Player Matchup

Serqet
Serqet
HeDaMan936
Serqet
Level 156
God Stats
1W - 4L
1,310 SR
Queue Stats
135W - 113L
1,558 Elo+
Solo
Skadi
Skadi
IllegalHugs92
Skadi
Level 195
God Stats
107W - 125L
1,490 SR
Queue Stats
330W - 317L
1,486 Elo+
Solo
Discordia
Discordia
Mehmet26
Discordia
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,503 Elo+
Solo
Ullr
Ullr
daddymogi
Ullr
Level 102
God Stats
9W - 13L
1,591 SR
Queue Stats
482W - 512L
1,483 Elo+
Solo
Atlas
Atlas
hungryX21
Atlas
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 19L
1,267 Elo+
Solo
Team Averages
Level 132
1,478 SR
1,459 Elo+

VS

Team Averages
Level 122
1,585 SR
1,481 Elo+
Agni
Agni
 
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
LordYiru
Horus
Level 152
God Stats
12W - 6L
1,773 SR
Queue Stats
52W - 52L
1,521 Elo+
Party 1
Mercury
Mercury
MuffinMafia06
Mercury
Level 140
God Stats
5W - 7L
1,613 SR
Queue Stats
202W - 214L
1,452 Elo+
Solo
Ullr
Ullr
Shinomolinete
Ullr
Level 153
God Stats
7W - 11L
1,550 SR
Queue Stats
47W - 58L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
widow23
Gilgamesh
Level 64
God Stats
26W - 23L
1,490 SR
Queue Stats
316W - 326L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HeDaMan936
Serqet
12
7 / 0 / 1
6,480
648
4,972
6,500
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 3
6,172
617
4,519
3,355
956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Mehmet26
Discordia
11
1 / 3 / 3
5,656
566
2,490
4,169
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
12
1 / 0 / 1
6,726
673
1,734
3,532
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
hungryX21
Atlas
10
0 / 0 / 5
5,400
540
4,419
6,647
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 3 / 0
6,008
601
3,920
4,777
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
LordYiru
Horus
8
0 / 2 / 0
4,788
479
1,712
7,571
4,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Mercury
9
0 / 3 / 1
4,751
475
1,042
7,530
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
4,503
450
2,554
5,360
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
widow23
Gilgamesh
10
0 / 2 / 0
4,809
481
1,176
5,882
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
3
3
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
0
1
W
Serqet
HeDaMan936
Serqet
7
0
1
7.5
W
2
0
3
3.5
L
Horus
LordYiru
Horus
0
2
0
0
W
Discordia
Mehmet26
Discordia
1
3
3
0.83
L
Mercury
0
3
1
0.17
L
0
1
0
0
W
Ullr
1
0
1
1.5
W
Atlas
hungryX21
Atlas
0
0
5
2.5
L
Gilgamesh
widow23
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,134
Damage
10,404
24,203
Taken
31,120
10,011
Mitigated
13,830
5,911
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,920
300
0
1,217
4,777
1,408
0
2,030
2,747
33,933
751
W
Serqet
HeDaMan936
Serqet
4,972
815
0
1,087
6,500
2,298
0
1,079
5,313
0
36,006
W
4,519
1,683
0
1,070
3,355
956
437
0
3,355
0
52,210
L
Horus
LordYiru
Horus
1,712
722
550
3,439
7,571
4,970
0
1,565
6,006
0
14,942
W
Discordia
Mehmet26
Discordia
2,490
50
0
500
4,169
1,091
0
2,394
1,487
24,573
805
L
Mercury
1,042
507
0
1,170
7,530
2,384
0
458
7,004
0
33,698
L
2,554
1,584
0
580
5,360
1,593
0
2,704
2,656
0
27,056
W
Ullr
1,734
188
0
1,431
3,532
931
0
0
3,315
0
44,333
W
Atlas
hungryX21
Atlas
4,419
1,913
0
1,823
6,647
4,735
0
0
6,647
17,904
0
L
Gilgamesh
widow23
Gilgamesh
1,176
284
0
1,214
5,882
3,475
0
0
5,860
0
24,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
24,859
316
Minions Killed
243
0
Camps Cleared
0
1,016,743
Distance Traveled
954,173
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,008
601
68
7
0
189,811
0
W
Serqet
6,480
648
66
7
0
251,824
1
W
Skadi
6,172
617
95
10
0
181,964
0
L
Horus
4,788
479
15
2
0
208,409
0
W
Discordia
5,656
566
51
5
0
206,388
0
L
Mercury
4,751
475
56
6
0
221,168
1
L
Ullr
4,503
450
59
6
0
173,508
4
W
Ullr
6,726
673
83
8
0
177,424
0
W
Atlas
5,400
540
21
2
0
199,143
4
L
Gilgamesh
4,809
481
45
5
0
161,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role