Player Matchup

Achilles
Achilles
FateOfMilo
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,187 Elo+
Party 1
Anubis
Anubis
Mr_Castroo
Anubis
Level 87
God Stats
37W - 22L
1,514 SR
Queue Stats
46W - 42L
1,436 Elo+
Solo
Izanami
Izanami
Patsfans1998
Izanami
Level 120
God Stats
4W - 6L
1,574 SR
Queue Stats
59W - 67L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TilisVigard
Morgan Le Fay
Level 89
God Stats
2W - 5L
1,598 SR
Queue Stats
42W - 55L
1,424 Elo+
Solo
Fafnir
Fafnir
VoidWalker775
Fafnir
Level 128
God Stats
0W - 1L
1,735 SR
Queue Stats
7W - 8L
1,187 Elo+
Party 1
Team Averages
Level 110
1,584 SR
1,328 Elo+

VS

Team Averages
Level 124
1,473 SR
1,400 Elo+
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FuriousProphet6
Merlin
Level 146
God Stats
20W - 13L
1,508 SR
Queue Stats
353W - 376L
1,448 Elo+
Solo
Ra
Ra
JokerXP420
Ra
Level 123
God Stats
1W - 1L
1,327 SR
Queue Stats
7W - 6L
1,419 Elo+
Party 2
Tsukuyomi
Tsukuyomi
METALJAM
Tsukuyomi
Level 128
God Stats
1W - 1L
1,713 SR
Queue Stats
35W - 39L
1,473 Elo+
Solo
Charon
Charon
temp-921478
Charon
Level 67
God Stats
1W - 2L
1,318 SR
Queue Stats
4W - 7L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FateOfMilo
Achilles
11
1 / 2 / 3
6,521
932
3,488
6,959
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Mr_Castroo
Anubis
10
0 / 5 / 0
5,963
852
4,268
5,637
2,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Patsfans1998
Izanami
12
1 / 1 / 3
7,022
1,003
4,867
4,639
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TilisVigard
Morgan Le Fay
12
2 / 3 / 0
6,733
962
6,427
5,324
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 3
6,989
998
3,741
6,810
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 1 / 7
7,095
1,014
4,853
6,358
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 4
6,720
960
3,620
3,974
1,354
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 0 / 6
7,316
1,045
5,432
2,800
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
METALJAM
Tsukuyomi
12
4 / 0 / 6
7,172
1,025
5,212
9,207
2,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
11
2 / 2 / 5
6,585
941
7,034
6,782
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
13
13
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
7
6.5
L
Achilles
FateOfMilo
Achilles
1
2
3
1.25
W
1
2
4
1.5
W
3
0
6
6
W
Tsukuyomi
METALJAM
Tsukuyomi
4
0
6
7
L
Anubis
Mr_Castroo
Anubis
0
5
0
0
L
Izanami
Patsfans1998
Izanami
1
1
3
2.5
L
Morgan Le Fay
TilisVigard
Morgan Le Fay
2
3
0
0.67
L
0
2
3
0.75
W
Charon
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,791
Damage
26,151
29,369
Taken
29,121
20,841
Mitigated
8,958
5,006
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,853
3,896
0
1,577
6,358
1,752
53
2,665
3,610
0
16,466
L
Achilles
FateOfMilo
Achilles
3,488
834
0
472
6,959
6,529
0
3,216
3,243
0
6,877
W
3,620
415
180
218
3,974
1,354
176
2,731
1,243
15,223
580
W
5,432
567
1,840
1,411
2,800
854
272
1,060
1,695
20,809
1,051
W
Tsukuyomi
METALJAM
Tsukuyomi
5,212
965
0
2,708
9,207
2,886
0
4,691
4,428
0
13,221
L
Anubis
Mr_Castroo
Anubis
4,268
58
0
949
5,637
2,583
0
2,086
3,279
8,524
298
L
Izanami
Patsfans1998
Izanami
4,867
3,277
0
1,339
4,639
1,744
0
2,616
1,711
0
28,126
L
Morgan Le Fay
TilisVigard
Morgan Le Fay
6,427
1,226
0
192
5,324
1,831
0
2,712
2,358
20,866
0
L
3,741
905
0
2,054
6,810
8,154
0
3,094
3,462
7,163
0
W
Charon
7,034
819
0
1,060
6,782
2,112
0
3,111
3,434
11,112
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
34,888
137
Minions Killed
143
0
Camps Cleared
0
685,836
Distance Traveled
757,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,095
1,014
35
5
0
146,375
0
L
Achilles
6,521
932
7
1
0
151,505
0
W
Merlin
6,720
960
28
4
0
122,808
0
W
Ra
7,316
1,045
43
6
0
157,611
0
W
Tsukuyomi
7,172
1,025
24
3
0
170,058
0
L
Anubis
5,963
852
20
3
0
91,706
0
L
Izanami
7,022
1,003
63
9
0
141,823
0
L
Morgan Le Fay
6,733
962
44
6
0
150,625
0
L
Fafnir
6,989
998
3
0
0
150,177
0
W
Charon
6,585
941
13
2
0
160,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role