Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
DmB_BEAST
Cupid
Level 122
God Stats
0W - 4L
1,114 SR
Queue Stats
76W - 84L
1,379 Elo+
Solo
Cerberus
Cerberus
Itzjohn5491
Cerberus
Level 53
God Stats
7W - 5L
1,486 SR
Queue Stats
121W - 146L
1,420 Elo+
Solo
Sol
Sol
Lisity
Sol
Level 44
God Stats
0W - 2L
1,298 SR
Queue Stats
42W - 47L
1,431 Elo+
Party 2
Chaac
Chaac
junior blazin
Chaac
Level 43
God Stats
38W - 50L
1,430 SR
Queue Stats
92W - 100L
1,450 Elo+
Solo
Team Averages
Level 78
1,366 SR
1,436 Elo+

VS

Team Averages
Level 68
1,395 SR
1,351 Elo+
Ra
Ra
Alex rivera4738
Ra
Level 40
God Stats
1W - 1L
1,258 SR
Queue Stats
47W - 60L
1,299 Elo+
Solo
Pele
Pele
Sir Papio
Pele
Level 79
God Stats
3W - 7L
1,352 SR
Queue Stats
153W - 158L
1,451 Elo+
Party 1
Mulan
Mulan
kbeaudoin002
Mulan
Level 107
God Stats
8W - 10L
1,464 SR
Queue Stats
192W - 191L
1,436 Elo+
Party 1
Cupid
Cupid
sas_gauche
Cupid
Level 47
God Stats
10W - 7L
1,550 SR
Queue Stats
25W - 27L
1,436 Elo+
Solo
Persephone
Persephone
xxGR1MREAPERxx2
Persephone
Level 67
God Stats
1W - 1L
1,350 SR
Queue Stats
2W - 7L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 3 / 0
4,844
440
4,225
8,979
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
DmB_BEAST
Cupid
8
0 / 3 / 1
4,516
411
1,848
5,238
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Itzjohn5491
Cerberus
7
0 / 2 / 1
4,514
410
2,671
7,766
4,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Lisity
Sol
8
0 / 3 / 1
4,976
452
2,363
4,828
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 0
6,321
575
7,753
9,449
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,517
502
3,838
4,521
2,089
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
10
3 / 2 / 2
5,663
515
4,003
7,799
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 1 / 1
6,585
599
5,640
9,278
5,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cupid
9
3 / 1 / 0
5,400
491
2,746
4,523
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
xxGR1MREAPERxx2
Persephone
10
3 / 0 / 1
6,130
557
6,064
6,288
1,581
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
13
13
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
0
0.33
W
1
0
2
2
L
Cupid
DmB_BEAST
Cupid
0
3
1
0.17
L
Cerberus
Itzjohn5491
Cerberus
0
2
1
0.25
L
Sol
Lisity
Sol
0
3
1
0.17
W
Pele
3
2
2
2
L
3
2
0
1.5
W
3
1
1
3.5
W
Cupid
3
1
0
3
W
Persephone
xxGR1MREAPERxx2
Persephone
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
22,291
36,260
Taken
32,409
16,763
Mitigated
13,378
11,425
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,225
575
0
3,146
8,979
4,011
0
3,671
5,308
0
18,279
W
3,838
635
504
1,931
4,521
2,089
194
721
3,755
29,513
1,026
L
Cupid
DmB_BEAST
Cupid
1,848
1,208
216
1,573
5,238
1,395
0
1,628
3,562
0
19,445
L
Cerberus
Itzjohn5491
Cerberus
2,671
100
0
2,058
7,766
4,170
0
1,939
5,759
16,913
0
L
Sol
Lisity
Sol
2,363
583
0
635
4,828
1,204
0
2,127
2,701
17,029
31
W
Pele
4,003
1,110
0
1,830
7,799
2,771
0
808
6,946
0
29,049
L
7,753
2,354
0
3,797
9,449
5,983
0
155
9,294
0
42,169
W
5,640
801
0
2,918
9,278
5,820
32
386
8,224
0
38,360
W
Cupid
2,746
1,548
324
1,686
4,523
1,117
449
1,459
3,064
0
21,483
W
Persephone
xxGR1MREAPERxx2
Persephone
6,064
626
0
2,388
6,288
1,581
0
1,629
4,659
26,245
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,171
Gold Earned
29,295
191
Minions Killed
236
0
Camps Cleared
0
922,813
Distance Traveled
1,084,588
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,844
440
29
3
0
201,589
2
W
Ra
5,517
502
37
3
0
229,752
0
L
Cupid
4,516
411
32
3
0
155,250
0
L
Cerberus
4,514
410
31
3
0
175,270
0
L
Sol
4,976
452
31
3
0
187,845
0
W
Pele
5,663
515
38
3
0
280,005
0
L
Chaac
6,321
575
68
6
0
202,859
0
W
Mulan
6,585
599
72
7
0
205,180
0
W
Cupid
5,400
491
45
4
0
196,141
2
W
Persephone
6,130
557
44
4
0
173,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role