Player Matchup

Ao Kuang
Ao Kuang
RN_RMD
Ao Kuang
Level 54
God Stats
10W - 17L
1,508 SR
Queue Stats
120W - 123L
1,468 Elo+
Solo
Anhur
Anhur
Sparrov
Anhur
Level 77
God Stats
4W - 7L
1,644 SR
Queue Stats
6W - 7L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
SpiderBoeh
Baron Samedi
Level 61
God Stats
8W - 4L
1,218 SR
Queue Stats
76W - 73L
1,429 Elo+
Party 1
Baba Yaga
Baba Yaga
XorizoLober03
Baba Yaga
Level 60
God Stats
2W - 2L
1,380 SR
Queue Stats
18W - 29L
1,272 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
archbishopr
Ah Muzen Cab
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,573 Elo+
Solo
Team Averages
Level 73
1,450 SR
1,443 Elo+

VS

Team Averages
Level 99
1,570 SR
1,480 Elo+
Osiris
Osiris
Akeno_Yamamoto
Osiris
Level 127
God Stats
2W - 2L
1,499 SR
Queue Stats
111W - 116L
1,506 Elo+
Solo
Ganesha
Ganesha
BroodjeVocht
Ganesha
Level 29
God Stats
25W - 19L
1,569 SR
Queue Stats
55W - 65L
1,431 Elo+
Party 2
Ix Chel
Ix Chel
WezZ-2K-Life
Ix Chel
Level 79
God Stats
4W - 0L
1,806 SR
Queue Stats
679W - 685L
1,451 Elo+
Solo
Rama
Rama
broodjekankur
Rama
Level 142
God Stats
26W - 23L
1,542 SR
Queue Stats
221W - 217L
1,452 Elo+
Party 2
Surtr
Surtr
kevingp076
Surtr
Level 118
God Stats
2W - 2L
1,435 SR
Queue Stats
46W - 47L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RN_RMD
Ao Kuang
18
2 / 2 / 3
10,717
510
9,573
18,634
7,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Sparrov
Anhur
11
1 / 2 / 0
8,164
389
2,153
9,051
2,425
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SpiderBoeh
Baron Samedi
13
0 / 7 / 3
8,362
398
9,031
11,878
7,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
XorizoLober03
Baba Yaga
16
4 / 6 / 1
10,592
504
10,351
14,181
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
archbishopr
Ah Muzen Cab
16
3 / 6 / 2
10,446
497
16,069
18,554
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 3
11,375
542
10,295
18,322
14,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ganesha
BroodjeVocht
Ganesha
16
0 / 3 / 11
10,633
506
3,471
17,881
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
WezZ-2K-Life
Ix Chel
17
3 / 3 / 3
10,511
501
7,657
8,787
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 5
10,208
486
10,208
14,566
5,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
19
7 / 2 / 7
12,985
618
16,106
16,114
16,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
23
23
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
Ganesha
BroodjeVocht
Ganesha
0
3
11
1.83
L
Ao Kuang
RN_RMD
Ao Kuang
2
2
3
1.75
L
Anhur
Sparrov
Anhur
1
2
0
0.5
L
Baron Samedi
SpiderBoeh
Baron Samedi
0
7
3
0.21
W
Ix Chel
WezZ-2K-Life
Ix Chel
3
3
3
1.5
L
Baba Yaga
XorizoLober03
Baba Yaga
4
6
1
0.75
L
Ah Muzen Cab
archbishopr
Ah Muzen Cab
3
6
2
0.67
W
3
1
5
5.5
W
Surtr
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,177
Damage
47,737
72,298
Taken
75,670
30,919
Mitigated
55,277
19,479
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,295
4,037
0
5,179
18,322
14,487
1,677
4,694
13,502
0
65,047
W
Ganesha
BroodjeVocht
Ganesha
3,471
86
149
4,386
17,881
15,722
439
7,388
10,051
30,128
116
L
Ao Kuang
RN_RMD
Ao Kuang
9,573
1,383
0
4,468
18,634
7,998
0
3,235
15,287
115,799
324
L
Anhur
Sparrov
Anhur
2,153
1,657
0
3,839
9,051
2,425
0
126
8,172
0
36,730
L
Baron Samedi
SpiderBoeh
Baron Samedi
9,031
591
881
1,662
11,878
7,767
0
2,006
9,573
37,774
840
W
Ix Chel
WezZ-2K-Life
Ix Chel
7,657
992
818
2,305
8,787
3,218
283
5,477
3,230
62,004
0
L
Baba Yaga
XorizoLober03
Baba Yaga
10,351
489
0
2,956
14,181
5,241
0
6,498
7,626
65,139
2,959
L
Ah Muzen Cab
archbishopr
Ah Muzen Cab
16,069
7,670
0
5,673
18,554
7,488
637
2,372
16,030
0
87,518
W
10,208
6,853
0
5,271
14,566
5,548
1,196
5,641
8,614
0
83,365
W
Surtr
16,106
4,297
0
2,934
16,114
16,302
2,009
3,894
11,949
4,338
102,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,281
Gold Earned
55,712
499
Minions Killed
563
0
Camps Cleared
0
1,732,467
Distance Traveled
2,078,503
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,375
542
106
5
0
499,109
4
W
Ganesha
10,633
506
4
0
0
411,205
0
L
Ao Kuang
10,717
510
142
7
0
441,926
0
L
Anhur
8,164
389
66
3
0
206,286
0
L
Baron Samedi
8,362
398
59
3
0
325,663
0
W
Ix Chel
10,511
501
117
6
0
381,070
2
L
Baba Yaga
10,592
504
106
5
0
388,799
0
L
Ah Muzen Cab
10,446
497
126
6
0
369,793
2
W
Rama
10,208
486
180
9
0
400,200
2
W
Surtr
12,985
618
156
7
0
386,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role