Player Matchup

Martichoras
Martichoras
AppiiiScope
Martichoras
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,525 Elo+
Party 2
King Arthur
King Arthur
JbpRed
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,382 Elo+
Party 2
Bacchus
Bacchus
MarkanMax
Bacchus
Level 28
God Stats
1W - 1L
1,818 SR
Queue Stats
4W - 5L
1,631 Elo+
Party 2
Pele
Pele
manoSAAL
Pele
Level 86
God Stats
14W - 14L
1,487 SR
Queue Stats
53W - 50L
1,475 Elo+
Solo
Chang'e
Chang'e
papijou2433
Chang'e
Level 102
God Stats
1W - 2L
1,504 SR
Queue Stats
22W - 31L
1,418 Elo+
Party 2
Team Averages
Level 70
1,562 SR
1,486 Elo+

VS

Team Averages
Level 125
1,433 SR
1,474 Elo+
Bacchus
Bacchus
DanejaKun
Bacchus
Level 148
God Stats
6W - 5L
1,281 SR
Queue Stats
252W - 235L
1,508 Elo+
Solo
Loki
Loki
Lordgalino34
Loki
Level 120
God Stats
20W - 18L
1,507 SR
Queue Stats
295W - 256L
1,470 Elo+
Party 1
Anhur
Anhur
Regnolt89
Anhur
Level 117
God Stats
7W - 21L
1,252 SR
Queue Stats
165W - 204L
1,400 Elo+
Solo
Merlin
Merlin
joaozinxz__
Merlin
Level 89
God Stats
2W - 1L
1,533 SR
Queue Stats
430W - 412L
1,437 Elo+
Party 1
Bastet
Bastet
xThoMx
Bastet
Level 149
God Stats
8W - 8L
1,594 SR
Queue Stats
90W - 94L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AppiiiScope
Martichoras
12
1 / 5 / 5
7,239
483
5,595
10,180
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
JbpRed
King Arthur
12
0 / 6 / 1
7,108
474
2,941
10,703
5,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
MarkanMax
Bacchus
11
2 / 2 / 6
7,328
489
3,976
9,452
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
15
8 / 3 / 5
8,992
599
8,155
11,189
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
papijou2433
Chang'e
15
6 / 4 / 2
8,975
598
9,381
8,508
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanejaKun
Bacchus
12
3 / 3 / 5
7,973
532
5,016
9,787
8,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 1
10,155
677
7,718
10,316
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Regnolt89
Anhur
14
1 / 5 / 3
8,269
551
6,405
10,198
2,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
0 / 3 / 4
7,826
522
1,066
4,719
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
xThoMx
Bastet
17
8 / 3 / 3
9,959
664
9,560
13,631
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
17
Kills
19
20
Deaths
17
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AppiiiScope
Martichoras
1
5
5
0.7
W
Bacchus
DanejaKun
Bacchus
3
3
5
1.83
L
King Arthur
JbpRed
King Arthur
0
6
1
0.08
W
7
3
1
2.5
L
Bacchus
MarkanMax
Bacchus
2
2
6
2.5
W
Anhur
Regnolt89
Anhur
1
5
3
0.5
W
Merlin
0
3
4
0.67
L
Pele
8
3
5
3.5
L
Chang'e
papijou2433
Chang'e
6
4
2
1.75
W
Bastet
xThoMx
Bastet
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
29,765
50,032
Taken
48,651
24,591
Mitigated
19,899
9,519
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AppiiiScope
Martichoras
5,595
1,259
0
1,396
10,180
3,121
79
1,178
9,002
0
57,610
W
Bacchus
DanejaKun
Bacchus
5,016
959
0
1,996
9,787
8,496
0
2,529
7,258
25,060
206
L
King Arthur
JbpRed
King Arthur
2,941
259
0
940
10,703
5,646
0
0
10,703
0
39,999
W
7,718
1,716
0
750
10,316
2,910
249
3,888
6,428
0
72,797
L
Bacchus
MarkanMax
Bacchus
3,976
668
0
2,898
9,452
9,098
0
1,801
7,651
14,742
0
W
Anhur
Regnolt89
Anhur
6,405
3,697
0
4,049
10,198
2,885
612
1,830
8,368
0
66,314
W
Merlin
1,066
187
0
203
4,719
1,076
665
2,496
2,223
39,848
631
L
Pele
8,155
2,175
0
1,347
11,189
4,548
0
1,722
9,467
0
66,564
L
Chang'e
papijou2433
Chang'e
9,381
428
353
2,585
8,508
2,178
0
1,361
7,147
53,116
898
W
Bastet
xThoMx
Bastet
9,560
2,629
0
7,702
13,631
4,532
0
2,799
10,832
0
80,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
44,182
393
Minions Killed
474
0
Camps Cleared
0
1,507,378
Distance Traveled
1,513,090
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,239
483
95
6
0
279,461
4
W
Bacchus
7,973
532
17
1
0
311,493
7
L
King Arthur
7,108
474
75
5
0
297,536
0
W
Loki
10,155
677
130
9
0
296,903
0
L
Bacchus
7,328
489
19
1
0
303,291
0
W
Anhur
8,269
551
130
9
0
268,068
2
W
Merlin
7,826
522
85
6
0
293,989
0
L
Pele
8,992
599
105
7
0
335,123
1
L
Chang'e
8,975
598
99
7
0
291,967
1
W
Bastet
9,959
664
112
7
0
342,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role