Player Matchup

Kuzenbo
Kuzenbo
CakeMan_831
Kuzenbo
Level 107
God Stats
11W - 8L
1,485 SR
Queue Stats
231W - 255L
1,465 Elo+
Solo
Nu Wa
Nu Wa
EndiiBee
Nu Wa
Level 107
God Stats
61W - 49L
1,277 SR
Queue Stats
199W - 208L
1,375 Elo+
Party 2
Nut
Nut
SquiidBee
Nut
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 236L
1,375 Elo+
Party 2
Team Averages
Level 119
1,421 SR
1,405 Elo+

VS

Team Averages
Level 102
1,410 SR
1,271 Elo+
Cthulhu
Cthulhu
MaxAlcudia11
Cthulhu
Level 48
God Stats
5W - 2L
1,262 SR
Queue Stats
14W - 9L
1,070 Elo+
Party 1
Da Ji
Da Ji
charly9797
Da Ji
Level 96
God Stats
2W - 0L
1,467 SR
Queue Stats
9W - 5L
1,266 Elo+
Party 1
Agni
Agni
krieger1991
Agni
Level 161
God Stats
56W - 62L
1,501 SR
Queue Stats
319W - 318L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CakeMan_831
Kuzenbo
14
0 / 3 / 1
8,532
609
7,318
11,841
11,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
EndiiBee
Nu Wa
15
0 / 4 / 1
8,847
632
5,071
7,973
2,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 8 / 0
9,278
663
3,755
13,199
4,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaxAlcudia11
Cthulhu
15
5 / 0 / 6
10,502
750
6,162
9,076
8,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
16
7 / 1 / 5
11,198
800
10,568
9,968
4,496
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
3 / 0 / 9
11,059
790
8,970
6,147
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
15
15
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CakeMan_831
Kuzenbo
0
3
1
0.17
L
Nu Wa
EndiiBee
Nu Wa
0
4
1
0.13
W
Cthulhu
MaxAlcudia11
Cthulhu
5
0
6
8
L
1
8
0
0.13
W
Da Ji
7
1
5
9.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,144
Damage
25,700
33,013
Taken
25,191
18,585
Mitigated
15,962
3,058
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CakeMan_831
Kuzenbo
7,318
2,771
0
321
11,841
11,932
112
4,510
6,947
26,403
1,453
L
Nu Wa
EndiiBee
Nu Wa
5,071
1,615
139
896
7,973
2,563
0
3,458
4,299
28,913
0
W
Cthulhu
MaxAlcudia11
Cthulhu
6,162
15
231
1,150
9,076
8,466
750
4,069
5,002
28,538
465
L
3,755
2,113
170
1,532
13,199
4,090
0
5,716
7,003
0
41,555
W
Da Ji
10,568
2,620
269
2,711
9,968
4,496
1,455
4,744
5,204
0
34,382
W
8,970
32
0
1,171
6,147
3,000
576
3,729
2,408
63,817
770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
32,759
145
Minions Killed
197
0
Camps Cleared
0
668,404
Distance Traveled
765,901
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,532
609
36
3
0
233,539
3
L
Nu Wa
8,847
632
50
4
0
234,627
6
W
Cthulhu
10,502
750
32
2
0
237,021
0
L
Nut
9,278
663
59
4
0
200,238
1
W
Da Ji
11,198
800
49
4
0
271,808
2
W
Agni
11,059
790
116
8
0
257,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role