Player Matchup

Eset
Eset
Diamond IV
 
Eset
Diamond IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum I
BlinkOnMeIDareYa
Hercules
Platinum I
Level 69
God Stats
2W - 2L
1,714 SR
Queue Stats
414W - 415L
1,764 MMR
Solo
Anhur
Anhur
Platinum I
Scottу
Anhur
Platinum I
Level 108
God Stats
4W - 3L
1,981 SR
Queue Stats
90W - 77L
2,010 MMR
Party 1
Raijin
Raijin
Platinum II
TheYMan96
Raijin
Platinum II
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 89L
1,783 MMR
Party 1
Bastet
Bastet
Platinum V
kikou59xdlolmdr
Bastet
Platinum V
Level 175
God Stats
0W - 6L
1,298 SR
Queue Stats
210W - 203L
1,774 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,598 SR
1,766 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,561 SR
1,761 MMR
Cu Chulainn
Cu Chulainn
Platinum I
 
Cu Chulainn
Platinum I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
 
Aphrodite
Platinum IV
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ullr
Ullr
Diamond IV
MexicanJxsus
Ullr
Diamond IV
Level 129
God Stats
7W - 5L
1,626 SR
Queue Stats
96W - 93L
2,093 MMR
Party 2
Ra
Ra
Diamond III
TheAronFreyr
Ra
Diamond III
Level 186
God Stats
27W - 24L
1,634 SR
Queue Stats
401W - 372L
2,000 MMR
Party 2
Fenrir
Fenrir
Platinum V
gitanoempalador
Fenrir
Platinum V
Level 85
God Stats
18W - 18L
1,544 SR
Queue Stats
202W - 190L
1,713 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
0 / 2 / 0
6,198
620
1,898
4,737
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 6 / 2
4,782
478
2,748
9,819
4,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Scottу
Anhur
11
4 / 3 / 0
6,521
652
7,816
8,403
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
TheYMan96
Raijin
9
0 / 4 / 0
5,078
508
2,213
8,164
2,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
4,823
482
3,019
8,596
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
CamazotzMedusaKuzenbo

VS

Bans
AresThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 0 / 1
7,368
737
7,044
7,135
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
 
Aphrodite
9
1 / 2 / 5
5,565
557
3,105
6,938
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 2 / 4
6,202
620
6,358
7,093
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 4
7,164
716
3,649
3,360
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
9 / 0 / 5
6,950
695
7,125
7,063
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
18
18
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
0
0
W
Cu Chulainn
 
Cu Chulainn
4
0
1
4.5
W
Aphrodite
 
Aphrodite
1
2
5
1.75
L
0
6
2
0.17
W
4
2
4
3
L
Anhur
Scottу
Anhur
4
3
0
1.33
W
0
0
4
2
L
Raijin
TheYMan96
Raijin
0
4
0
0
W
9
0
5
11.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,694
Damage
27,281
39,719
Taken
31,589
12,307
Mitigated
13,528
12,868
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,898
405
0
1,147
4,737
1,391
0
1,153
3,242
58,677
0
W
Cu Chulainn
 
Cu Chulainn
7,044
546
0
2,035
7,135
4,037
0
2,162
4,973
3,900
47,807
W
Aphrodite
 
Aphrodite
3,105
537
1,810
3,404
6,938
3,808
0
320
6,618
9,600
0
L
2,748
1,313
0
1,615
9,819
4,102
0
2,493
7,206
0
8,957
W
6,358
2,231
0
981
7,093
1,545
0
0
7,093
0
36,648
L
Anhur
Scottу
Anhur
7,816
4,070
0
4,015
8,403
2,126
0
1,522
6,833
0
46,360
W
3,649
384
889
2,266
3,360
1,406
0
835
2,525
60,934
1,170
L
Raijin
TheYMan96
Raijin
2,213
266
0
3,259
8,164
2,572
0
391
7,773
32,586
0
W
7,125
1,958
0
1,054
7,063
2,732
0
794
6,269
0
36,786
L
3,019
1,064
0
2,832
8,596
2,116
0
1,200
7,320
0
33,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,402
Gold Earned
33,249
332
Minions Killed
374
0
Camps Cleared
0
1,044,088
Distance Traveled
1,110,290
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,198
620
123
12
0
213,940
0
W
Cu Chulainn
7,368
737
96
10
0
189,045
2
W
Aphrodite
5,565
557
14
1
0
201,402
4
L
Hercules
4,782
478
14
1
0
219,650
2
W
Ullr
6,202
620
62
6
0
215,305
0
L
Anhur
6,521
652
75
8
0
192,762
0
W
Ra
7,164
716
133
13
0
238,391
0
L
Raijin
5,078
508
56
6
0
180,094
0
W
Fenrir
6,950
695
69
7
0
266,147
1
L
Bastet
4,823
482
64
6
0
237,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role