Player Matchup

Nut
Nut
Basemints
Nut
Level 122
God Stats
1W - 1L
1,765 SR
Queue Stats
92W - 87L
1,503 Elo+
Solo
Achilles
Achilles
Syaoran58
Achilles
Level 113
God Stats
0W - 7L
1,118 SR
Queue Stats
346W - 332L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
gogonso
Baron Samedi
Level 87
God Stats
2W - 3L
1,730 SR
Queue Stats
345W - 332L
1,459 Elo+
Party 1
Team Averages
Level 107
1,538 SR
1,473 Elo+

VS

Team Averages
Level 101
1,446 SR
1,538 Elo+
Ra
Ra
Swoldier03
Ra
Level 142
God Stats
2W - 2L
1,488 SR
Queue Stats
152W - 113L
1,695 Elo+
Solo
Chaac
Chaac
The_Flat_Hat
Chaac
Level 79
God Stats
129W - 110L
1,532 SR
Queue Stats
213W - 206L
1,428 Elo+
Solo
Nemesis
Nemesis
Theexacutioner4
Nemesis
Level 81
God Stats
5W - 9L
1,319 SR
Queue Stats
70W - 69L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,509
651
5,995
7,505
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Syaoran58
Achilles
11
2 / 2 / 2
6,952
695
3,589
8,911
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
gogonso
Baron Samedi
12
2 / 3 / 1
7,432
743
4,740
7,797
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,205
821
7,284
5,486
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 5
7,966
797
9,307
9,956
6,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 7
7,265
727
3,429
5,861
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
8
8
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
4
1
4
6
L
Achilles
Syaoran58
Achilles
2
2
2
1.5
W
3
1
5
5.5
W
1
2
7
2.25
L
Baron Samedi
gogonso
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,324
Damage
20,020
24,213
Taken
21,303
11,449
Mitigated
10,780
6,847
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,995
2,839
0
2,046
7,505
2,707
0
1,691
5,792
0
20,453
W
7,284
397
2,158
2,957
5,486
2,004
356
1,522
3,929
32,885
0
L
Achilles
Syaoran58
Achilles
3,589
1,304
0
1,339
8,911
5,438
0
2,707
6,155
0
18,232
W
9,307
690
0
1,744
9,956
6,671
339
2,437
7,441
0
27,427
W
3,429
1,323
0
1,167
5,861
2,105
0
794
5,057
0
19,423
L
Baron Samedi
gogonso
Baron Samedi
4,740
105
651
2,811
7,797
3,304
0
2,929
4,857
25,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,893
Gold Earned
23,436
110
Minions Killed
136
0
Camps Cleared
0
544,511
Distance Traveled
631,560
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,509
651
37
4
0
166,869
0
W
Ra
8,205
821
54
5
0
190,970
0
L
Achilles
6,952
695
25
3
0
194,934
2
W
Chaac
7,966
797
52
5
0
206,235
5
W
Nemesis
7,265
727
30
3
0
234,355
0
L
Baron Samedi
7,432
743
48
5
0
182,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role