Player Matchup

King Arthur
King Arthur
Platinum III
ButterThisGuy
King Arthur
Platinum III
Level 62
God Stats
2W - 0L
1,688 SR
Queue Stats
32W - 14L
1,997 MMR
Party 1
Chang'e
Chang'e
Diamond V
Pain-_-6paths
Chang'e
Diamond V
Level 158
God Stats
28W - 8L
1,864 SR
Queue Stats
134W - 119L
1,928 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Roukeez
Hou Yi
Diamond V
Level 127
God Stats
33W - 25L
1,662 SR
Queue Stats
337W - 333L
1,927 MMR
Solo
Ravana
Ravana
Platinum II
ShangHaiSteve
Ravana
Platinum II
Level 116
God Stats
13W - 6L
1,681 SR
Queue Stats
113W - 103L
1,907 MMR
Party 1
Geb
Geb
Platinum III
VADER619
Geb
Platinum III
Level 183
God Stats
11W - 5L
1,829 SR
Queue Stats
94W - 83L
1,928 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,745 SR
1,937 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,581 SR
1,937 MMR
Maui
Maui
Platinum I
HeirloomShards
Maui
Platinum I
Level 129
God Stats
4W - 4L
1,800 SR
Queue Stats
111W - 89L
1,935 MMR
Solo
Martichoras
Martichoras
Platinum I
JaggerIsHere
Martichoras
Platinum I
Level 157
God Stats
1W - 3L
1,658 SR
Queue Stats
297W - 284L
1,921 MMR
Solo
Hel
Hel
Platinum III
Rhaye
Hel
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 124L
1,957 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Thy Eve
Tsukuyomi
Diamond V
Level 162
God Stats
9W - 9L
1,644 SR
Queue Stats
130W - 128L
1,946 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
hebernz
Ao Kuang
Platinum III
Level 164
God Stats
0W - 1L
1,302 SR
Queue Stats
350W - 348L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ButterThisGuy
King Arthur
16
4 / 1 / 1
9,705
693
8,711
8,916
7,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
17
7 / 0 / 4
9,623
687
6,158
4,969
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Roukeez
Hou Yi
16
3 / 1 / 1
8,615
615
3,795
8,923
3,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 0 / 4
8,187
585
7,225
6,530
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 2 / 4
7,596
543
5,222
11,012
8,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CharybdisAresHerculesMulan

VS

Bans
ThorMedusaThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,183
442
2,663
11,585
7,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
JaggerIsHere
Martichoras
12
0 / 2 / 2
6,954
497
7,621
6,501
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hel
Rhaye
Hel
13
0 / 7 / 0
7,024
502
4,346
9,808
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Thy Eve
Tsukuyomi
9
1 / 5 / 2
6,134
438
1,502
7,567
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
hebernz
Ao Kuang
13
2 / 5 / 0
7,464
533
3,416
11,784
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
20
Kills
4
4
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ButterThisGuy
King Arthur
4
1
1
4.5
L
1
1
1
1.5
L
Martichoras
JaggerIsHere
Martichoras
0
2
2
0.5
W
Chang'e
7
0
4
9
L
Hel
Rhaye
Hel
0
7
0
0
W
Hou Yi
Roukeez
Hou Yi
3
1
1
3.5
W
5
0
4
7
L
Tsukuyomi
Thy Eve
Tsukuyomi
1
5
2
0.4
W
1
2
4
1.5
L
Ao Kuang
hebernz
Ao Kuang
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,111
Damage
19,548
40,350
Taken
47,245
23,119
Mitigated
20,498
18,307
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ButterThisGuy
King Arthur
8,711
1,117
0
2,678
8,916
7,353
100
2,158
6,419
448
71,658
L
2,663
597
169
3,518
11,585
7,893
0
2,625
8,918
12,011
0
L
Martichoras
JaggerIsHere
Martichoras
7,621
2,435
0
1,626
6,501
2,552
0
1,072
5,429
0
61,861
W
Chang'e
6,158
45
992
3,646
4,969
1,761
390
1,980
2,989
65,386
3,047
L
Hel
Rhaye
Hel
4,346
460
865
2,676
9,808
2,803
0
3,576
5,882
68,649
0
W
Hou Yi
Roukeez
Hou Yi
3,795
2,397
0
5,474
8,923
3,030
836
1,465
7,458
0
69,000
W
7,225
2,923
0
4,048
6,530
2,157
0
2,153
4,312
0
69,463
L
Tsukuyomi
Thy Eve
Tsukuyomi
1,502
353
0
2,056
7,567
1,951
0
2,751
4,680
0
20,192
W
5,222
1,126
0
1,469
11,012
8,818
0
2,697
8,267
27,039
1,958
L
Ao Kuang
hebernz
Ao Kuang
3,416
740
0
4,870
11,784
5,299
0
1,025
10,715
39,143
4,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,726
Gold Earned
33,759
549
Minions Killed
406
0
Camps Cleared
0
1,462,651
Distance Traveled
1,192,554
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,705
693
124
9
0
299,231
3
L
Maui
6,183
442
12
1
0
277,867
2
L
Martichoras
6,954
497
107
8
0
253,456
0
W
Chang'e
9,623
687
139
10
0
312,560
3
L
Hel
7,024
502
147
11
0
266,742
2
W
Hou Yi
8,615
615
147
11
0
263,949
3
W
Ravana
8,187
585
106
8
0
321,762
1
L
Tsukuyomi
6,134
438
47
3
0
157,054
0
W
Geb
7,596
543
33
2
0
265,149
0
L
Ao Kuang
7,464
533
93
7
0
237,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role