Player Matchup

Thoth
Thoth
La Rosalia 2053
Thoth
Level 27
God Stats
0W - 2L
1,213 SR
Queue Stats
46W - 55L
1,449 Elo+
Solo
Freya
Freya
PandaNinja95
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,420 Elo+
Party 2
Cliodhna
Cliodhna
ZAVENisTRAILIN
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,482 Elo+
Party 2
He Bo
He Bo
fab1303
He Bo
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,518 Elo+
Solo
Bellona
Bellona
sorahope
Bellona
Level 107
God Stats
1W - 1L
1,783 SR
Queue Stats
26W - 31L
1,438 Elo+
Party 2
Team Averages
Level 100
1,499 SR
1,461 Elo+

VS

Team Averages
Level 88
1,475 SR
1,422 Elo+
Sol
Sol
Buolthomir
Sol
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 42L
1,407 Elo+
Solo
Ymir
Ymir
Hoodigy
Ymir
Level 88
God Stats
3W - 1L
1,612 SR
Queue Stats
99W - 97L
1,441 Elo+
Party 1
Odin
Odin
Veneno2520
Odin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,417 Elo+
Solo
Athena
Athena
chevelle5
Athena
Level 69
God Stats
1W - 1L
1,262 SR
Queue Stats
199W - 206L
1,398 Elo+
Party 1
Ah Puch
Ah Puch
tacoislove
Ah Puch
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 71L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,282
662
5,909
7,865
3,078
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 6 / 5
8,798
800
7,615
11,500
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
15
2 / 5 / 7
8,321
756
10,268
10,097
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
fab1303
He Bo
15
2 / 3 / 8
8,529
775
8,305
6,177
2,244
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
sorahope
Bellona
15
5 / 7 / 7
9,013
819
9,357
14,355
18,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 9
11,225
1,020
18,019
10,181
4,420
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Hoodigy
Ymir
16
4 / 3 / 15
9,912
901
7,170
16,836
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 5 / 12
7,753
705
2,073
9,902
8,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Athena
chevelle5
Athena
15
6 / 1 / 13
10,089
917
4,932
10,034
9,907
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bronze Mail

Bronze Mail

+20
Physical Protection
+150
Health

PASSIVE - Every 4th Basic Attack you are damaged by grants you a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
tacoislove
Ah Puch
16
4 / 1 / 16
9,588
872
13,492
5,730
2,311
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
13
Kills
27
27
Deaths
13
32
Assists
65
Player
Kills
Deaths
Assists
KDA
W
13
3
9
5.83
W
Ymir
Hoodigy
Ymir
4
3
15
3.83
L
1
6
5
0.58
L
3
6
5
0.92
W
0
5
12
1.2
L
Cliodhna
2
5
7
1.1
W
Athena
chevelle5
Athena
6
1
13
12.5
L
He Bo
fab1303
He Bo
2
3
8
2
L
Bellona
sorahope
Bellona
5
7
7
1.21
W
Ah Puch
tacoislove
Ah Puch
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,454
Damage
45,686
49,994
Taken
52,683
32,572
Mitigated
41,563
10,164
Healing
18,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,019
4,559
971
3,443
10,181
4,420
2,419
2,958
6,898
41,742
0
W
Ymir
Hoodigy
Ymir
7,170
1,145
1,048
5,317
16,836
16,225
235
8,608
7,954
12,115
693
L
5,909
321
192
746
7,865
3,078
0
7,147
718
16,560
319
L
7,615
1,879
539
2,648
11,500
4,705
0
11,039
461
17,342
313
W
2,073
394
37
15
9,902
8,700
111
4,047
5,736
0
4,352
L
Cliodhna
10,268
729
633
1,804
10,097
3,728
0
8,568
1,529
0
17,624
W
Athena
chevelle5
Athena
4,932
1,150
2,501
2,216
10,034
9,907
291
3,579
6,272
7,888
0
L
He Bo
fab1303
He Bo
8,305
1,058
235
1,846
6,177
2,244
0
5,045
1,132
15,947
0
L
Bellona
sorahope
Bellona
9,357
3,039
124
1,397
14,355
18,817
0
10,969
3,386
0
15,125
W
Ah Puch
tacoislove
Ah Puch
13,492
786
653
2,215
5,730
2,311
517
2,333
3,352
27,536
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,943
Gold Earned
48,567
123
Minions Killed
113
0
Camps Cleared
0
869,867
Distance Traveled
977,933
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,225
1,020
55
5
0
193,776
0
W
Ymir
9,912
901
8
1
0
184,889
0
L
Thoth
7,282
662
27
2
0
137,541
0
L
Freya
8,798
800
38
3
0
167,024
0
W
Odin
7,753
705
4
0
0
193,609
3
L
Cliodhna
8,321
756
15
1
0
190,130
0
W
Athena
10,089
917
10
1
0
196,734
0
L
He Bo
8,529
775
28
3
0
186,313
0
L
Bellona
9,013
819
15
1
0
188,859
0
W
Ah Puch
9,588
872
36
3
0
208,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role