Player Matchup

Hel
Hel
DoABarrelRoll18
Hel
Level 89
God Stats
2W - 4L
1,282 SR
Queue Stats
244W - 243L
1,395 Elo+
Solo
Achilles
Achilles
Erick721
Achilles
Level 66
God Stats
0W - 4L
1,010 SR
Queue Stats
225W - 221L
1,386 Elo+
Party 2
Fenrir
Fenrir
Ryft21
Fenrir
Level 65
God Stats
3W - 12L
1,060 SR
Queue Stats
212W - 208L
1,385 Elo+
Party 2
Team Averages
Level 73
1,117 SR
1,389 Elo+

VS

Team Averages
Level 65
1,548 SR
1,315 Elo+
Agni
Agni
HayzzzDayzzz
Agni
Level 18
God Stats
8W - 17L
1,357 SR
Queue Stats
12W - 41L
1,203 Elo+
Party 1
Skadi
Skadi
Kamski97
Skadi
Level 88
God Stats
23W - 8L
1,664 SR
Queue Stats
120W - 124L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
ReAgEn54
Cthulhu
Level 89
God Stats
35W - 27L
1,622 SR
Queue Stats
105W - 112L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,160
737
3,005
4,650
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Erick721
Achilles
9
1 / 4 / 1
5,085
726
3,046
8,123
6,346
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Ryft21
Fenrir
6
0 / 3 / 1
4,519
646
905
4,013
1,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
6,181
883
2,812
1,757
495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Kamski97
Skadi
11
6 / 1 / 4
6,614
945
6,549
4,784
1,234
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
ReAgEn54
Cthulhu
10
1 / 1 / 9
5,800
829
4,087
5,023
3,771
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
11
11
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Achilles
Erick721
Achilles
1
4
1
0.38
W
4
0
6
7
W
Skadi
Kamski97
Skadi
6
1
4
8
W
Cthulhu
ReAgEn54
Cthulhu
1
1
9
5.5
L
Fenrir
Ryft21
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,956
Damage
13,448
16,786
Taken
11,564
8,591
Mitigated
5,500
3,589
Healing
681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,005
0
560
1,081
4,650
1,184
0
1,568
3,082
13,200
208
L
Achilles
Erick721
Achilles
3,046
487
0
926
8,123
6,346
0
3,526
4,545
0
12,239
W
2,812
317
0
182
1,757
495
575
740
891
13,623
373
W
Skadi
Kamski97
Skadi
6,549
3,387
0
394
4,784
1,234
200
790
3,916
0
25,213
W
Cthulhu
ReAgEn54
Cthulhu
4,087
353
105
0
5,023
3,771
0
1,135
3,736
11,769
0
L
Fenrir
Ryft21
Fenrir
905
43
0
1,022
4,013
1,061
0
1,682
2,323
0
5,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,764
Gold Earned
18,595
59
Minions Killed
80
0
Camps Cleared
0
362,666
Distance Traveled
385,733
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,160
737
37
5
0
114,997
0
L
Achilles
5,085
726
11
2
0
145,029
0
W
Agni
6,181
883
21
3
0
121,623
0
W
Skadi
6,614
945
36
5
0
127,081
0
W
Cthulhu
5,800
829
23
3
0
137,029
3
L
Fenrir
4,519
646
11
2
0
102,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role