Player Matchup

Cabrakan
Cabrakan
Andirol95
Cabrakan
Level 45
God Stats
21W - 17L
1,298 SR
Queue Stats
180W - 193L
1,378 Elo+
Party 3
Charybdis
Charybdis
ILGMV
Charybdis
Level 52
God Stats
13W - 16L
1,707 SR
Queue Stats
305W - 296L
1,384 Elo+
Party 3
Mercury
Mercury
PapixuuIo
Mercury
Level 75
God Stats
4W - 4L
1,396 SR
Queue Stats
285W - 253L
1,410 Elo+
Solo
Mulan
Mulan
aframissa84
Mulan
Level 35
God Stats
54W - 28L
1,500 SR
Queue Stats
249W - 247L
1,352 Elo+
Party 2
Anubis
Anubis
karkani
Anubis
Level 21
God Stats
6W - 6L
1,734 SR
Queue Stats
77W - 106L
1,364 Elo+
Party 2
Team Averages
Level 46
1,527 SR
1,378 Elo+

VS

Team Averages
Level 87
1,461 SR
1,401 Elo+
Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LdyRoach
Cthulhu
Level 40
God Stats
30W - 15L
1,529 SR
Queue Stats
48W - 44L
1,356 Elo+
Party 1
Hachiman
Hachiman
MasherSC
Hachiman
Level 68
God Stats
8W - 11L
1,397 SR
Queue Stats
66W - 57L
1,420 Elo+
Party 1
Scylla
Scylla
dridrii38
Scylla
Level 118
God Stats
5W - 10L
1,446 SR
Queue Stats
67W - 74L
1,352 Elo+
Party 1
Surtr
Surtr
rayou-LeMaJoR
Surtr
Level 94
God Stats
2W - 3L
1,432 SR
Queue Stats
39W - 38L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Andirol95
Cabrakan
10
1 / 2 / 1
5,907
591
2,594
8,118
5,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
ILGMV
Charybdis
10
1 / 1 / 1
5,131
513
4,187
5,301
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
PapixuuIo
Mercury
10
1 / 0 / 5
5,474
547
1,907
6,381
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 0 / 0
7,142
714
4,995
5,329
2,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
karkani
Anubis
11
5 / 2 / 1
6,272
627
5,556
6,344
2,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 3 / 0
5,147
515
2,852
7,280
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
LdyRoach
Cthulhu
9
1 / 1 / 2
4,881
488
3,022
5,446
3,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Hachiman
MasherSC
Hachiman
10
2 / 1 / 1
5,448
545
5,854
4,245
1,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
dridrii38
Scylla
9
1 / 4 / 0
5,286
529
2,429
4,334
622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 0
4,855
486
1,981
7,811
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
5
5
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
W
Cabrakan
Andirol95
Cabrakan
1
2
1
0.75
W
Charybdis
ILGMV
Charybdis
1
1
1
1.5
L
Cthulhu
LdyRoach
Cthulhu
1
1
2
2
L
Hachiman
MasherSC
Hachiman
2
1
1
2.5
W
Mercury
PapixuuIo
Mercury
1
0
5
3.5
W
6
0
0
6
L
Scylla
dridrii38
Scylla
1
4
0
0.25
W
Anubis
karkani
Anubis
5
2
1
2.75
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,239
Damage
16,138
31,473
Taken
29,116
14,651
Mitigated
10,413
14,647
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,852
1,653
0
3,362
7,280
1,833
0
2,125
5,077
0
30,304
W
Cabrakan
Andirol95
Cabrakan
2,594
567
0
2,550
8,118
5,932
0
1,865
6,253
14,482
2,943
W
Charybdis
ILGMV
Charybdis
4,187
2,330
0
3,023
5,301
1,630
0
1,157
4,144
0
35,939
L
Cthulhu
LdyRoach
Cthulhu
3,022
356
0
2,003
5,446
3,848
0
1,296
4,150
15,048
0
L
Hachiman
MasherSC
Hachiman
5,854
3,124
0
2,147
4,245
1,146
0
1,181
3,064
0
37,383
W
Mercury
PapixuuIo
Mercury
1,907
378
0
3,022
6,381
1,805
0
129
6,252
0
28,196
W
4,995
651
0
2,396
5,329
2,594
0
97
5,232
0
40,911
L
Scylla
dridrii38
Scylla
2,429
42
0
395
4,334
622
66
3,146
1,188
29,404
0
W
Anubis
karkani
Anubis
5,556
301
0
3,656
6,344
2,690
0
2,300
4,044
40,513
1,437
L
1,981
832
0
1,980
7,811
2,964
0
0
7,382
579
24,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
25,617
299
Minions Killed
238
0
Camps Cleared
0
1,002,431
Distance Traveled
990,169
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,147
515
58
6
0
236,129
0
W
Cabrakan
5,907
591
30
3
0
212,000
0
W
Charybdis
5,131
513
61
6
0
190,705
0
L
Cthulhu
4,881
488
26
3
0
186,832
6
L
Hachiman
5,448
545
62
6
0
191,958
0
W
Mercury
5,474
547
56
6
0
241,909
0
W
Mulan
7,142
714
84
8
0
180,356
0
L
Scylla
5,286
529
46
5
0
174,428
2
W
Anubis
6,272
627
68
7
0
177,461
0
L
Surtr
4,855
486
46
5
0
200,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role