Player Matchup

Ymir
Ymir
JWILL VI
Ymir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,646 Elo+
Party 2
Hera
Hera
Webbv
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
smexywizard543
Danzaburou
Level 116
God Stats
3W - 1L
1,575 SR
Queue Stats
10W - 8L
1,579 Elo+
Party 2
Team Averages
Level 85
1,525 SR
1,591 Elo+

VS

Team Averages
Level 84
1,424 SR
1,487 Elo+
Bacchus
Bacchus
GOOOOOODJ
Bacchus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Arachne
Arachne
Ic3Demon
Arachne
Level 43
God Stats
37W - 37L
1,479 SR
Queue Stats
146W - 145L
1,458 Elo+
Party 1
Olorun
Olorun
laylowSEPT
Olorun
Level 133
God Stats
0W - 2L
1,293 SR
Queue Stats
190W - 187L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 2 / 7
9,150
704
3,383
11,482
8,076
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
Webbv
Hera
16
7 / 2 / 6
10,225
787
11,968
8,478
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
smexywizard543
Danzaburou
15
4 / 3 / 8
9,859
758
8,408
9,632
3,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GOOOOOODJ
Bacchus
12
2 / 5 / 3
8,281
637
7,815
10,913
9,157
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Ic3Demon
Arachne
14
2 / 4 / 5
8,961
689
7,672
11,011
6,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Olorun
laylowSEPT
Olorun
14
2 / 5 / 1
8,655
666
8,167
9,754
3,039
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
6
7
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GOOOOOODJ
Bacchus
2
5
3
0.7
L
Arachne
Ic3Demon
Arachne
2
4
5
1.13
W
Ymir
3
2
7
3.25
W
Hera
Webbv
Hera
7
2
6
5
L
Olorun
laylowSEPT
Olorun
2
5
1
0.5
W
Danzaburou
smexywizard543
Danzaburou
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
23,654
29,592
Taken
31,678
15,094
Mitigated
18,841
4,733
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GOOOOOODJ
Bacchus
7,815
292
0
254
10,913
9,157
0
4,179
6,732
20,304
0
L
Arachne
Ic3Demon
Arachne
7,672
6,383
0
1,185
11,011
6,645
0
6,221
4,788
0
23,891
W
Ymir
3,383
383
361
939
11,482
8,076
0
7,200
4,252
12,416
1,557
W
Hera
Webbv
Hera
11,968
1,958
0
218
8,478
3,392
513
4,574
3,874
48,046
0
L
Olorun
laylowSEPT
Olorun
8,167
1,605
180
1,757
9,754
3,039
378
4,876
4,878
41,508
723
W
Danzaburou
smexywizard543
Danzaburou
8,408
3,037
0
3,215
9,632
3,626
1,084
3,884
5,733
0
39,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
25,897
177
Minions Killed
127
0
Camps Cleared
0
643,605
Distance Traveled
695,476
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,281
637
15
1
0
235,622
0
L
Arachne
8,961
689
24
2
0
249,851
0
W
Ymir
9,150
704
18
1
0
196,798
0
W
Hera
10,225
787
92
7
0
226,800
0
L
Olorun
8,655
666
88
7
0
210,003
0
W
Danzaburou
9,859
758
67
5
0
220,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role