Player Matchup

Thanatos
Thanatos
Dirtyrodge
Thanatos
Level 86
God Stats
12W - 16L
1,348 SR
Queue Stats
110W - 101L
1,498 Elo+
Solo
Sylvanus
Sylvanus
OSCARMC7629
Sylvanus
Level 123
God Stats
15W - 6L
1,656 SR
Queue Stats
99W - 93L
1,472 Elo+
Party 2
Vamana
Vamana
PeriquitoFeroz
Vamana
Level 85
God Stats
2W - 0L
1,805 SR
Queue Stats
22W - 19L
1,480 Elo+
Party 2
Anhur
Anhur
adr1an8
Anhur
Level 120
God Stats
6W - 5L
1,443 SR
Queue Stats
131W - 122L
1,504 Elo+
Party 2
Merlin
Merlin
lfred27
Merlin
Level 125
God Stats
3W - 3L
1,522 SR
Queue Stats
39W - 48L
1,404 Elo+
Party 2
Team Averages
Level 108
1,555 SR
1,471 Elo+

VS

Team Averages
Level 115
1,494 SR
1,483 Elo+
Baron Samedi
Baron Samedi
ScarredFace1
Baron Samedi
Level 107
God Stats
3W - 3L
1,497 SR
Queue Stats
112W - 115L
1,557 Elo+
Party 1
Rama
Rama
Skrizzz
Rama
Level 170
God Stats
8W - 6L
1,531 SR
Queue Stats
453W - 436L
1,424 Elo+
Solo
Kukulkan
Kukulkan
VLeoNa
Kukulkan
Level 31
God Stats
1W - 5L
1,332 SR
Queue Stats
11W - 21L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
lambda8145
Sun Wukong
Level 112
God Stats
2W - 1L
1,561 SR
Queue Stats
53W - 47L
1,522 Elo+
Party 1
Fenrir
Fenrir
pop111
Fenrir
Level 154
God Stats
1W - 2L
1,549 SR
Queue Stats
86W - 81L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dirtyrodge
Thanatos
6
2 / 0 / 0
3,716
619
821
4,570
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
OSCARMC7629
Sylvanus
7
1 / 0 / 3
4,181
697
1,604
3,393
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,730
622
1,437
3,851
1,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
adr1an8
Anhur
7
3 / 0 / 1
4,565
761
2,829
3,268
833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
lfred27
Merlin
8
0 / 0 / 1
3,818
636
799
2,154
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ScarredFace1
Baron Samedi
5
0 / 2 / 0
3,367
561
1,407
3,609
1,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Skrizzz
Rama
6
0 / 2 / 0
3,281
547
1,171
3,320
425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
VLeoNa
Kukulkan
7
0 / 0 / 0
3,828
638
1,407
1,299
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
lambda8145
Sun Wukong
9
1 / 0 / 0
4,563
761
1,828
3,860
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
pop111
Fenrir
3
0 / 2 / 0
2,758
460
597
1,852
550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dirtyrodge
Thanatos
2
0
0
2
W
Sylvanus
OSCARMC7629
Sylvanus
1
0
3
2.5
W
0
1
0
0
L
Baron Samedi
ScarredFace1
Baron Samedi
0
2
0
0
L
Rama
Skrizzz
Rama
0
2
0
0
L
Kukulkan
VLeoNa
Kukulkan
0
0
0
0
W
Anhur
adr1an8
Anhur
3
0
1
3.5
L
Sun Wukong
lambda8145
Sun Wukong
1
0
0
1
W
Merlin
lfred27
Merlin
0
0
1
0.5
L
Fenrir
pop111
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,490
Damage
6,410
17,236
Taken
13,940
5,939
Mitigated
3,943
8,828
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dirtyrodge
Thanatos
821
59
0
3,399
4,570
1,436
0
417
4,153
0
23,996
W
Sylvanus
OSCARMC7629
Sylvanus
1,604
782
476
1,799
3,393
1,283
0
1,077
2,316
13,087
5,467
W
1,437
201
0
1,168
3,851
1,877
0
0
3,851
0
17,157
L
Baron Samedi
ScarredFace1
Baron Samedi
1,407
0
237
1,488
3,609
1,336
0
1,282
2,327
8,580
0
L
Rama
Skrizzz
Rama
1,171
1,054
0
1,080
3,320
425
0
229
3,091
0
13,808
L
Kukulkan
VLeoNa
Kukulkan
1,407
129
0
780
1,299
308
0
522
777
19,224
238
W
Anhur
adr1an8
Anhur
2,829
1,806
0
1,238
3,268
833
419
534
2,664
0
23,444
L
Sun Wukong
lambda8145
Sun Wukong
1,828
424
0
1,240
3,860
1,324
0
0
3,675
0
29,943
W
Merlin
lfred27
Merlin
799
43
0
748
2,154
510
0
676
1,478
20,461
0
L
Fenrir
pop111
Fenrir
597
0
0
412
1,852
550
0
236
1,616
0
3,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,010
Gold Earned
17,797
210
Minions Killed
116
0
Camps Cleared
0
598,894
Distance Traveled
504,563
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,716
619
49
8
0
124,097
0
W
Sylvanus
4,181
697
45
8
0
126,845
0
W
Vamana
3,730
622
39
7
0
119,643
0
L
Baron Samedi
3,367
561
5
1
0
116,189
0
L
Rama
3,281
547
29
5
0
99,102
0
L
Kukulkan
3,828
638
24
4
0
110,799
1
W
Anhur
4,565
761
34
6
0
112,461
1
L
Sun Wukong
4,563
761
54
9
0
127,922
0
W
Merlin
3,818
636
43
7
0
115,848
0
L
Fenrir
2,758
460
4
1
0
50,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role