Player Matchup

Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BoltonAndyy
Charon
Level 147
God Stats
0W - 2L
1,246 SR
Queue Stats
80W - 89L
1,460 Elo+
Party 1
Izanami
Izanami
DerErsticker
Izanami
Level 128
God Stats
2W - 5L
1,715 SR
Queue Stats
148W - 149L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DoctorDavee
Ah Muzen Cab
Level 109
God Stats
2W - 1L
1,804 SR
Queue Stats
63W - 72L
1,421 Elo+
Party 1
Chiron
Chiron
JJustJJaack
Chiron
Level 153
God Stats
5W - 3L
1,552 SR
Queue Stats
364W - 372L
1,511 Elo+
Solo
Team Averages
Level 132
1,564 SR
1,481 Elo+

VS

Team Averages
Level 114
1,576 SR
1,502 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HumpeyDruid
Hachiman
Level 129
God Stats
2W - 4L
1,458 SR
Queue Stats
471W - 474L
1,508 Elo+
Solo
Sobek
Sobek
bajou
Sobek
Level 134
God Stats
7W - 0L
1,924 SR
Queue Stats
243W - 224L
1,450 Elo+
Solo
Bellona
Bellona
shockwave0011
Bellona
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
237W - 244L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 3 / 5
6,327
791
4,001
7,286
3,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
11
1 / 3 / 3
6,541
818
1,764
5,348
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
DerErsticker
Izanami
12
1 / 1 / 5
6,501
813
4,160
4,326
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Muzen Cab
DoctorDavee
Ah Muzen Cab
12
0 / 4 / 6
6,274
784
5,522
7,059
2,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chiron
14
5 / 1 / 3
7,459
932
6,925
5,503
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 1 / 7
8,187
1,023
8,520
3,127
870
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
 
Chronos
13
3 / 2 / 5
7,198
900
4,826
5,894
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
HumpeyDruid
Hachiman
12
2 / 2 / 6
6,867
858
6,060
4,132
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
bajou
Sobek
12
3 / 2 / 7
7,498
937
3,390
8,489
7,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
13
1 / 1 / 7
6,996
875
3,486
8,214
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
8
Kills
12
12
Deaths
8
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
5
1.17
W
Nu Wa
 
Nu Wa
3
1
7
6.5
W
Chronos
 
Chronos
3
2
5
2.75
L
Charon
1
3
3
0.83
L
Izanami
DerErsticker
Izanami
1
1
5
3.5
L
Ah Muzen Cab
DoctorDavee
Ah Muzen Cab
0
4
6
0.75
W
Hachiman
HumpeyDruid
Hachiman
2
2
6
2.5
L
Chiron
5
1
3
6.5
W
Sobek
bajou
Sobek
3
2
7
3.25
W
Bellona
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,372
Damage
26,282
29,522
Taken
29,856
14,055
Mitigated
20,330
9,492
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,001
153
543
3,094
7,286
3,922
0
2,367
4,643
11,655
0
W
Nu Wa
 
Nu Wa
8,520
1,171
0
767
3,127
870
1,373
1,121
2,006
18,804
612
W
Chronos
 
Chronos
4,826
986
1,216
1,426
5,894
1,979
110
1,414
4,480
14,213
184
L
Charon
1,764
134
0
468
5,348
3,966
0
2,665
2,438
5,881
0
L
Izanami
DerErsticker
Izanami
4,160
2,741
250
1,801
4,326
1,614
0
3,054
1,091
0
17,064
L
Ah Muzen Cab
DoctorDavee
Ah Muzen Cab
5,522
1,107
625
361
7,059
2,518
0
4,196
2,696
0
15,777
W
Hachiman
HumpeyDruid
Hachiman
6,060
4,084
517
753
4,132
1,323
0
364
3,768
0
13,272
L
Chiron
6,925
1,421
706
1,644
5,503
2,035
0
3,248
2,005
0
18,971
W
Sobek
bajou
Sobek
3,390
142
832
1,926
8,489
7,732
0
850
7,639
6,525
479
W
Bellona
3,486
488
817
1,384
8,214
8,426
168
2,016
6,198
0
7,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
36,746
95
Minions Killed
108
0
Camps Cleared
0
659,532
Distance Traveled
771,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,327
791
20
3
0
96,528
0
W
Nu Wa
8,187
1,023
35
4
0
141,865
0
W
Chronos
7,198
900
22
3
0
169,684
0
L
Charon
6,541
818
4
1
0
143,545
0
L
Izanami
6,501
813
20
3
0
143,698
0
L
Ah Muzen Cab
6,274
784
14
2
0
131,477
0
W
Hachiman
6,867
858
26
3
0
145,403
0
L
Chiron
7,459
932
37
5
0
144,284
0
W
Sobek
7,498
937
15
2
0
145,821
0
W
Bellona
6,996
875
10
1
0
168,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role