Player Matchup

Arachne
Arachne
Gold II
DRG x CHO
Arachne
Gold II
Level 155
God Stats
8W - 2L
1,846 SR
Queue Stats
82W - 63L
1,733 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
DRG x MANMAN
Baron Samedi
Gold III
Level 64
God Stats
9W - 8L
1,577 SR
Queue Stats
66W - 63L
1,390 MMR
Party 1
Mulan
Mulan
Gold I
lDannyP6572
Mulan
Gold I
Level 134
God Stats
0W - 1L
1,473 SR
Queue Stats
79W - 69L
1,841 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,632 SR
1,655 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,553 SR
1,614 MMR
Skadi
Skadi
Gold I
AbsoluteRED
Skadi
Gold I
Level 125
God Stats
2W - 4L
1,430 SR
Queue Stats
98W - 127L
1,639 MMR
Solo
Zeus
Zeus
Gold I
Fufox17
Zeus
Gold I
Level 201
God Stats
15W - 21L
1,574 SR
Queue Stats
68W - 69L
1,592 MMR
Solo
Shiva
Shiva
Platinum IV
SoZa WolF
Shiva
Platinum IV
Level 128
God Stats
105W - 78L
1,655 SR
Queue Stats
160W - 161L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DRG x CHO
Arachne
14
1 / 4 / 1
9,210
658
6,303
14,475
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
DRG x MANMAN
Baron Samedi
14
1 / 7 / 1
8,839
631
5,798
11,078
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 7 / 0
8,674
620
5,526
13,379
10,017
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BacchusNe ZhaAchillesKuzenboSobek

VS

Bans
ThothXing TianFenrirAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 7
10,868
776
10,225
8,100
2,731
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Fufox17
Zeus
18
6 / 1 / 10
11,498
821
12,351
6,194
2,497
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
SoZa WolF
Shiva
15
5 / 1 / 12
10,532
752
10,611
11,978
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
18
18
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Arachne
DRG x CHO
Arachne
1
4
1
0.38
L
Baron Samedi
DRG x MANMAN
Baron Samedi
1
7
1
0.21
W
Zeus
Fufox17
Zeus
6
1
10
11
W
Shiva
SoZa WolF
Shiva
5
1
12
11
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
33,187
38,932
Taken
26,272
23,446
Mitigated
16,304
7,323
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,225
3,119
0
1,098
8,100
2,731
263
2,673
5,259
0
54,794
L
Arachne
DRG x CHO
Arachne
6,303
3,029
0
4,633
14,475
8,280
0
2,782
11,264
0
21,748
L
Baron Samedi
DRG x MANMAN
Baron Samedi
5,798
329
517
1,198
11,078
5,149
0
4,163
6,668
32,022
0
W
Zeus
Fufox17
Zeus
12,351
1,610
0
2,104
6,194
2,497
984
414
5,503
59,414
0
W
Shiva
SoZa WolF
Shiva
10,611
1,202
354
3,576
11,978
11,076
379
3,304
8,115
0
33,139
L
5,526
309
0
975
13,379
10,017
0
5,474
7,585
0
20,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,723
Gold Earned
32,898
127
Minions Killed
208
0
Camps Cleared
0
681,841
Distance Traveled
786,669
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,868
776
63
5
0
249,353
0
L
Arachne
9,210
658
43
3
0
249,462
5
L
Baron Samedi
8,839
631
46
3
0
191,772
2
W
Zeus
11,498
821
104
7
0
243,069
4
W
Shiva
10,532
752
41
3
0
294,247
7
L
Mulan
8,674
620
38
3
0
240,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role