,346
759
13
1
0
198,890
0
W
Horus
8,318
756
19
2
0
225,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role