Player Matchup

Xing Tian
Xing Tian
HunterRivera
Xing Tian
Level 128
God Stats
7W - 3L
1,424 SR
Queue Stats
193W - 173L
1,507 Elo+
Solo
Ares
Ares
PsychoBev1
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Razer2121
Yu Huang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 120L
1,579 Elo+
Solo
Danzaburou
Danzaburou
closet me
Danzaburou
Level 123
God Stats
9W - 5L
1,356 SR
Queue Stats
28W - 32L
1,528 Elo+
Party 3
Loki
Loki
psychobane5848
Loki
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,749 Elo+
Party 3
Team Averages
Level 89
1,456 SR
1,572 Elo+

VS

Team Averages
Level 98
1,666 SR
1,479 Elo+
Xing Tian
Xing Tian
H0NS60
Xing Tian
Level 88
God Stats
1W - 2L
1,482 SR
Queue Stats
203W - 192L
1,451 Elo+
Party 1
Thor
Thor
Wrobocop03
Thor
Level 83
God Stats
10W - 11L
1,599 SR
Queue Stats
362W - 389L
1,504 Elo+
Party 2
Anhur
Anhur
Zxnithhhh
Anhur
Level 155
God Stats
22W - 18L
1,718 SR
Queue Stats
278W - 334L
1,547 Elo+
Party 2
Mulan
Mulan
dualblayde2
Mulan
Level 63
God Stats
13W - 5L
1,820 SR
Queue Stats
106W - 112L
1,434 Elo+
Party 1
Discordia
Discordia
joj44
Discordia
Level 99
God Stats
2W - 0L
1,710 SR
Queue Stats
181W - 164L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HunterRivera
Xing Tian
14
2 / 0 / 0
7,862
562
10,740
18,420
17,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 2
6,804
486
7,285
12,331
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Razer2121
Yu Huang
14
2 / 4 / 0
7,300
521
4,029
7,954
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
closet me
Danzaburou
11
1 / 4 / 1
6,986
499
9,112
9,456
2,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
5,907
422
4,261
8,675
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
H0NS60
Xing Tian
12
1 / 1 / 6
7,637
546
5,186
14,194
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 0 / 0
7,506
536
6,113
9,467
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Zxnithhhh
Anhur
16
6 / 1 / 1
8,830
631
10,783
9,889
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 4 / 0
7,222
516
9,761
13,735
9,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
joj44
Discordia
16
5 / 0 / 1
9,509
679
6,909
4,151
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
15
15
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
H0NS60
Xing Tian
1
1
6
4
L
Xing Tian
HunterRivera
Xing Tian
2
0
0
2
L
1
4
2
0.5
L
Yu Huang
Razer2121
Yu Huang
2
4
0
0.5
W
3
0
0
3
W
Anhur
Zxnithhhh
Anhur
6
1
1
6.5
L
Danzaburou
closet me
Danzaburou
1
4
1
0.38
W
0
4
0
0
W
Discordia
joj44
Discordia
5
0
1
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
38,752
56,836
Taken
51,436
32,213
Mitigated
28,730
17,212
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
H0NS60
Xing Tian
5,186
1,004
0
2,262
14,194
11,371
0
6,314
7,880
22,704
1,207
L
Xing Tian
HunterRivera
Xing Tian
10,740
1,096
0
8,309
18,420
17,218
0
311
18,109
54,513
4,768
L
7,285
958
0
2,585
12,331
8,735
0
4,768
7,457
26,268
0
L
Yu Huang
Razer2121
Yu Huang
4,029
598
0
500
7,954
2,540
0
5,101
2,381
52,110
104
W
6,113
1,220
0
4,727
9,467
3,064
0
2,734
6,733
0
61,334
W
Anhur
Zxnithhhh
Anhur
10,783
7,242
0
5,741
9,889
3,605
0
1,211
8,678
0
82,046
L
Danzaburou
closet me
Danzaburou
9,112
4,612
0
2,916
9,456
2,062
88
571
8,885
0
53,502
W
9,761
1,438
0
2,186
13,735
9,318
0
8,658
5,077
0
50,699
W
Discordia
joj44
Discordia
6,909
824
0
399
4,151
1,372
0
2,113
2,038
63,330
658
L
4,261
1,720
0
2,902
8,675
1,658
0
327
8,348
0
31,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
40,704
370
Minions Killed
527
0
Camps Cleared
0
1,367,547
Distance Traveled
1,374,563
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,637
546
27
2
0
280,713
4
L
Xing Tian
7,862
562
89
6
0
243,530
0
L
Ares
6,804
486
29
2
0
269,623
0
L
Yu Huang
7,300
521
108
8
0
277,765
1
W
Thor
7,506
536
102
7
0
306,776
0
W
Anhur
8,830
631
155
11
0
268,212
0
L
Danzaburou
6,986
499
93
7
0
251,570
3
W
Mulan
7,222
516
102
7
0
248,547
0
W
Discordia
9,509
679
141
10
0
270,315
2
L
Loki
5,907
422
51
4
0
325,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role