Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Dristerno
Hun Batz
Level 81
God Stats
0W - 2L
1,227 SR
Queue Stats
159W - 165L
1,480 Elo+
Party 2
Agni
Agni
Friedhofsgeiger
Agni
Level 175
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Shiva
Shiva
Frosty_xD_xD
Shiva
Level 64
God Stats
0W - 1L
1,429 SR
Queue Stats
6W - 13L
1,321 Elo+
Party 1
Cliodhna
Cliodhna
UnKnowLillith
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Team Averages
Level 94
1,388 SR
1,358 Elo+

VS

Team Averages
Level 111
1,548 SR
1,518 Elo+
Chang'e
Chang'e
GRANDPA
Chang'e
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 71L
1,508 Elo+
Solo
Merlin
Merlin
Lightning__2000
Merlin
Level 138
God Stats
2W - 1L
1,495 SR
Queue Stats
120W - 121L
1,520 Elo+
Solo
Sol
Sol
Luchor
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,552 Elo+
Solo
Osiris
Osiris
Scbastien-
Osiris
Level 110
God Stats
16W - 8L
1,623 SR
Queue Stats
534W - 522L
1,485 Elo+
Solo
Hera
Hera
o0WorldWide0
Hera
Level 134
God Stats
11W - 6L
1,620 SR
Queue Stats
378W - 394L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 1 / 7
8,400
700
9,910
15,490
9,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Dristerno
Hun Batz
16
4 / 2 / 4
8,857
738
13,204
12,375
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
4 / 2 / 5
9,240
770
15,546
13,772
5,786
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 3 / 8
8,003
667
7,669
11,772
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
UnKnowLillith
Cliodhna
12
0 / 5 / 1
7,524
627
1,935
11,827
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GRANDPA
Chang'e
15
5 / 1 / 5
9,495
791
8,239
13,583
5,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
1 / 1 / 8
9,243
770
10,046
4,782
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
Luchor
Sol
15
4 / 3 / 7
9,129
761
11,999
11,112
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
Scbastien-
Osiris
15
0 / 3 / 12
8,803
734
12,738
17,480
18,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 1 / 7
9,815
818
14,180
6,379
2,144
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
9
Kills
13
13
Deaths
9
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
7
4.5
L
Hun Batz
Dristerno
Hun Batz
4
2
4
3
L
4
2
5
3.25
L
0
3
8
1.33
W
Chang'e
GRANDPA
Chang'e
5
1
5
7.5
W
1
1
8
5
W
Sol
Luchor
Sol
4
3
7
2.5
W
Osiris
Scbastien-
Osiris
0
3
12
2
L
Cliodhna
UnKnowLillith
Cliodhna
0
5
1
0.1
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,264
Damage
57,202
65,236
Taken
53,336
35,800
Mitigated
33,488
33,048
Healing
25,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,910
1,575
15,340
8,785
15,490
9,000
0
10,304
5,186
16,178
905
L
Hun Batz
Dristerno
Hun Batz
13,204
745
931
687
12,375
6,687
0
8,266
4,109
0
35,067
L
15,546
526
163
3,709
13,772
5,786
0
8,703
5,069
38,805
0
L
7,669
738
1,702
1,405
11,772
9,890
0
7,904
3,868
0
14,879
W
Chang'e
GRANDPA
Chang'e
8,239
1,064
11,216
7,797
13,583
5,908
783
7,402
5,910
17,618
383
W
10,046
921
53
583
4,782
2,164
802
1,751
2,933
29,434
0
W
Sol
Luchor
Sol
11,999
1,806
865
2,242
11,112
4,290
818
5,365
5,623
20,222
0
W
Osiris
Scbastien-
Osiris
12,738
2,168
543
1,064
17,480
18,982
0
7,719
9,630
0
17,879
L
Cliodhna
UnKnowLillith
Cliodhna
1,935
0
0
326
11,827
4,437
0
8,751
3,076
0
6,316
W
14,180
2,658
219
701
6,379
2,144
936
2,742
3,599
26,129
625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,024
Gold Earned
46,485
125
Minions Killed
138
0
Camps Cleared
0
1,189,743
Distance Traveled
1,103,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,400
700
18
2
0
225,089
0
L
Hun Batz
8,857
738
44
4
0
270,006
0
L
Agni
9,240
770
41
3
0
234,632
0
L
Shiva
8,003
667
15
1
0
224,899
0
W
Chang'e
9,495
791
29
2
0
213,947
0
W
Merlin
9,243
770
36
3
0
197,779
0
W
Sol
9,129
761
25
2
0
235,503
0
W
Osiris
8,803
734
10
1
0
247,052
0
L
Cliodhna
7,524
627
7
1
0
235,117
0
W
Hera
9,815
818
38
3
0
208,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role