Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
GRIMINJOW
Kali
Level 88
God Stats
5W - 5L
1,430 SR
Queue Stats
55W - 66L
1,382 Elo+
Solo
Ah Puch
Ah Puch
JxviDaGxwd-_-
Ah Puch
Level 35
God Stats
72W - 52L
1,617 SR
Queue Stats
133W - 150L
1,423 Elo+
Solo
Poseidon
Poseidon
LightningX13243
Poseidon
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 149L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
OctopusD1ckR1p
Sun Wukong
Level 109
God Stats
3W - 2L
1,543 SR
Queue Stats
108W - 102L
1,511 Elo+
Solo
Team Averages
Level 76
1,518 SR
1,469 Elo+

VS

Team Averages
Level 85
1,641 SR
1,579 Elo+
Jing Wei
Jing Wei
Aferalinstinct
Jing Wei
Level 122
God Stats
1W - 1L
1,746 SR
Queue Stats
46W - 47L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
QueenBear7205
Nu Wa
Level 119
God Stats
357W - 323L
1,585 SR
Queue Stats
385W - 343L
1,584 Elo+
Solo
Athena
Athena
Sofia22136973
Athena
Level 107
God Stats
12W - 15L
1,519 SR
Queue Stats
355W - 380L
1,500 Elo+
Solo
Fenrir
Fenrir
lVlushrooms
Fenrir
Level 28
God Stats
4W - 4L
1,593 SR
Queue Stats
45W - 36L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
lolo PR bon
Kukulkan
Level 47
God Stats
2W - 1L
1,762 SR
Queue Stats
3W - 1L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 1 / 4
8,212
1,369
9,321
4,767
1,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
12
1 / 0 / 2
7,024
1,171
2,824
4,397
1,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
12
1 / 0 / 3
6,908
1,151
5,951
2,102
686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
12
1 / 1 / 3
7,330
1,222
5,148
2,354
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
OctopusD1ckR1p
Sun Wukong
13
1 / 0 / 5
7,644
1,274
4,842
3,979
2,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

398

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 1 / 2
6,644
1,107
3,051
8,334
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 3 / 1
7,207
1,201
6,863
8,885
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 2
7,245
1,208
2,171
7,263
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
1 / 3 / 1
6,738
1,123
1,714
6,771
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
lolo PR bon
Kukulkan
10
0 / 0 / 0
6,032
1,005
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
8
Kills
2
2
Deaths
8
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
4
6
L
Jing Wei
0
1
2
1
W
Kali
1
0
2
2
W
Ah Puch
1
0
3
2.5
W
Poseidon
1
1
3
2.5
W
Sun Wukong
OctopusD1ckR1p
Sun Wukong
1
0
5
3.5
L
1
3
1
0.5
L
0
1
2
1
L
Fenrir
1
3
1
0.5
L
Kukulkan
lolo PR bon
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
13,799
17,599
Taken
31,253
6,911
Mitigated
14,101
2,124
Healing
1,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,321
3,295
0
784
4,767
1,424
0
2,554
1,743
0
29,788
L
Jing Wei
3,051
2,086
88
224
8,334
2,491
0
2,917
5,417
0
11,064
W
Kali
2,824
1,584
0
663
4,397
1,380
0
2,034
2,054
0
12,858
W
Ah Puch
5,951
40
0
0
2,102
686
0
1,123
854
9,682
0
W
Poseidon
5,148
782
0
250
2,354
651
0
1,300
906
22,012
639
W
Sun Wukong
OctopusD1ckR1p
Sun Wukong
4,842
1,148
0
427
3,979
2,770
0
914
2,837
0
17,846
L
6,863
1,810
0
250
8,885
2,510
0
2,823
6,062
21,635
0
L
2,171
726
0
915
7,263
6,388
0
1,399
5,864
11,906
712
L
Fenrir
1,714
312
0
173
6,771
2,712
0
3,880
2,891
0
3,168
L
Kukulkan
lolo PR bon
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
33,866
156
Minions Killed
87
6
Camps Cleared
4
605,224
Distance Traveled
456,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,212
1,369
53
9
1
109,703
0
L
Jing Wei
6,644
1,107
20
3
1
151,971
0
W
Kali
7,024
1,171
24
4
0
145,131
0
W
Ah Puch
6,908
1,151
10
2
0
105,383
0
W
Poseidon
7,330
1,222
43
7
3
116,323
0
W
Sun Wukong
7,644
1,274
26
4
2
128,684
0
L
Nu Wa
7,207
1,201
52
9
3
114,230
0
L
Athena
7,245
1,208
13
2
0
99,044
0
L
Fenrir
6,738
1,123
2
0
0
90,895
0
L
Kukulkan
6,032
1,005
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role