Player Matchup

Nu Wa
Nu Wa
Bronze IV
Jefejesss
Nu Wa
Bronze IV
Level 67
God Stats
0W - 1L
1,652 SR
Queue Stats
4W - 21L
1,160 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
MRTamales_X
Sun Wukong
Silver IV
Level 69
God Stats
7W - 9L
1,581 SR
Queue Stats
19W - 43L
1,296 MMR
Party 2
Poseidon
Poseidon
Bronze V
Tsunami_Fonsyy
Poseidon
Bronze V
Level 65
God Stats
0W - 1L
1,255 SR
Queue Stats
2W - 21L
998 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,496 SR
1,151 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,550 SR
1,096 MMR
Thoth
Thoth
Bronze I
ATN_Killer
Thoth
Bronze I
Level 122
God Stats
7W - 10L
1,709 SR
Queue Stats
98W - 139L
971 MMR
Solo
Chaac
Chaac
Gold IV
ROCKST4RxKEANEx
Chaac
Gold IV
Level 140
God Stats
16W - 9L
1,569 SR
Queue Stats
153W - 172L
1,361 MMR
Party 1
Bacchus
Bacchus
Silver II
realivantion
Bacchus
Silver II
Level 127
God Stats
3W - 0L
1,373 SR
Queue Stats
140W - 166L
957 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jefejesss
Nu Wa
15
2 / 3 / 6
10,041
669
10,286
10,522
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MRTamales_X
Sun Wukong
16
6 / 3 / 3
10,854
724
14,988
15,967
10,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
14
1 / 7 / 6
9,937
662
6,443
10,223
2,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesHorusVulcanSurtrMulan

VS

Bans
Ne ZhaDanzaburouNeithCupidMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
3 / 2 / 7
11,994
800
4,897
8,535
2,571
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 2 / 4
13,062
871
21,540
14,392
12,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
realivantion
Bacchus
15
1 / 5 / 9
10,347
690
4,683
15,833
16,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
9
Kills
13
13
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
2
7
3.25
L
Nu Wa
Jefejesss
Nu Wa
2
3
6
1.67
L
Sun Wukong
MRTamales_X
Sun Wukong
6
3
3
2.5
W
9
2
4
5.5
L
Poseidon
1
7
6
0.57
W
Bacchus
realivantion
Bacchus
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
31,120
36,712
Taken
38,760
16,480
Mitigated
32,106
3,883
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
4,897
320
0
2,895
8,535
2,571
1,588
2,635
5,615
61,872
818
L
Nu Wa
Jefejesss
Nu Wa
10,286
3,328
0
2,888
10,522
3,255
429
1,730
8,549
31,773
50
L
Sun Wukong
MRTamales_X
Sun Wukong
14,988
2,299
0
995
15,967
10,542
579
6,044
9,033
211
36,339
W
21,540
837
0
5,665
14,392
12,990
776
6,054
7,977
0
61,326
L
Poseidon
6,443
1,303
0
0
10,223
2,683
373
1,667
8,333
38,761
0
W
Bacchus
realivantion
Bacchus
4,683
385
0
859
15,833
16,545
553
7,142
8,152
21,796
1,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
35,403
158
Minions Killed
230
0
Camps Cleared
0
792,730
Distance Traveled
872,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,994
800
112
7
0
281,366
0
L
Nu Wa
10,041
669
50
3
0
240,196
0
L
Sun Wukong
10,854
724
54
4
0
296,402
0
W
Chaac
13,062
871
86
6
0
306,046
0
L
Poseidon
9,937
662
54
4
0
256,132
0
W
Bacchus
10,347
690
32
2
0
285,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role