Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
 
Janus
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
Agusta__Atomica
Fafnir
Gold V
Level 157
God Stats
9W - 7L
1,729 SR
Queue Stats
160W - 162L
1,213 MMR
Solo
Xbalanque
Xbalanque
Silver IV
Guomie
Xbalanque
Silver IV
Level 126
God Stats
0W - 1L
1,527 SR
Queue Stats
6W - 7L
1,229 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,551 SR
1,388 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,556 SR
1,231 MMR
Lancelot
Lancelot
Gold V
Argha
Lancelot
Gold V
Level 149
God Stats
57W - 45L
1,596 SR
Queue Stats
330W - 341L
1,249 MMR
Solo
Serqet
Serqet
Silver I
BDTyron
Serqet
Silver I
Level 120
God Stats
10W - 5L
1,503 SR
Queue Stats
65W - 82L
1,234 MMR
Solo
Nu Wa
Nu Wa
Gold V
PaiNz_AcE
Nu Wa
Gold V
Level 131
God Stats
9W - 5L
1,624 SR
Queue Stats
164W - 174L
1,217 MMR
Solo
Medusa
Medusa
Silver I
Zazzaelitaliano
Medusa
Silver I
Level 101
God Stats
5W - 2L
1,636 SR
Queue Stats
211W - 230L
1,246 MMR
Solo
King Arthur
King Arthur
Silver I
saimonlebon_
King Arthur
Silver I
Level 171
God Stats
8W - 7L
1,420 SR
Queue Stats
318W - 323L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 3 / 0
7,277
560
8,362
16,050
8,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
 
Thanatos
11
2 / 5 / 0
6,314
486
3,436
11,610
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
 
Janus
3
0 / 2 / 0
4,265
328
867
1,835
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
6,473
498
2,524
9,220
8,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Guomie
Xbalanque
8
1 / 2 / 0
5,226
402
2,694
4,383
1,055
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AmaterasuNeithAnubis

VS

Bans
AchillesAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Argha
Lancelot
14
3 / 1 / 4
7,722
594
4,547
8,560
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
BDTyron
Serqet
12
2 / 2 / 0
7,070
544
3,057
9,729
6,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Nu Wa
PaiNz_AcE
Nu Wa
15
5 / 1 / 1
8,762
674
6,663
6,305
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 1
7,419
571
3,832
4,908
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
saimonlebon_
King Arthur
14
3 / 1 / 1
8,241
634
11,142
12,924
11,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
5
Kills
13
13
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
3
0
0.67
L
Thanatos
 
Thanatos
2
5
0
0.4
L
Janus
 
Janus
0
2
0
0
L
0
1
1
0.5
W
Lancelot
Argha
Lancelot
3
1
4
5
W
Serqet
BDTyron
Serqet
2
2
0
1
L
Xbalanque
Guomie
Xbalanque
1
2
0
0.5
W
Nu Wa
PaiNz_AcE
Nu Wa
5
1
1
5.5
W
0
0
1
0.5
W
King Arthur
saimonlebon_
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,883
Damage
29,241
43,098
Taken
42,426
21,817
Mitigated
25,830
12,330
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,362
1,693
0
3,608
16,050
8,295
0
753
15,297
0
55,258
L
Thanatos
 
Thanatos
3,436
1,005
0
4,627
11,610
4,055
0
2,723
8,887
0
35,681
L
Janus
 
Janus
867
82
0
65
1,835
365
0
1,128
707
5,171
0
L
2,524
488
0
2,776
9,220
8,047
0
2,102
7,016
17,521
1,253
W
Lancelot
Argha
Lancelot
4,547
1,078
0
910
8,560
4,348
1,035
227
8,293
0
62,009
W
Serqet
BDTyron
Serqet
3,057
306
0
1,143
9,729
6,531
0
659
9,070
0
30,967
L
Xbalanque
Guomie
Xbalanque
2,694
599
0
1,254
4,383
1,055
0
376
3,927
0
22,101
W
Nu Wa
PaiNz_AcE
Nu Wa
6,663
1,698
0
1,235
6,305
1,864
2,801
1,487
4,714
60,582
2,707
W
3,832
951
0
1,172
4,908
1,513
1,428
705
4,203
0
60,000
W
King Arthur
saimonlebon_
King Arthur
11,142
953
0
3,799
12,924
11,574
16
0
12,924
543
59,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
39,214
239
Minions Killed
457
0
Camps Cleared
0
936,791
Distance Traveled
1,334,747
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,277
560
99
8
0
229,134
2
L
Thanatos
6,314
486
63
5
0
259,151
0
L
Janus
4,265
328
9
1
0
59,967
0
L
Fafnir
6,473
498
25
2
0
227,261
0
W
Lancelot
7,722
594
106
8
0
318,406
0
W
Serqet
7,070
544
50
4
0
280,601
0
L
Xbalanque
5,226
402
43
3
0
161,278
0
W
Nu Wa
8,762
674
97
7
0
216,854
0
W
Medusa
7,419
571
107
8
0
261,590
2
W
King Arthur
8,241
634
97
7
0
257,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role