Player Matchup

Ne Zha
Ne Zha
Ferkud
Ne Zha
Level 124
God Stats
1W - 2L
1,678 SR
Queue Stats
117W - 122L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
PumaLOLLO
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,475 Elo+
Solo
Nu Wa
Nu Wa
antuano86
Nu Wa
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 57L
1,534 Elo+
Party 2
Team Averages
Level 99
1,559 SR
1,508 Elo+

VS

Team Averages
Level 126
1,491 SR
1,722 Elo+
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DaddysGoodSucc
Shiva
Level 126
God Stats
4W - 1L
1,666 SR
Queue Stats
100W - 21L
1,833 Elo+
Party 1
Raijin
Raijin
IcyDaddysSucc
Raijin
Level 129
God Stats
3W - 0L
1,306 SR
Queue Stats
100W - 21L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ferkud
Ne Zha
9
1 / 7 / 3
5,934
742
3,480
7,754
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
PumaLOLLO
Sylvanus
8
0 / 6 / 2
5,252
657
4,263
10,699
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
antuano86
Nu Wa
10
2 / 7 / 0
6,272
784
3,392
6,651
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
6 / 2 / 12
7,455
932
6,545
5,358
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 0 / 12
7,930
991
8,798
7,703
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 2 / 11
7,432
929
7,048
5,832
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
20
20
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
12
6
W
8
0
12
14
L
Ne Zha
Ferkud
Ne Zha
1
7
3
0.36
W
6
2
11
5.75
L
Sylvanus
PumaLOLLO
Sylvanus
0
6
2
0.17
L
Nu Wa
antuano86
Nu Wa
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,135
Damage
22,391
25,104
Taken
18,893
10,127
Mitigated
8,804
2,271
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,545
1,775
0
441
5,358
1,344
997
1,718
3,640
0
23,089
W
8,798
1,696
868
1,961
7,703
5,996
442
2,373
5,323
457
21,768
L
Ne Zha
Ferkud
Ne Zha
3,480
974
0
464
7,754
2,435
0
1,876
5,728
0
13,511
W
7,048
1,358
0
0
5,832
1,464
716
3,446
2,386
23,306
623
L
Sylvanus
PumaLOLLO
Sylvanus
4,263
1,179
340
1,445
10,699
6,061
0
3,122
7,238
12,082
175
L
Nu Wa
antuano86
Nu Wa
3,392
890
0
22
6,651
1,631
40
2,276
4,105
16,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,458
Gold Earned
22,817
61
Minions Killed
104
0
Camps Cleared
0
350,607
Distance Traveled
403,655
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,455
932
33
4
0
120,920
0
W
Shiva
7,930
991
16
2
0
156,503
0
L
Ne Zha
5,934
742
17
2
0
126,021
0
W
Raijin
7,432
929
55
7
0
126,232
0
L
Sylvanus
5,252
657
10
1
0
111,889
0
L
Nu Wa
6,272
784
34
4
0
112,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role