Player Matchup

Bakasura
Bakasura
Gold IV
JesusDESU16
Bakasura
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,507 MMR
Party 1
Mulan
Mulan
Silver II
TheGreatHUASHENG
Mulan
Silver II
Level 87
God Stats
12W - 7L
1,561 SR
Queue Stats
52W - 63L
1,082 MMR
Party 1
Nu Wa
Nu Wa
Gold V
diaperash911
Nu Wa
Gold V
Level 300
God Stats
80W - 57L
1,544 SR
Queue Stats
867W - 977L
1,276 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 172
1,535 SR
1,288 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,414 SR
1,290 MMR
Osiris
Osiris
Gold IV
ClapeeCakee
Osiris
Gold IV
Level 105
God Stats
2W - 3L
1,560 SR
Queue Stats
294W - 329L
1,319 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
GasBagQ
Baron Samedi
Silver I
Level 138
God Stats
9W - 17L
1,434 SR
Queue Stats
71W - 79L
1,289 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
Spalenn
Kumbhakarna
Silver V
Level 157
God Stats
0W - 2L
1,248 SR
Queue Stats
12W - 30L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JesusDESU16
Bakasura
18
3 / 2 / 9
11,657
729
9,221
14,932
14,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 7
11,552
722
13,605
13,102
14,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

18
4 / 0 / 9
12,162
760
22,525
6,568
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AgniAchillesDiscordiaNe ZhaCthulhu

VS

Bans
BacchusMedusaAresAh Muzen CabGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 3 / 2
10,814
676
11,166
19,225
16,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
GasBagQ
Baron Samedi
15
0 / 4 / 3
9,969
623
9,291
15,614
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Spalenn
Kumbhakarna
13
1 / 6 / 1
9,127
570
3,510
15,378
14,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
3
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
3
2
1
L
Baron Samedi
GasBagQ
Baron Samedi
0
4
3
0.38
W
Bakasura
JesusDESU16
Bakasura
3
2
9
3.75
L
Kumbhakarna
Spalenn
Kumbhakarna
1
6
1
0.25
W
6
2
7
4.75
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,351
Damage
23,967
34,602
Taken
50,217
32,085
Mitigated
37,776
12,007
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
11,166
2,524
0
2,755
19,225
16,895
0
7,487
10,493
866
62,694
L
Baron Samedi
GasBagQ
Baron Samedi
9,291
589
1,419
4,204
15,614
6,230
0
8,213
6,601
48,856
2,617
W
Bakasura
JesusDESU16
Bakasura
9,221
4,675
0
6,730
14,932
14,697
341
6,606
7,457
0
40,953
L
Kumbhakarna
Spalenn
Kumbhakarna
3,510
544
0
620
15,378
14,651
0
6,373
8,222
17,617
0
W
13,605
1,278
0
2,227
13,102
14,676
197
3,419
8,754
0
27,345
W
22,525
11,841
0
3,050
6,568
2,712
2,112
2,087
4,136
78,696
5,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
29,910
227
Minions Killed
202
0
Camps Cleared
0
933,942
Distance Traveled
726,823
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,814
676
93
6
0
279,601
0
L
Baron Samedi
9,969
623
89
6
0
257,153
5
W
Bakasura
11,657
729
110
7
0
325,379
0
L
Kumbhakarna
9,127
570
20
1
0
190,069
1
W
Mulan
11,552
722
28
2
0
305,307
0
W
Nu Wa
12,162
760
89
6
0
303,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role