Player Matchup

Hachiman
Hachiman
KEVIN_ARKANGEL
Hachiman
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,383 Elo+
Solo
Ganesha
Ganesha
OREZGRVTY
Ganesha
Level 137
God Stats
11W - 8L
1,605 SR
Queue Stats
121W - 105L
1,549 Elo+
Solo
Rama
Rama
PowerDANY666
Rama
Level 105
God Stats
3W - 2L
1,664 SR
Queue Stats
185W - 152L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
TheMARTINIKID
Zhong Kui
Level 197
God Stats
90W - 72L
1,573 SR
Queue Stats
288W - 269L
1,498 Elo+
Solo
Ratatoskr
Ratatoskr
VÏRGÖ
Ratatoskr
Level 156
God Stats
7W - 8L
1,638 SR
Queue Stats
132W - 139L
1,472 Elo+
Solo
Team Averages
Level 126
1,596 SR
1,472 Elo+

VS

Team Averages
Level 125
1,508 SR
1,464 Elo+
Anubis
Anubis
MuxOnPS
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,437 Elo+
Party 1
Surtr
Surtr
MyNameBoneless
Surtr
Level 147
God Stats
7W - 7L
1,567 SR
Queue Stats
381W - 331L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
elord55
Tsukuyomi
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
imeiden20
Jormungandr
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 218L
1,470 Elo+
Solo
Danzaburou
Danzaburou
javierelias2004
Danzaburou
Level 129
God Stats
56W - 40L
1,475 SR
Queue Stats
252W - 263L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
0 / 4 / 0
4,551
414
999
4,211
760
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
OREZGRVTY
Ganesha
7
0 / 2 / 0
4,501
409
1,183
6,927
2,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
4,055
369
990
2,580
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
TheMARTINIKID
Zhong Kui
8
0 / 8 / 1
5,109
464
4,931
9,546
5,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
VÏRGÖ
Ratatoskr
4
1 / 0 / 0
4,085
371
135
1,620
400
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MuxOnPS
Anubis
12
4 / 1 / 5
7,017
638
5,730
5,106
2,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 0
7,166
651
2,132
5,391
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
elord55
Tsukuyomi
12
5 / 0 / 2
6,558
596
3,201
4,817
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
imeiden20
Jormungandr
10
2 / 0 / 5
6,676
607
1,379
5,366
3,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
javierelias2004
Danzaburou
13
1 / 0 / 2
7,484
680
4,329
5,081
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
15
15
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
4
0
0
W
Anubis
MuxOnPS
Anubis
4
1
5
6.5
W
3
0
0
3
L
Ganesha
OREZGRVTY
Ganesha
0
2
0
0
L
0
1
0
0
L
Zhong Kui
TheMARTINIKID
Zhong Kui
0
8
1
0.06
L
Ratatoskr
VÏRGÖ
Ratatoskr
1
0
0
1
W
Tsukuyomi
elord55
Tsukuyomi
5
0
2
6
W
Jormungandr
imeiden20
Jormungandr
2
0
5
4.5
W
Danzaburou
javierelias2004
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,238
Damage
16,771
24,884
Taken
25,761
10,028
Mitigated
12,520
3,064
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
999
571
0
0
4,211
760
0
906
3,178
0
15,294
W
Anubis
MuxOnPS
Anubis
5,730
539
40
3,595
5,106
2,409
0
2,915
2,191
46,045
0
W
2,132
528
0
2,690
5,391
3,197
488
175
5,216
740
42,348
L
Ganesha
OREZGRVTY
Ganesha
1,183
58
283
327
6,927
2,381
0
844
6,003
15,720
0
L
990
717
0
442
2,580
551
0
319
2,261
0
13,915
L
Zhong Kui
TheMARTINIKID
Zhong Kui
4,931
164
0
1,272
9,546
5,936
0
5,167
4,379
30,336
721
L
Ratatoskr
VÏRGÖ
Ratatoskr
135
0
0
740
1,620
400
0
0
1,620
0
8,270
W
Tsukuyomi
elord55
Tsukuyomi
3,201
566
0
2,600
4,817
1,541
0
1,734
3,083
0
36,175
W
Jormungandr
imeiden20
Jormungandr
1,379
513
0
1,020
5,366
3,667
307
419
4,947
18,887
0
W
Danzaburou
javierelias2004
Danzaburou
4,329
2,265
0
3,776
5,081
1,706
2,385
766
4,315
0
61,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,301
Gold Earned
34,901
151
Minions Killed
393
0
Camps Cleared
0
709,711
Distance Traveled
1,074,571
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,551
414
33
3
0
216,562
0
W
Anubis
7,017
638
84
8
0
197,215
2
W
Surtr
7,166
651
82
7
0
222,913
0
L
Ganesha
4,501
409
10
1
0
183,509
1
L
Rama
4,055
369
36
3
0
95,764
0
L
Zhong Kui
5,109
464
53
5
0
163,631
0
L
Ratatoskr
4,085
371
19
2
0
50,245
1
W
Tsukuyomi
6,558
596
70
6
0
263,844
1
W
Jormungandr
6,676
607
45
4
0
216,885
0
W
Danzaburou
7,484
680
112
10
0
173,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role