Player Matchup

Jormungandr
Jormungandr
BigusDicuz
Jormungandr
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,448 Elo+
Party 2
Ymir
Ymir
CORYBOY227
Ymir
Level 113
God Stats
25W - 22L
1,550 SR
Queue Stats
63W - 67L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
TrickShotLogan
Sylvanus
Level 104
God Stats
23W - 18L
1,591 SR
Queue Stats
38W - 37L
1,482 Elo+
Party 2
Shiva
Shiva
YelloMan2004
Shiva
Level 43
God Stats
6W - 4L
1,603 SR
Queue Stats
8W - 8L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
lSnortMentos
Sun Wukong
Level 124
God Stats
2W - 1L
1,456 SR
Queue Stats
67W - 70L
1,522 Elo+
Party 2
Team Averages
Level 95
1,540 SR
1,468 Elo+

VS

Team Averages
Level 85
1,566 SR
1,496 Elo+
Geb
Geb
BenZDarklord
Geb
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 91L
1,374 Elo+
Party 1
Pele
Pele
ItsOGGeorgie
Pele
Level 79
God Stats
15W - 10L
1,584 SR
Queue Stats
73W - 68L
1,509 Elo+
Solo
Olorun
Olorun
PHNMjrr
Olorun
Level 118
God Stats
9W - 6L
1,617 SR
Queue Stats
59W - 61L
1,444 Elo+
Solo
Nut
Nut
Vexamations
Nut
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,653 Elo+
Party 1
Mulan
Mulan
ZekevonGenbu
Mulan
Level 41
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigusDicuz
Jormungandr
10
4 / 1 / 5
5,972
597
5,834
5,077
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 4
6,470
647
5,278
4,954
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
12
3 / 1 / 1
7,156
716
4,014
5,168
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
4 / 0 / 5
5,701
570
4,841
7,468
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
lSnortMentos
Sun Wukong
10
4 / 0 / 2
5,439
544
2,246
6,765
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,605
461
1,406
7,148
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
4,727
473
3,748
6,797
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Olorun
PHNMjrr
Olorun
9
0 / 3 / 0
4,712
471
1,950
7,307
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 3 / 0
4,858
486
3,638
4,311
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 0
5,114
511
3,259
7,025
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
2
2
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Jormungandr
BigusDicuz
Jormungandr
4
1
5
6.5
W
2
0
4
4
L
0
3
1
0.17
L
Olorun
PHNMjrr
Olorun
0
3
0
0
W
Sylvanus
3
1
1
3.5
L
1
3
0
0.33
W
4
0
5
6.5
L
1
3
0
0.33
W
Sun Wukong
lSnortMentos
Sun Wukong
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
14,001
29,432
Taken
32,588
13,386
Mitigated
12,937
8,909
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,406
215
0
825
7,148
3,754
0
3,574
3,574
7,070
0
W
Jormungandr
BigusDicuz
Jormungandr
5,834
2,207
0
1,152
5,077
2,012
0
656
4,421
38,362
7,168
W
5,278
1,155
0
1,806
4,954
2,126
0
1,561
3,393
40,783
2,240
L
3,748
810
0
856
6,797
2,180
0
2,054
4,653
0
29,278
L
Olorun
PHNMjrr
Olorun
1,950
798
90
1,402
7,307
3,212
0
3,326
3,679
26,076
4,455
W
Sylvanus
4,014
1,099
300
2,049
5,168
2,317
918
0
5,168
34,995
11,101
L
3,638
2,021
0
962
4,311
1,192
0
1,270
3,041
0
26,379
W
4,841
1,182
220
1,410
7,468
4,003
0
750
6,718
0
24,043
L
3,259
275
0
1,349
7,025
2,599
0
3,717
3,266
0
26,928
W
Sun Wukong
lSnortMentos
Sun Wukong
2,246
429
0
1,972
6,765
2,928
0
233
6,532
0
26,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
24,016
325
Minions Killed
211
0
Camps Cleared
0
1,005,103
Distance Traveled
992,066
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,605
461
9
1
0
192,606
0
W
Jormungandr
5,972
597
74
7
0
196,943
0
W
Ymir
6,470
647
84
8
0
196,917
0
L
Pele
4,727
473
55
6
0
245,107
0
L
Olorun
4,712
471
51
5
0
184,779
1
W
Sylvanus
7,156
716
84
8
0
180,176
0
L
Nut
4,858
486
50
5
0
184,470
0
W
Shiva
5,701
570
40
4
0
222,096
0
L
Mulan
5,114
511
46
5
0
185,104
0
W
Sun Wukong
5,439
544
43
4
0
208,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role