Player Matchup

Artemis
Artemis
AfootNote628346
Artemis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 94L
1,370 Elo+
Solo
Yu Huang
Yu Huang
Doggolover
Yu Huang
Level 25
God Stats
7W - 5L
1,421 SR
Queue Stats
30W - 35L
1,367 Elo+
Solo
Vamana
Vamana
Dormitans
Vamana
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,417 Elo+
Solo
Anubis
Anubis
jaime500165
Anubis
Level 42
God Stats
6W - 6L
1,494 SR
Queue Stats
342W - 337L
1,445 Elo+
Solo
Cerberus
Cerberus
joel_m35
Cerberus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 197L
1,354 Elo+
Solo
Team Averages
Level 53
1,483 SR
1,391 Elo+

VS

Team Averages
Level 44
1,458 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Capn_Lollypop
Baron Samedi
Level 45
God Stats
2W - 2L
1,873 SR
Queue Stats
22W - 28L
1,363 Elo+
Solo
Bacchus
Bacchus
IVIønster
Bacchus
Level 28
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
TyroneIsBacck
Medusa
Level 38
God Stats
2W - 8L
1,115 SR
Queue Stats
71W - 103L
1,402 Elo+
Party 1
Thanatos
Thanatos
bannyfophanny
Thanatos
Level 40
God Stats
9W - 11L
1,615 SR
Queue Stats
153W - 176L
1,483 Elo+
Solo
Nu Wa
Nu Wa
gumballx14-
Nu Wa
Level 69
God Stats
25W - 29L
1,488 SR
Queue Stats
67W - 79L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 13
9,862
986
8,981
9,676
3,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Doggolover
Yu Huang
15
4 / 2 / 14
9,630
963
15,370
8,176
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
Dormitans
Vamana
15
3 / 0 / 15
9,262
926
3,678
8,936
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
18
11 / 2 / 12
11,554
1,155
15,977
9,901
4,782
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
joel_m35
Cerberus
14
3 / 4 / 8
8,676
868
4,267
10,335
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Capn_Lollypop
Baron Samedi
14
0 / 3 / 3
8,373
837
5,239
8,659
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
IVIønster
Bacchus
13
3 / 7 / 6
8,580
858
7,401
11,740
11,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 5 / 3
9,272
927
8,538
12,582
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
bannyfophanny
Thanatos
15
2 / 8 / 5
9,236
924
6,195
10,836
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 8
9,188
919
10,909
9,607
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
26
Kills
13
13
Deaths
26
62
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
5
13
2.3
L
Baron Samedi
Capn_Lollypop
Baron Samedi
0
3
3
0.5
W
Yu Huang
Doggolover
Yu Huang
4
2
14
5.5
W
Vamana
Dormitans
Vamana
3
0
15
10.5
L
Bacchus
IVIønster
Bacchus
3
7
6
0.86
L
5
5
3
1.3
L
Thanatos
bannyfophanny
Thanatos
2
8
5
0.56
L
3
3
8
2.33
W
Anubis
11
2
12
8.5
W
Cerberus
joel_m35
Cerberus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,273
Damage
38,282
47,024
Taken
53,424
26,768
Mitigated
21,071
10,779
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,981
5,118
0
1,554
9,676
3,229
2,074
4,994
4,564
0
27,795
L
Baron Samedi
Capn_Lollypop
Baron Samedi
5,239
88
395
1,180
8,659
2,300
0
6,058
2,432
19,833
81
W
Yu Huang
Doggolover
Yu Huang
15,370
1,036
0
760
8,176
2,758
662
4,828
3,118
31,306
879
W
Vamana
Dormitans
Vamana
3,678
359
0
845
8,936
8,539
155
4,108
4,739
0
10,460
L
Bacchus
IVIønster
Bacchus
7,401
693
0
1,206
11,740
11,628
0
6,463
4,829
8,270
0
L
8,538
2,948
0
621
12,582
2,348
0
8,935
3,369
0
19,803
L
Thanatos
bannyfophanny
Thanatos
6,195
472
0
2,302
10,836
2,577
225
7,059
3,616
0
18,389
L
10,909
2,671
0
732
9,607
2,218
4
5,884
3,560
25,081
0
W
Anubis
15,977
399
0
5,207
9,901
4,782
341
4,353
5,382
57,019
0
W
Cerberus
joel_m35
Cerberus
4,267
441
130
2,283
10,335
7,460
0
4,546
5,753
10,181
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,984
Gold Earned
44,649
220
Minions Killed
121
0
Camps Cleared
0
989,401
Distance Traveled
897,029
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,862
986
43
4
0
175,154
0
L
Baron Samedi
8,373
837
41
4
0
157,687
4
W
Yu Huang
9,630
963
44
4
0
200,002
0
W
Vamana
9,262
926
21
2
0
251,972
0
L
Bacchus
8,580
858
1
0
0
162,156
0
L
Medusa
9,272
927
23
2
0
195,642
0
L
Thanatos
9,236
924
28
3
0
195,576
0
L
Nu Wa
9,188
919
28
3
0
185,968
0
W
Anubis
11,554
1,155
94
9
0
201,838
0
W
Cerberus
8,676
868
18
2
0
160,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role