Player Matchup

Hou Yi
Hou Yi
Silver III
Eindle
Hou Yi
Silver III
Level 147
God Stats
4W - 3L
1,525 SR
Queue Stats
360W - 421L
938 MMR
Party 2
Mulan
Mulan
Silver I
FishontheSofa
Mulan
Silver I
Level 87
God Stats
51W - 36L
1,434 SR
Queue Stats
217W - 239L
1,210 MMR
Party 2
Hades
Hades
Silver V
davidreyno2014
Hades
Silver V
Level 142
God Stats
3W - 7L
1,515 SR
Queue Stats
50W - 93L
969 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,491 SR
1,039 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 78
1,497 SR
1,008 MMR
Thanatos
Thanatos
Silver II
SheLoveTot
Thanatos
Silver II
Level 66
God Stats
0W - 1L
1,690 SR
Queue Stats
125W - 142L
917 MMR
Party 1
Arachne
Arachne
Silver II
Zippemm
Arachne
Silver II
Level 127
God Stats
0W - 1L
1,571 SR
Queue Stats
126W - 141L
899 MMR
Party 1
Fenrir
Fenrir
Silver IV
mlbacee
Fenrir
Silver IV
Level 40
God Stats
0W - 1L
1,229 SR
Queue Stats
9W - 12L
1,207 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eindle
Hou Yi
18
6 / 0 / 5
11,974
748
16,100
8,033
5,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 1 / 6
11,550
722
13,709
14,962
22,182
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 2 / 10
10,203
638
7,277
11,240
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesNe ZhaVulcanBastetBacchus

VS

Bans
KuzenboNu WaArtemisAo KuangMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SheLoveTot
Thanatos
14
0 / 5 / 1
9,053
566
7,381
14,500
5,981
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Zippemm
Arachne
15
3 / 2 / 0
10,124
633
12,494
15,902
13,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
mlbacee
Fenrir
13
0 / 5 / 2
8,877
555
3,150
17,681
16,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Eindle
Hou Yi
6
0
5
8.5
W
6
1
6
9
L
Thanatos
SheLoveTot
Thanatos
0
5
1
0.1
L
Arachne
Zippemm
Arachne
3
2
0
1.5
W
0
2
10
2.5
L
Fenrir
mlbacee
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,086
Damage
23,025
34,235
Taken
48,083
32,406
Mitigated
36,217
6,917
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Eindle
Hou Yi
16,100
5,751
0
250
8,033
5,438
2,197
56
7,977
0
73,579
W
13,709
1,805
0
1,793
14,962
22,182
0
42
14,902
2,312
33,040
L
Thanatos
SheLoveTot
Thanatos
7,381
846
0
6,160
14,500
5,981
297
3,019
11,448
0
31,540
L
Arachne
Zippemm
Arachne
12,494
10,870
0
5,059
15,902
13,274
647
2,754
13,061
0
57,306
W
7,277
1,016
360
4,514
11,240
4,786
664
40
11,200
43,506
1,142
L
Fenrir
mlbacee
Fenrir
3,150
513
0
2,287
17,681
16,962
21
2,590
15,036
0
14,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,727
Gold Earned
28,054
218
Minions Killed
133
0
Camps Cleared
0
819,062
Distance Traveled
859,673
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,974
748
97
6
0
276,598
0
W
Mulan
11,550
722
46
3
0
294,052
0
L
Thanatos
9,053
566
51
3
0
292,424
0
L
Arachne
10,124
633
61
4
0
306,863
0
W
Hades
10,203
638
75
5
0
248,412
2
L
Fenrir
8,877
555
21
1
0
260,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role