Player Matchup

Hercules
Hercules
Astrophysicist
Hercules
Level 156
God Stats
2W - 2L
1,663 SR
Queue Stats
84W - 51L
1,683 Elo+
Party 2
Hachiman
Hachiman
BuffGaneshaUlt
Hachiman
Level 156
God Stats
6W - 2L
1,888 SR
Queue Stats
71W - 49L
1,630 Elo+
Solo
Vulcan
Vulcan
Morgelix
Vulcan
Level 171
God Stats
2W - 1L
1,712 SR
Queue Stats
93W - 56L
1,686 Elo+
Party 2
King Arthur
King Arthur
Tràv
King Arthur
Level 146
God Stats
7W - 9L
1,537 SR
Queue Stats
257W - 337L
1,504 Elo+
Solo
Charon
Charon
ZxMega
Charon
Level 127
God Stats
1W - 2L
1,895 SR
Queue Stats
29W - 16L
1,709 Elo+
Party 2
Team Averages
Level 151
1,739 SR
1,642 Elo+

VS

Team Averages
Level 177
1,582 SR
1,535 Elo+
Mulan
Mulan
 
Mulan
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Hunτer
Charon
Level 159
God Stats
7W - 6L
1,585 SR
Queue Stats
52W - 56L
1,552 Elo+
Solo
Danzaburou
Danzaburou
KenpachiSenseii
Danzaburou
Level 187
God Stats
5W - 3L
1,723 SR
Queue Stats
147W - 143L
1,498 Elo+
Solo
Ah Puch
Ah Puch
Osath
Ah Puch
Level 199
God Stats
8W - 3L
1,633 SR
Queue Stats
278W - 220L
1,607 Elo+
Party 1
Sun Wukong
Sun Wukong
Purroth
Sun Wukong
Level 155
God Stats
3W - 3L
1,469 SR
Queue Stats
139W - 111L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 2 / 1
5,790
579
4,003
8,603
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
9
0 / 3 / 0
4,858
486
3,913
5,930
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Morgelix
Vulcan
11
1 / 0 / 1
6,053
605
5,200
3,811
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Tràv
King Arthur
10
1 / 2 / 1
5,472
547
5,656
11,048
7,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
ZxMega
Charon
10
0 / 0 / 3
5,659
566
3,367
5,828
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 1 / 1
6,810
681
7,248
9,273
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
Hunτer
Charon
10
1 / 0 / 3
6,132
613
2,496
6,925
3,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
KenpachiSenseii
Danzaburou
12
3 / 0 / 0
7,281
728
4,855
6,166
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Osath
Ah Puch
12
1 / 1 / 1
6,174
617
4,892
5,104
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Purroth
Sun Wukong
11
1 / 2 / 1
5,660
566
3,323
9,872
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
7
7
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
1
1.5
L
Hercules
2
2
1
1.25
L
Hachiman
0
3
0
0
W
Charon
Hunτer
Charon
1
0
3
2.5
W
Danzaburou
KenpachiSenseii
Danzaburou
3
0
0
3
L
Vulcan
Morgelix
Vulcan
1
0
1
1.5
W
Ah Puch
Osath
Ah Puch
1
1
1
1.5
W
Sun Wukong
Purroth
Sun Wukong
1
2
1
0.75
L
King Arthur
Tràv
King Arthur
1
2
1
0.75
L
Charon
ZxMega
Charon
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
22,814
35,220
Taken
37,340
16,125
Mitigated
16,852
10,986
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,248
1,142
0
4,962
9,273
5,486
0
5
9,268
0
49,962
L
Hercules
4,003
719
0
4,551
8,603
2,795
0
2,158
6,398
0
47,804
L
Hachiman
3,913
1,337
0
1,888
5,930
1,261
0
822
5,108
0
37,326
W
Charon
Hunτer
Charon
2,496
632
0
1,789
6,925
3,622
0
2,570
4,237
16,802
0
W
Danzaburou
KenpachiSenseii
Danzaburou
4,855
1,589
0
4,699
6,166
2,381
0
711
5,455
0
57,884
L
Vulcan
Morgelix
Vulcan
5,200
196
0
1,588
3,811
1,095
0
2,190
1,621
42,534
742
W
Ah Puch
Osath
Ah Puch
4,892
149
0
1,647
5,104
1,386
0
3,061
1,793
48,284
1,198
W
Sun Wukong
Purroth
Sun Wukong
3,323
170
0
4,297
9,872
3,977
0
1,684
8,100
0
42,576
L
King Arthur
Tràv
King Arthur
5,656
268
0
956
11,048
7,770
0
615
9,841
0
30,768
L
Charon
ZxMega
Charon
3,367
438
0
2,003
5,828
3,204
0
1,392
4,436
18,145
1,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
32,057
345
Minions Killed
406
0
Camps Cleared
0
1,139,870
Distance Traveled
1,107,851
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,810
681
94
9
0
215,254
6
L
Hercules
5,790
579
89
9
0
249,250
1
L
Hachiman
4,858
486
67
7
0
209,149
1
W
Charon
6,132
613
20
2
0
224,725
5
W
Danzaburou
7,281
728
111
11
0
211,349
2
L
Vulcan
6,053
605
107
11
0
234,656
2
W
Ah Puch
6,174
617
107
11
0
209,409
0
W
Sun Wukong
5,660
566
74
7
0
247,114
0
L
King Arthur
5,472
547
51
5
0
208,794
0
L
Charon
5,659
566
31
3
0
238,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role