Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DarcusSmite
Bacchus
Level 117
God Stats
10W - 6L
1,546 SR
Queue Stats
24W - 27L
1,400 Elo+
Party 4
Xbalanque
Xbalanque
Kohanzie
Xbalanque
Level 104
God Stats
5W - 5L
1,526 SR
Queue Stats
21W - 22L
1,203 Elo+
Party 4
Bellona
Bellona
Lickityshplit696
Bellona
Level 18
God Stats
2W - 1L
1,541 SR
Queue Stats
21W - 28L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
TruwToThis
Zhong Kui
Level 106
God Stats
3W - 1L
1,479 SR
Queue Stats
56W - 61L
1,402 Elo+
Party 1
Team Averages
Level 91
1,518 SR
1,375 Elo+

VS

Team Averages
Level 69
1,382 SR
1,456 Elo+
Cerberus
Cerberus
DoCSavage7108
Cerberus
Level 77
God Stats
1W - 2L
1,266 SR
Queue Stats
167W - 132L
1,475 Elo+
Party 3
Yemoja
Yemoja
Nhungerpains
Yemoja
Level 86
God Stats
32W - 41L
1,526 SR
Queue Stats
107W - 92L
1,471 Elo+
Solo
Cernunnos
Cernunnos
SunShine_XD_
Cernunnos
Level 67
God Stats
80W - 109L
1,439 SR
Queue Stats
189W - 208L
1,464 Elo+
Party 2
Fenrir
Fenrir
Uni_WolfSoldier
Fenrir
Level 27
God Stats
0W - 3L
1,171 SR
Queue Stats
36W - 55L
1,398 Elo+
Party 2
Chang'e
Chang'e
Waterbury8358
Chang'e
Level 89
God Stats
4W - 5L
1,511 SR
Queue Stats
511W - 489L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 3 / 0
6,400
533
5,172
5,417
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
DarcusSmite
Bacchus
11
3 / 0 / 5
6,929
577
5,618
6,822
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Kohanzie
Xbalanque
11
4 / 0 / 4
6,697
558
6,340
4,494
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
4 / 1 / 1
6,978
582
5,035
7,636
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
TruwToThis
Zhong Kui
11
3 / 1 / 5
6,767
564
4,442
5,409
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoCSavage7108
Cerberus
10
0 / 2 / 1
5,342
445
2,952
10,162
5,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Yemoja
9
0 / 4 / 0
4,998
417
3,122
8,513
5,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
SunShine_XD_
Cernunnos
9
0 / 3 / 0
5,197
433
2,849
7,403
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

6
1 / 5 / 1
4,738
395
2,351
8,327
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
12
4 / 1 / 0
6,676
556
4,352
7,371
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
5
5
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
3
0
0.33
W
Bacchus
DarcusSmite
Bacchus
3
0
5
5.5
L
Cerberus
DoCSavage7108
Cerberus
0
2
1
0.25
W
Xbalanque
Kohanzie
Xbalanque
4
0
4
6
W
4
1
1
4.5
L
Yemoja
0
4
0
0
L
Cernunnos
SunShine_XD_
Cernunnos
0
3
0
0
W
Zhong Kui
TruwToThis
Zhong Kui
3
1
5
5.5
L
1
5
1
0.3
L
Chang'e
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,607
Damage
15,626
29,778
Taken
41,776
17,303
Mitigated
18,220
12,752
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,172
47
0
1,471
5,417
1,087
0
3,951
1,466
31,885
217
W
Bacchus
DarcusSmite
Bacchus
5,618
1,039
0
2,961
6,822
6,169
0
1,443
4,841
25,617
0
L
Cerberus
DoCSavage7108
Cerberus
2,952
119
0
3,692
10,162
5,144
0
1,788
8,374
36,743
1,049
W
Xbalanque
Kohanzie
Xbalanque
6,340
4,169
0
2,202
4,494
1,349
0
945
3,358
0
39,981
W
5,035
1,273
0
3,193
7,636
5,138
455
2,809
4,827
0
31,033
L
Yemoja
3,122
619
483
1,195
8,513
5,553
0
3,854
4,659
28,585
1,454
L
Cernunnos
SunShine_XD_
Cernunnos
2,849
1,197
0
2,924
7,403
2,295
0
2,132
5,271
0
29,737
W
Zhong Kui
TruwToThis
Zhong Kui
4,442
1,338
0
2,925
5,409
3,560
597
627
4,782
42,177
607
L
2,351
665
0
1,126
8,327
2,824
0
2,400
5,927
0
15,027
L
Chang'e
4,352
218
29
2,608
7,371
2,404
0
4,999
2,372
42,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
26,951
287
Minions Killed
331
0
Camps Cleared
0
1,120,488
Distance Traveled
1,052,084
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,400
533
55
5
0
224,878
5
W
Bacchus
6,929
577
32
3
0
244,956
7
L
Cerberus
5,342
445
113
9
0
191,655
0
W
Xbalanque
6,697
558
77
6
0
221,819
0
W
Bellona
6,978
582
52
4
0
219,984
1
L
Yemoja
4,998
417
42
4
0
197,566
0
L
Cernunnos
5,197
433
69
6
0
191,419
0
W
Zhong Kui
6,767
564
71
6
0
208,851
3
L
Fenrir
4,738
395
20
2
0
242,683
0
L
Chang'e
6,676
556
87
7
0
228,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role