Player Matchup

Kuzenbo
Kuzenbo
BmoreZaetoven
Kuzenbo
Level 29
God Stats
6W - 9L
1,352 SR
Queue Stats
53W - 59L
1,452 Elo+
Party 2
Ix Chel
Ix Chel
NFZSWAG
Ix Chel
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 34L
1,397 Elo+
Solo
Xbalanque
Xbalanque
Y0UNG FRASS
Xbalanque
Level 135
God Stats
9W - 2L
1,621 SR
Queue Stats
99W - 93L
1,478 Elo+
Solo
Sol
Sol
jerzzio
Sol
Level 36
God Stats
5W - 5L
1,500 SR
Queue Stats
107W - 107L
1,438 Elo+
Party 2
Thor
Thor
t4atguy
Thor
Level 63
God Stats
17W - 23L
1,257 SR
Queue Stats
362W - 346L
1,446 Elo+
Solo
Team Averages
Level 65
1,446 SR
1,442 Elo+

VS

Team Averages
Level 116
1,557 SR
1,457 Elo+
Ix Chel
Ix Chel
Edson160800
Ix Chel
Level 100
God Stats
2W - 11L
1,180 SR
Queue Stats
250W - 256L
1,480 Elo+
Solo
Martichoras
Martichoras
XxBontarxX
Martichoras
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
Xxchief912xX
Gilgamesh
Level 143
God Stats
34W - 27L
1,568 SR
Queue Stats
114W - 115L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
kevingonzxlez666
Kuzenbo
Level 125
God Stats
8W - 4L
1,790 SR
Queue Stats
400W - 376L
1,504 Elo+
Solo
Ravana
Ravana
y5u6r7i8
Ravana
Level 89
God Stats
1W - 2L
1,747 SR
Queue Stats
48W - 52L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
3 / 0 / 2
6,260
626
4,615
5,658
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
NFZSWAG
Ix Chel
10
3 / 3 / 1
5,770
577
3,278
6,082
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Y0UNG FRASS
Xbalanque
12
4 / 1 / 2
6,638
664
5,127
7,022
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
10
4 / 1 / 0
6,499
650
5,685
7,561
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
t4atguy
Thor
11
2 / 0 / 3
5,658
566
5,052
7,482
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Edson160800
Ix Chel
10
3 / 4 / 0
5,499
550
3,216
6,911
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
XxBontarxX
Martichoras
10
0 / 4 / 0
5,532
553
4,761
6,243
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
Xxchief912xX
Gilgamesh
9
0 / 4 / 1
5,427
543
3,029
10,044
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

8
1 / 3 / 1
5,250
525
3,036
6,401
4,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
y5u6r7i8
Ravana
9
1 / 1 / 1
5,327
533
2,982
4,741
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
16
Kills
5
5
Deaths
16
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
0
2
4
L
Ix Chel
Edson160800
Ix Chel
3
4
0
0.75
W
Ix Chel
NFZSWAG
Ix Chel
3
3
1
1.17
L
Martichoras
XxBontarxX
Martichoras
0
4
0
0
L
Gilgamesh
Xxchief912xX
Gilgamesh
0
4
1
0.13
W
Xbalanque
Y0UNG FRASS
Xbalanque
4
1
2
5
W
Sol
4
1
0
4
L
1
3
1
0.5
W
Thor
t4atguy
Thor
2
0
3
3.5
L
Ravana
y5u6r7i8
Ravana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,757
Damage
17,024
33,805
Taken
34,340
12,490
Mitigated
13,526
14,712
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
4,615
2,506
0
2,132
5,658
4,239
12
546
5,112
23,237
0
L
Ix Chel
Edson160800
Ix Chel
3,216
88
84
1,231
6,911
1,865
0
2,592
4,040
24,850
1,058
W
Ix Chel
NFZSWAG
Ix Chel
3,278
255
212
1,430
6,082
1,731
0
3,328
2,402
27,317
856
L
Martichoras
XxBontarxX
Martichoras
4,761
2,411
0
874
6,243
1,825
0
1,102
5,141
0
44,399
L
Gilgamesh
Xxchief912xX
Gilgamesh
3,029
446
0
1,287
10,044
4,186
0
5,362
4,670
0
29,434
W
Xbalanque
Y0UNG FRASS
Xbalanque
5,127
1,449
32
3,486
7,022
2,352
0
411
6,611
0
44,290
W
Sol
5,685
3,060
0
3,889
7,561
1,961
0
361
7,200
41,505
831
L
3,036
1,153
0
464
6,401
4,008
0
2,696
3,603
15,018
0
W
Thor
t4atguy
Thor
5,052
1,274
0
3,531
7,482
2,207
0
1,103
6,317
0
37,336
L
Ravana
y5u6r7i8
Ravana
2,982
384
0
1,119
4,741
1,642
0
1,320
3,421
0
21,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
27,035
302
Minions Killed
235
0
Camps Cleared
0
1,038,842
Distance Traveled
1,025,754
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,260
626
19
2
0
214,929
5
L
Ix Chel
5,499
550
38
4
0
186,098
2
W
Ix Chel
5,770
577
49
5
0
213,155
0
L
Martichoras
5,532
553
76
8
0
192,032
3
L
Gilgamesh
5,427
543
57
6
0
219,415
0
W
Xbalanque
6,638
664
95
10
0
175,133
2
W
Sol
6,499
650
72
7
0
192,712
0
L
Kuzenbo
5,250
525
12
1
0
208,341
1
W
Thor
5,658
566
67
7
0
242,913
1
L
Ravana
5,327
533
52
5
0
219,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role