Player Matchup

Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AugustoC05
Hades
Level 48
God Stats
141W - 111L
1,554 SR
Queue Stats
154W - 131L
1,413 Elo+
Party 2
Cerberus
Cerberus
DanPelota
Cerberus
Level 44
God Stats
35W - 26L
1,562 SR
Queue Stats
153W - 153L
1,308 Elo+
Party 2
Team Averages
Level 67
1,539 SR
1,407 Elo+

VS

Team Averages
Level 83
1,429 SR
1,343 Elo+
Ah Muzen Cab
Ah Muzen Cab
AOD_LordHades
Ah Muzen Cab
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 156L
1,370 Elo+
Party 1
Yemoja
Yemoja
AOD_RondoTTV
Yemoja
Level 24
God Stats
0W - 2L
1,324 SR
Queue Stats
44W - 60L
1,201 Elo+
Party 1
Tiamat
Tiamat
Slacker257
Tiamat
Level 176
God Stats
21W - 28L
1,463 SR
Queue Stats
835W - 829L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
8 / 0 / 4
10,679
763
6,848
8,905
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
15
3 / 2 / 8
9,608
686
8,557
10,723
9,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
DanPelota
Cerberus
15
2 / 1 / 8
9,531
681
8,458
14,032
13,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AOD_LordHades
Ah Muzen Cab
14
1 / 5 / 2
8,664
619
11,195
9,084
3,106
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
13
0 / 4 / 1
8,022
573
5,450
10,304
4,973
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Slacker257
Tiamat
13
2 / 4 / 1
8,676
620
9,721
9,554
12,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
4
10
L
Ah Muzen Cab
AOD_LordHades
Ah Muzen Cab
1
5
2
0.4
L
Yemoja
0
4
1
0.13
W
Hades
3
2
8
3.5
W
Cerberus
DanPelota
Cerberus
2
1
8
6
L
Tiamat
Slacker257
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,863
Damage
26,366
33,660
Taken
28,942
27,441
Mitigated
20,293
6,901
Healing
2,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,848
2,078
0
1,700
8,905
3,765
618
4,245
4,135
0
35,495
L
Ah Muzen Cab
AOD_LordHades
Ah Muzen Cab
11,195
4,680
0
0
9,084
3,106
0
5,730
3,354
0
30,568
L
Yemoja
5,450
883
391
586
10,304
4,973
0
6,322
3,946
18,105
1,573
W
Hades
8,557
123
292
1,755
10,723
9,966
253
4,497
5,698
27,257
664
W
Cerberus
DanPelota
Cerberus
8,458
119
0
3,154
14,032
13,710
261
4,197
9,339
31,682
1,599
L
Tiamat
Slacker257
Tiamat
9,721
665
0
1,330
9,554
12,214
0
4,149
5,391
27,596
366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
25,362
207
Minions Killed
117
0
Camps Cleared
0
792,173
Distance Traveled
628,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,679
763
83
6
0
282,612
0
L
Ah Muzen Cab
8,664
619
54
4
0
205,021
0
L
Yemoja
8,022
573
30
2
0
196,041
0
W
Hades
9,608
686
45
3
0
248,014
0
W
Cerberus
9,531
681
79
6
0
261,547
0
L
Tiamat
8,676
620
33
2
0
227,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role