Player Matchup

Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
JuanitoGoated
Cthulhu
Bronze III
Level 82
God Stats
2W - 2L
1,441 SR
Queue Stats
51W - 66L
1,363 MMR
Solo
Xbalanque
Xbalanque
Gold III
Wild legit
Xbalanque
Gold III
Level 159
God Stats
5W - 6L
1,446 SR
Queue Stats
108W - 114L
1,422 MMR
Solo
Awilix
Awilix
Gold V
Wuhan9089
Awilix
Gold V
Level 127
God Stats
18W - 12L
1,610 SR
Queue Stats
32W - 36L
1,420 MMR
Solo
Vulcan
Vulcan
Gold V
c0THxTyrRaNt
Vulcan
Gold V
Level 158
God Stats
27W - 13L
1,691 SR
Queue Stats
114W - 119L
1,395 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,538 SR
1,420 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,566 SR
1,403 MMR
Medusa
Medusa
Gold IV
JahjoBlahdahbo
Medusa
Gold IV
Level 108
God Stats
39W - 38L
1,634 SR
Queue Stats
605W - 612L
1,356 MMR
Solo
Scylla
Scylla
Silver I
MikeG92
Scylla
Silver I
Level 150
God Stats
0W - 2L
1,509 SR
Queue Stats
97W - 89L
1,376 MMR
Solo
Achilles
Achilles
Bronze III
NicklearFallout
Achilles
Bronze III
Level 107
God Stats
0W - 2L
1,577 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Arachne
Arachne
Gold IV
Timboo Jimboo
Arachne
Gold IV
Level 149
God Stats
34W - 33L
1,504 SR
Queue Stats
320W - 337L
1,383 MMR
Solo
Artio
Artio
Bronze III
austrev25
Artio
Bronze III
Level 159
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 2 / 4
8,601
614
7,832
12,442
9,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cthulhu
12
0 / 0 / 5
7,491
535
6,648
12,493
7,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
Wild legit
Xbalanque
14
1 / 1 / 1
7,321
523
4,339
8,731
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Wuhan9089
Awilix
16
9 / 0 / 0
8,570
612
5,416
7,644
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
13
1 / 2 / 2
7,768
555
8,416
4,409
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bans
KumbhakarnaChang'eCharybdisBacchus

VS

Bans
FenrirThanatosChronosMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,325
523
6,460
8,365
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
MikeG92
Scylla
12
1 / 2 / 1
6,891
492
2,459
7,139
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
13
2 / 3 / 0
7,238
517
8,529
12,668
8,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
12
1 / 5 / 2
6,405
458
5,154
12,644
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artio
austrev25
Artio
12
0 / 1 / 2
6,634
474
3,708
11,954
7,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
4
1.5
L
1
1
0
1
W
Cthulhu
0
0
5
2.5
L
Scylla
MikeG92
Scylla
1
2
1
0.75
L
Achilles
2
3
0
0.67
L
Arachne
1
5
2
0.4
W
Xbalanque
Wild legit
Xbalanque
1
1
1
1.5
W
Awilix
Wuhan9089
Awilix
9
0
0
9
L
Artio
austrev25
Artio
0
1
2
1
W
Vulcan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,651
Damage
26,310
45,719
Taken
52,770
23,610
Mitigated
25,016
17,149
Healing
18,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,832
983
564
4,780
12,442
9,582
0
248
12,194
391
62,356
L
6,460
1,415
0
2,719
8,365
3,038
0
1,157
7,208
0
65,200
W
Cthulhu
6,648
387
1,617
3,524
12,493
7,503
0
2,152
10,291
40,539
3,389
L
Scylla
MikeG92
Scylla
2,459
264
0
1,287
7,139
1,972
0
5,026
2,113
49,396
0
L
Achilles
8,529
1,351
0
4,533
12,668
8,568
0
672
11,996
0
53,260
L
Arachne
5,154
3,833
0
4,668
12,644
3,502
0
3,228
9,416
0
44,828
W
Xbalanque
Wild legit
Xbalanque
4,339
451
0
1,751
8,731
2,652
0
556
8,175
0
54,084
W
Awilix
Wuhan9089
Awilix
5,416
1,919
0
4,538
7,644
2,603
258
984
6,620
0
63,691
L
Artio
austrev25
Artio
3,708
79
411
4,928
11,954
7,936
0
4,582
7,372
28,791
0
W
Vulcan
8,416
117
0
375
4,409
1,270
438
1,991
2,272
53,483
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
34,493
519
Minions Killed
442
0
Camps Cleared
0
1,556,998
Distance Traveled
1,432,951
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,601
614
115
8
0
288,221
0
L
Medusa
7,325
523
109
8
0
269,970
3
W
Cthulhu
7,491
535
93
7
0
311,764
3
L
Scylla
6,891
492
118
8
0
271,642
2
L
Achilles
7,238
517
91
7
0
270,269
0
L
Arachne
6,405
458
75
5
0
317,169
1
W
Xbalanque
7,321
523
95
7
0
279,376
3
W
Awilix
8,570
612
109
8
0
369,369
0
L
Artio
6,634
474
49
4
0
303,901
3
W
Vulcan
7,768
555
107
8
0
308,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role