Player Matchup

Merlin
Merlin
AlexBrs
Merlin
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 235L
1,489 Elo+
Solo
Neith
Neith
Draksz
Neith
Level 99
God Stats
15W - 19L
1,930 SR
Queue Stats
92W - 90L
1,460 Elo+
Solo
Geb
Geb
GothicNote
Geb
Level 119
God Stats
5W - 3L
1,613 SR
Queue Stats
373W - 388L
1,529 Elo+
Solo
Mulan
Mulan
LomitoCatorce
Mulan
Level 106
God Stats
5W - 5L
1,595 SR
Queue Stats
346W - 341L
1,571 Elo+
Party 2
Set
Set
drpuix
Set
Level 67
God Stats
1W - 2L
1,302 SR
Queue Stats
249W - 247L
1,606 Elo+
Party 2
Team Averages
Level 110
1,588 SR
1,531 Elo+

VS

Team Averages
Level 114
1,523 SR
1,488 Elo+
Athena
Athena
 
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Abcsoybueno
Hou Yi
Level 101
God Stats
11W - 10L
1,593 SR
Queue Stats
124W - 146L
1,494 Elo+
Solo
Scylla
Scylla
FLYM4N
Scylla
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 215L
1,496 Elo+
Solo
King Arthur
King Arthur
GodiewD
King Arthur
Level 41
God Stats
3W - 1L
1,620 SR
Queue Stats
53W - 53L
1,504 Elo+
Party 1
Thor
Thor
PapitaPalLoroS2
Thor
Level 138
God Stats
7W - 9L
1,403 SR
Queue Stats
95W - 117L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlexBrs
Merlin
10
1 / 3 / 2
5,831
486
7,369
7,083
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Draksz
Neith
12
1 / 0 / 2
6,741
562
3,613
6,633
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 2 / 3
5,668
472
7,207
8,530
5,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 5 / 3
6,052
504
6,291
11,368
6,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
drpuix
Set
12
1 / 2 / 1
6,141
512
4,157
9,184
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 4
6,034
503
4,587
9,825
8,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
12
1 / 0 / 0
6,332
528
3,788
5,563
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
FLYM4N
Scylla
13
3 / 0 / 4
7,381
615
6,415
5,851
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
GodiewD
King Arthur
13
4 / 2 / 4
7,894
658
9,863
14,332
12,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 2 / 4
6,628
552
4,632
9,748
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
5
Kills
12
12
Deaths
5
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
4
2
W
Hou Yi
1
0
0
1
L
Merlin
AlexBrs
Merlin
1
3
2
0.67
L
Neith
Draksz
Neith
1
0
2
2
W
Scylla
FLYM4N
Scylla
3
0
4
5
W
King Arthur
GodiewD
King Arthur
4
2
4
3
L
1
2
3
1.25
L
1
5
3
0.5
W
4
2
4
3
L
Set
drpuix
Set
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,637
Damage
29,285
42,798
Taken
45,319
21,643
Mitigated
28,358
11,602
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,587
1,583
0
1,662
9,825
8,653
0
2,934
6,891
23,260
5,016
W
Hou Yi
3,788
962
0
1,865
5,563
1,836
0
558
5,005
0
43,571
L
Merlin
AlexBrs
Merlin
7,369
561
0
1,460
7,083
2,371
0
2,357
4,636
41,335
1,048
L
Neith
Draksz
Neith
3,613
1,577
0
3,290
6,633
2,246
0
1,227
5,394
0
52,086
W
Scylla
FLYM4N
Scylla
6,415
1,133
0
2,700
5,851
1,797
0
3,788
2,063
51,292
0
W
King Arthur
GodiewD
King Arthur
9,863
1,373
0
2,390
14,332
12,854
12
3,484
10,848
1,632
55,143
L
7,207
1,163
0
1,605
8,530
5,863
0
4,151
4,214
16,706
0
L
6,291
1,574
0
4,050
11,368
6,758
0
2,312
8,930
0
32,393
W
4,632
762
0
3,661
9,748
3,218
0
3,515
6,233
0
37,268
L
Set
drpuix
Set
4,157
1,867
0
1,197
9,184
4,405
0
1,420
7,724
0
47,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,433
Gold Earned
34,269
348
Minions Killed
390
0
Camps Cleared
0
1,238,934
Distance Traveled
1,257,638
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,034
503
55
5
0
252,996
3
W
Hou Yi
6,332
528
69
6
0
238,789
0
L
Merlin
5,831
486
86
7
0
247,039
0
L
Neith
6,741
562
92
8
0
224,839
0
W
Scylla
7,381
615
103
9
0
247,006
0
W
King Arthur
7,894
658
99
8
0
237,602
4
L
Geb
5,668
472
23
2
0
269,704
4
L
Mulan
6,052
504
63
5
0
225,026
2
W
Thor
6,628
552
64
5
0
281,245
0
L
Set
6,141
512
84
7
0
272,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role