Player Matchup

Hercules
Hercules
Diamond III
 
Hercules
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond IV
 
Yemoja
Diamond IV
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Diamond IV
Dispulsion
Heimdallr
Diamond IV
Level 148
God Stats
19W - 13L
1,699 SR
Queue Stats
324W - 310L
2,065 MMR
Solo
Janus
Janus
Diamond IV
FeeRooZ
Janus
Diamond IV
Level 84
God Stats
8W - 2L
1,874 SR
Queue Stats
80W - 62L
2,149 MMR
Solo
Bastet
Bastet
Diamond V
Vubiix
Bastet
Diamond V
Level 195
God Stats
7W - 3L
1,764 SR
Queue Stats
175W - 156L
2,143 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,667 SR
1,871 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,612 SR
2,012 MMR
Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
DoublеCast
Cthulhu
Diamond IV
Level 129
God Stats
7W - 8L
1,557 SR
Queue Stats
70W - 77L
2,266 MMR
Party 1
Bake Kujira
Bake Kujira
Diamond V
VividGaze
Bake Kujira
Diamond V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
2,161 MMR
Party 1
Apollo
Apollo
Diamond V
koutun
Apollo
Diamond V
Level 159
God Stats
8W - 10L
1,595 SR
Queue Stats
159W - 154L
2,034 MMR
Solo
Serqet
Serqet
Diamond V
Ŭllr
Serqet
Diamond V
Level 144
God Stats
11W - 7L
1,910 SR
Queue Stats
89W - 78L
2,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 2 / 0
5,859
651
4,330
7,464
4,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
 
Yemoja
9
0 / 1 / 3
5,060
562
1,742
4,892
2,412
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Defender's Blade

Defender's Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Dispulsion
Heimdallr
10
2 / 0 / 1
5,602
622
4,804
6,093
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
FeeRooZ
Janus
11
3 / 1 / 2
5,884
654
2,881
4,489
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Vubiix
Bastet
9
3 / 1 / 1
5,183
576
2,260
5,500
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
OsirisAthenaArtemis

VS

Bans
ThorAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 1 / 0
4,459
495
1,463
1,969
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
DoublеCast
Cthulhu
9
1 / 1 / 1
5,103
567
4,024
5,268
2,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Bake Kujira
VividGaze
Bake Kujira
10
2 / 2 / 0
5,423
603
4,299
7,541
8,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
koutun
Apollo
8
0 / 2 / 2
4,633
515
2,851
5,646
1,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Ŭllr
Serqet
9
2 / 3 / 0
4,849
539
3,224
6,981
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
0
0.5
W
Yemoja
 
Yemoja
0
1
3
1.5
L
Zeus
 
Zeus
0
1
0
0
W
Heimdallr
Dispulsion
Heimdallr
2
0
1
2.5
L
Cthulhu
DoublеCast
Cthulhu
1
1
1
1.5
W
Janus
FeeRooZ
Janus
3
1
2
4
L
Bake Kujira
VividGaze
Bake Kujira
2
2
0
1
W
Bastet
Vubiix
Bastet
3
1
1
3.5
L
Apollo
koutun
Apollo
0
2
2
0.5
L
Serqet
Ŭllr
Serqet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,017
Damage
15,861
28,438
Taken
27,405
11,601
Mitigated
15,131
10,522
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,330
2,905
0
3,104
7,464
4,230
0
4,590
2,874
0
44,449
W
Yemoja
 
Yemoja
1,742
648
1,573
1,308
4,892
2,412
0
1,825
3,067
14,659
0
L
Zeus
 
Zeus
1,463
162
0
355
1,969
404
0
758
1,173
21,914
324
W
Heimdallr
Dispulsion
Heimdallr
4,804
2,344
0
2,358
6,093
1,963
1
1,521
4,572
0
42,278
L
Cthulhu
DoublеCast
Cthulhu
4,024
248
74
1,760
5,268
2,881
0
1,332
3,896
22,262
0
W
Janus
FeeRooZ
Janus
2,881
33
0
720
4,489
1,287
0
1,509
2,648
43,689
0
L
Bake Kujira
VividGaze
Bake Kujira
4,299
2,958
0
3,111
7,541
8,124
0
217
7,284
37,138
1,322
W
Bastet
Vubiix
Bastet
2,260
375
0
1,459
5,500
1,709
0
318
5,182
0
29,610
L
Apollo
koutun
Apollo
2,851
783
0
1,442
5,646
1,402
0
344
5,302
0
27,827
L
Serqet
Ŭllr
Serqet
3,224
699
0
361
6,981
2,320
0
1,742
5,127
0
26,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,588
Gold Earned
24,467
318
Minions Killed
241
0
Camps Cleared
0
961,068
Distance Traveled
873,914
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,859
651
85
9
0
191,957
0
W
Yemoja
5,060
562
21
2
0
183,806
0
L
Zeus
4,459
495
49
5
0
108,233
0
W
Heimdallr
5,602
622
79
9
0
185,179
0
L
Cthulhu
5,103
567
29
3
0
214,525
0
W
Janus
5,884
654
85
9
0
201,618
0
L
Bake Kujira
5,423
603
72
8
0
175,462
0
W
Bastet
5,183
576
48
5
0
198,508
0
L
Apollo
4,633
515
42
5
0
159,961
2
L
Serqet
4,849
539
49
5
0
215,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role