Player Matchup

Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Greypilgrim
Sobek
Gold V
Level 148
God Stats
1W - 2L
1,598 SR
Queue Stats
17W - 18L
1,463 MMR
Solo
Awilix
Awilix
Gold III
YeshSirrrrrrrr
Awilix
Gold III
Level 117
God Stats
63W - 50L
1,607 SR
Queue Stats
185W - 185L
1,466 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,541 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,596 SR
1,459 MMR
Artemis
Artemis
Gold IV
Deacon885
Artemis
Gold IV
Level 148
God Stats
14W - 20L
1,409 SR
Queue Stats
356W - 378L
1,427 MMR
Solo
Chaac
Chaac
Gold IV
KizaruArus
Chaac
Gold IV
Level 82
God Stats
2W - 0L
1,646 SR
Queue Stats
82W - 85L
1,465 MMR
Solo
Xing Tian
Xing Tian
Silver I
Trouper
Xing Tian
Silver I
Level 62
God Stats
6W - 2L
1,581 SR
Queue Stats
31W - 32L
1,451 MMR
Solo
Anubis
Anubis
Gold III
dKrazy
Anubis
Gold III
Level 107
God Stats
2W - 1L
1,564 SR
Queue Stats
175W - 177L
1,472 MMR
Solo
Arachne
Arachne
Gold III
iamSens
Arachne
Gold III
Level 65
God Stats
3W - 0L
1,781 SR
Queue Stats
138W - 140L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
1 / 0 / 1
3,605
721
2,059
1,523
364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
 
Janus
6
0 / 1 / 0
3,467
693
567
999
133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
 
Erlang Shen
1
0 / 0 / 0
2,427
485
0
0
0
5
1 / 1 / 1
3,267
653
1,264
4,048
1,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 2
3,490
698
844
2,016
444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
MulanThorThothAthena

VS

Bans
LokiBellonaKaliMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deacon885
Artemis
6
1 / 1 / 0
3,230
646
2,195
1,444
338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
7
0 / 0 / 0
4,075
815
0
1,468
483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Trouper
Xing Tian
6
0 / 1 / 1
3,392
678
1,101
4,491
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
dKrazy
Anubis
8
1 / 0 / 0
4,092
818
619
1,463
501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
iamSens
Arachne
6
0 / 1 / 1
3,283
657
355
3,804
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
2
2
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
0
1
1.5
L
Janus
 
Janus
0
1
0
0
L
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Artemis
Deacon885
Artemis
1
1
0
1
L
1
1
1
1.5
W
Chaac
0
0
0
0
W
Xing Tian
Trouper
Xing Tian
0
1
1
0.5
L
1
0
2
2
W
Anubis
dKrazy
Anubis
1
0
0
1
W
Arachne
iamSens
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,734
Damage
4,270
8,586
Taken
12,670
2,654
Mitigated
4,975
4,065
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,059
1,259
0
828
1,523
364
0
509
1,014
0
17,427
L
Janus
 
Janus
567
42
60
193
999
133
0
588
411
16,260
307
L
Erlang Shen
 
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Deacon885
Artemis
2,195
508
0
203
1,444
338
0
109
1,335
0
17,632
L
1,264
81
0
1,646
4,048
1,713
0
592
3,456
9,077
0
W
Chaac
0
0
0
670
1,468
483
0
0
1,468
0
20,613
W
Xing Tian
Trouper
Xing Tian
1,101
256
0
1,649
4,491
2,388
0
1,003
3,488
5,138
0
L
844
315
0
1,338
2,016
444
0
0
2,016
0
12,906
W
Anubis
dKrazy
Anubis
619
0
0
1,049
1,463
501
0
83
1,364
25,943
2,680
W
Arachne
iamSens
Arachne
355
272
0
1,352
3,804
1,265
0
547
3,217
0
13,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,256
Gold Earned
18,072
122
Minions Killed
190
0
Camps Cleared
0
434,706
Distance Traveled
511,489
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,605
721
41
8
0
89,403
0
L
Janus
3,467
693
40
8
0
114,277
0
L
Erlang Shen
2,427
485
0
0
0
0
0
W
Artemis
3,230
646
31
6
0
92,676
0
L
Sobek
3,267
653
8
2
0
103,757
2
W
Chaac
4,075
815
54
11
0
99,205
0
W
Xing Tian
3,392
678
13
3
0
93,213
0
L
Awilix
3,490
698
33
7
0
127,269
0
W
Anubis
4,092
818
56
11
0
97,222
0
W
Arachne
3,283
657
36
7
0
129,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role