Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Danxx46
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,226 SR
Queue Stats
45W - 38L
1,513 Elo+
Solo
Bacchus
Bacchus
ItzTerence_
Bacchus
Level 138
God Stats
4W - 3L
1,476 SR
Queue Stats
122W - 115L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
SlickHrick
Cu Chulainn
Level 153
God Stats
18W - 9L
1,657 SR
Queue Stats
364W - 368L
1,510 Elo+
Solo
Osiris
Osiris
VeteranoPro1724
Osiris
Level 137
God Stats
25W - 16L
1,709 SR
Queue Stats
196W - 188L
1,463 Elo+
Solo
Team Averages
Level 133
1,514 SR
1,491 Elo+

VS

Team Averages
Level 106
1,570 SR
1,525 Elo+
Apollo
Apollo
 
Apollo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Gilga00
Agni
Level 69
God Stats
10W - 8L
1,589 SR
Queue Stats
105W - 100L
1,526 Elo+
Solo
Arachne
Arachne
Razer2121
Arachne
Level 86
God Stats
11W - 7L
1,616 SR
Queue Stats
138W - 120L
1,605 Elo+
Solo
Surtr
Surtr
TheShammaLlama
Surtr
Level 107
God Stats
12W - 12L
1,646 SR
Queue Stats
73W - 67L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 0 / 2
4,376
729
1,906
1,295
392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Danxx46
Morgan Le Fay
8
0 / 1 / 1
4,283
714
1,153
2,713
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
ItzTerence_
Bacchus
8
2 / 0 / 0
4,234
706
1,327
4,375
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SlickHrick
Cu Chulainn
9
0 / 0 / 0
4,758
793
1,117
3,104
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
2 / 1 / 1
4,053
676
2,954
4,420
2,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 1 / 0
3,390
565
840
2,205
429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
 
Scylla
6
0 / 0 / 0
3,381
564
362
1,884
687
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
Gilga00
Agni
8
0 / 1 / 0
3,922
654
2,257
2,929
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Razer2121
Arachne
7
1 / 2 / 1
3,891
649
923
4,777
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
3,748
625
2,067
4,388
1,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
L
Apollo
 
Apollo
0
1
0
0
L
Scylla
 
Scylla
0
0
0
0
W
Morgan Le Fay
Danxx46
Morgan Le Fay
0
1
1
0.5
L
Agni
Gilga00
Agni
0
1
0
0
W
Bacchus
ItzTerence_
Bacchus
2
0
0
2
L
Arachne
Razer2121
Arachne
1
2
1
0.75
W
Cu Chulainn
SlickHrick
Cu Chulainn
0
0
0
0
L
1
1
0
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,457
Damage
6,449
15,907
Taken
16,183
6,734
Mitigated
5,006
4,808
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,906
298
0
462
1,295
392
0
148
1,147
0
27,765
L
Apollo
 
Apollo
840
444
0
750
2,205
429
0
0
1,996
0
13,257
L
Scylla
 
Scylla
362
23
0
992
1,884
687
0
20
1,864
12,429
0
W
Morgan Le Fay
Danxx46
Morgan Le Fay
1,153
126
0
784
2,713
693
0
1,226
1,309
22,129
1,026
L
Agni
Gilga00
Agni
2,257
43
0
482
2,929
751
0
1,930
843
19,393
1,404
W
Bacchus
ItzTerence_
Bacchus
1,327
0
0
1,105
4,375
2,249
0
682
3,592
19,732
0
L
Arachne
Razer2121
Arachne
923
410
0
1,867
4,777
1,323
0
394
4,342
0
17,172
W
Cu Chulainn
SlickHrick
Cu Chulainn
1,117
0
0
1,135
3,104
1,284
0
0
3,038
2,247
29,576
L
2,067
714
0
1,122
4,388
1,816
0
0
4,269
201
13,634
W
2,954
879
0
1,322
4,420
2,116
0
279
3,950
0
14,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,704
Gold Earned
18,332
239
Minions Killed
146
0
Camps Cleared
0
672,084
Distance Traveled
588,460
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,376
729
49
8
0
126,670
0
L
Apollo
3,390
565
25
4
0
74,005
0
L
Scylla
3,381
564
15
3
0
109,996
0
W
Morgan Le Fay
4,283
714
55
9
0
116,384
2
L
Agni
3,922
654
45
8
0
130,441
0
W
Bacchus
4,234
706
35
6
0
157,178
0
L
Arachne
3,891
649
33
6
0
156,540
0
W
Cu Chulainn
4,758
793
72
12
0
125,436
0
L
Surtr
3,748
625
28
5
0
117,478
1
W
Osiris
4,053
676
28
5
0
146,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role