Player Matchup

Scylla
Scylla
Faiaburedo
Scylla
Level 85
God Stats
3W - 2L
1,503 SR
Queue Stats
52W - 30L
1,507 Elo+
Solo
Aphrodite
Aphrodite
RiceCakeBun
Aphrodite
Level 154
God Stats
48W - 42L
1,538 SR
Queue Stats
138W - 168L
1,370 Elo+
Party 1
Jing Wei
Jing Wei
aRealCatBoy
Jing Wei
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,535 Elo+
Party 1
Da Ji
Da Ji
iiiM-Ashley
Da Ji
Level 123
God Stats
7W - 4L
1,505 SR
Queue Stats
38W - 42L
1,365 Elo+
Party 1
Osiris
Osiris
unikmo
Osiris
Level 126
God Stats
1W - 2L
1,292 SR
Queue Stats
80W - 105L
1,388 Elo+
Party 1
Team Averages
Level 121
1,468 SR
1,433 Elo+

VS

Team Averages
Level 108
1,474 SR
1,388 Elo+
Anubis
Anubis
BLACKZSF
Anubis
Level 44
God Stats
1W - 4L
1,296 SR
Queue Stats
75W - 103L
1,357 Elo+
Solo
Jormungandr
Jormungandr
Knappellini
Jormungandr
Level 147
God Stats
7W - 6L
1,570 SR
Queue Stats
148W - 144L
1,445 Elo+
Solo
Mulan
Mulan
RoasTyBacoN
Mulan
Level 124
God Stats
1W - 2L
1,720 SR
Queue Stats
91W - 75L
1,491 Elo+
Solo
Horus
Horus
SavageSilasDK
Horus
Level 95
God Stats
12W - 5L
1,664 SR
Queue Stats
472W - 453L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
temp-541135
Ratatoskr
Level 128
God Stats
0W - 2L
1,119 SR
Queue Stats
0W - 6L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Faiaburedo
Scylla
14
1 / 4 / 8
7,686
480
6,990
8,751
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
RiceCakeBun
Aphrodite
12
0 / 3 / 6
7,358
460
3,523
13,244
9,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
aRealCatBoy
Jing Wei
16
1 / 2 / 2
8,364
523
9,169
11,529
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
13 / 4 / 1
10,036
627
11,198
12,613
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
unikmo
Osiris
12
0 / 4 / 3
7,190
449
6,985
15,456
14,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BLACKZSF
Anubis
13
4 / 8 / 3
8,739
546
9,545
12,032
5,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Knappellini
Jormungandr
7
1 / 0 / 2
6,377
399
4,808
4,028
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

16
7 / 2 / 1
10,524
658
15,027
16,761
16,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 1 / 0
8,032
502
2,106
7,999
5,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
temp-541135
Ratatoskr
14
4 / 4 / 4
8,655
541
6,456
11,520
4,164
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
15
Kills
16
17
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
BLACKZSF
Anubis
4
8
3
0.69
W
Scylla
Faiaburedo
Scylla
1
4
8
1.25
L
Jormungandr
Knappellini
Jormungandr
1
0
2
2
W
Aphrodite
RiceCakeBun
Aphrodite
0
3
6
1
L
7
2
1
3.75
L
0
1
0
0
W
Jing Wei
aRealCatBoy
Jing Wei
1
2
2
1
W
13
4
1
3.38
L
Ratatoskr
temp-541135
Ratatoskr
4
4
4
1.5
W
Osiris
unikmo
Osiris
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,865
Damage
37,942
61,593
Taken
52,340
35,114
Mitigated
33,051
25,682
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BLACKZSF
Anubis
9,545
400
0
2,763
12,032
5,457
142
5,372
6,660
47,307
1,329
W
Scylla
Faiaburedo
Scylla
6,990
663
0
770
8,751
2,004
264
5,415
3,282
54,867
403
L
Jormungandr
Knappellini
Jormungandr
4,808
1,798
0
1,491
4,028
1,494
0
410
3,618
19,939
3,476
W
Aphrodite
RiceCakeBun
Aphrodite
3,523
311
3,813
6,798
13,244
9,576
257
3,743
9,349
19,290
0
L
15,027
2,203
0
4,906
16,761
16,404
150
1,573
15,188
420
60,422
L
2,106
923
320
2,935
7,999
5,532
96
719
7,280
0
28,463
W
Jing Wei
aRealCatBoy
Jing Wei
9,169
6,705
0
5,315
11,529
4,465
600
1,951
9,526
0
79,033
W
11,198
3,070
0
5,166
12,613
4,552
440
3,035
9,524
0
58,876
L
Ratatoskr
temp-541135
Ratatoskr
6,456
1,306
79
3,942
11,520
4,164
408
2,392
9,128
0
48,381
W
Osiris
unikmo
Osiris
6,985
4,035
0
3,820
15,456
14,517
0
271
14,427
0
41,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
42,327
388
Minions Killed
363
0
Camps Cleared
0
1,483,348
Distance Traveled
1,340,981
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,739
546
93
6
0
255,684
0
W
Scylla
7,686
480
84
5
0
273,816
0
L
Jormungandr
6,377
399
44
3
0
127,825
0
W
Aphrodite
7,358
460
27
2
0
269,033
0
L
Mulan
10,524
658
109
7
0
266,540
2
L
Horus
8,032
502
40
3
0
327,795
0
W
Jing Wei
8,364
523
126
8
0
309,993
7
W
Da Ji
10,036
627
81
5
0
351,548
0
L
Ratatoskr
8,655
541
77
5
0
363,137
0
W
Osiris
7,190
449
70
4
0
278,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role