Player Matchup

Medusa
Medusa
 
Medusa
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BoiTellYouHUT
Mercury
Level 228
God Stats
1W - 1L
1,689 SR
Queue Stats
123W - 246L
1,437 Elo+
Party 1
Ares
Ares
Born2BLazee
Ares
Level 88
God Stats
44W - 38L
1,603 SR
Queue Stats
60W - 57L
1,560 Elo+
Party 1
Surtr
Surtr
Buddy6446
Surtr
Level 136
God Stats
48W - 47L
1,639 SR
Queue Stats
177W - 181L
1,551 Elo+
Solo
Chiron
Chiron
Dat Boi Lou
Chiron
Level 158
God Stats
7W - 5L
1,744 SR
Queue Stats
154W - 334L
1,477 Elo+
Party 1
Team Averages
Level 156
1,635 SR
1,505 Elo+

VS

Team Averages
Level 142
1,631 SR
1,563 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Apex25
Zhong Kui
Level 139
God Stats
2W - 3L
1,805 SR
Queue Stats
234W - 201L
1,568 Elo+
Solo
Medusa
Medusa
IWargul
Medusa
Level 118
God Stats
13W - 5L
1,718 SR
Queue Stats
379W - 318L
1,571 Elo+
Solo
Ymir
Ymir
PoleVault
Ymir
Level 147
God Stats
9W - 15L
1,535 SR
Queue Stats
113W - 102L
1,551 Elo+
Solo
Merlin
Merlin
Supremacy
Merlin
Level 146
God Stats
27W - 24L
1,600 SR
Queue Stats
428W - 374L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 3 / 1
5,155
516
3,888
6,728
1,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
10
3 / 2 / 0
5,428
543
2,560
8,270
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 4 / 3
4,929
493
2,446
8,555
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Buddy6446
Surtr
8
1 / 2 / 0
5,136
514
2,561
8,534
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
10
0 / 2 / 2
5,223
522
4,397
4,688
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 2 / 3
5,658
566
5,074
9,275
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
Apex25
Zhong Kui
12
2 / 1 / 0
6,952
695
5,738
5,504
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
IWargul
Medusa
12
4 / 0 / 3
7,089
709
5,490
4,480
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
11
6 / 2 / 2
5,984
598
4,988
8,400
2,679
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Merlin
Supremacy
Merlin
12
1 / 1 / 4
6,711
671
3,218
4,051
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
13
13
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
1
0.83
W
Bakasura
 
Bakasura
0
2
3
0.75
W
Zhong Kui
Apex25
Zhong Kui
2
1
0
2
L
Mercury
3
2
0
1.5
L
0
4
3
0.38
L
Surtr
Buddy6446
Surtr
1
2
0
0.5
L
Chiron
0
2
2
0.5
W
Medusa
IWargul
Medusa
4
0
3
5.5
W
Ymir
6
2
2
3.5
W
Merlin
Supremacy
Merlin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,852
Damage
24,508
36,775
Taken
31,710
13,833
Mitigated
13,185
9,575
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,888
1,778
0
1,476
6,728
1,817
0
495
5,813
0
34,456
W
Bakasura
 
Bakasura
5,074
3,793
0
2,653
9,275
4,145
0
28
9,247
0
33,874
W
Zhong Kui
Apex25
Zhong Kui
5,738
1,562
0
3,120
5,504
3,582
0
85
5,419
36,023
10,577
L
Mercury
2,560
948
0
2,767
8,270
1,932
0
1,534
6,126
0
27,194
L
2,446
826
0
1,246
8,555
4,522
0
3,106
5,449
10,331
0
L
Surtr
Buddy6446
Surtr
2,561
1,193
0
2,773
8,534
3,920
0
5,286
3,150
429
23,935
L
Chiron
4,397
755
149
1,164
4,688
1,642
0
2,853
1,732
0
32,792
W
Medusa
IWargul
Medusa
5,490
1,655
0
1,080
4,480
1,512
567
983
3,497
0
52,994
W
Ymir
4,988
1,293
0
2,014
8,400
2,679
0
1,287
7,113
23,336
576
W
Merlin
Supremacy
Merlin
3,218
324
0
500
4,051
1,267
0
176
3,875
48,986
1,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
32,394
245
Minions Killed
413
0
Camps Cleared
0
1,042,180
Distance Traveled
1,009,261
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,155
516
49
5
0
197,583
0
W
Bakasura
5,658
566
86
9
0
221,502
0
W
Zhong Kui
6,952
695
95
10
0
157,134
0
L
Mercury
5,428
543
62
6
0
232,639
0
L
Ares
4,929
493
26
3
0
208,228
3
L
Surtr
5,136
514
53
5
0
197,897
0
L
Chiron
5,223
522
55
6
0
205,833
2
W
Medusa
7,089
709
89
9
0
217,821
4
W
Ymir
5,984
598
44
4
0
205,876
3
W
Merlin
6,711
671
99
10
0
206,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role