Player Matchup

Agni
Agni
FummyFrai
Agni
Level 92
God Stats
2W - 2L
1,738 SR
Queue Stats
197W - 216L
1,438 Elo+
Solo
Bakasura
Bakasura
Greenlantern-810
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,487 Elo+
Solo
Ullr
Ullr
StokedBroly
Ullr
Level 97
God Stats
0W - 3L
1,282 SR
Queue Stats
93W - 92L
1,437 Elo+
Solo
Terra
Terra
Sylem2kk
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,304 Elo+
Solo
Ishtar
Ishtar
iprefertotop
Ishtar
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,299 Elo+
Solo
Team Averages
Level 89
1,504 SR
1,393 Elo+

VS

Team Averages
Level 87
1,550 SR
1,429 Elo+
Hera
Hera
CozyCastro
Hera
Level 106
God Stats
7W - 6L
1,549 SR
Queue Stats
373W - 372L
1,452 Elo+
Solo
Ah Puch
Ah Puch
OPtimusMilo
Ah Puch
Level 93
God Stats
4W - 1L
1,633 SR
Queue Stats
125W - 136L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Searpent
Cabrakan
Level 119
God Stats
2W - 1L
1,538 SR
Queue Stats
215W - 208L
1,471 Elo+
Solo
Neith
Neith
X ChardO X
Neith
Level 89
God Stats
1W - 1L
1,342 SR
Queue Stats
69W - 86L
1,376 Elo+
Solo
Ra
Ra
ZombieDEATHclow
Ra
Level 27
God Stats
3W - 0L
1,689 SR
Queue Stats
71W - 100L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 4 / 4
7,431
676
7,043
5,766
1,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 8 / 8
7,324
666
4,653
13,577
10,696
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 2 / 5
8,323
757
5,533
9,143
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Sylem2kk
Terra
15
4 / 3 / 5
8,806
801
7,076
12,417
11,159
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
11
0 / 7 / 3
6,406
582
6,057
11,231
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
8,923
811
5,639
4,045
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
OPtimusMilo
Ah Puch
17
9 / 2 / 12
10,097
918
16,756
6,327
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Searpent
Cabrakan
15
2 / 2 / 18
9,269
843
6,042
14,001
18,577
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
16
5 / 1 / 17
9,597
872
11,935
9,235
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
6 / 5 / 10
9,403
855
6,444
8,638
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
94
11
Kills
24
24
Deaths
11
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Agni
3
4
4
1.25
L
0
8
8
0.5
W
Ah Puch
OPtimusMilo
Ah Puch
9
2
12
7.5
W
Cabrakan
Searpent
Cabrakan
2
2
18
5.5
L
4
2
5
3.25
L
Terra
Sylem2kk
Terra
4
3
5
2.17
W
Neith
5
1
17
13.5
W
6
5
10
2.2
L
Ishtar
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,362
Damage
46,816
52,134
Taken
42,246
30,778
Mitigated
29,791
10,706
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,639
1,376
1,412
564
4,045
1,596
444
1,381
2,613
12,262
316
L
Agni
7,043
622
0
0
5,766
1,700
0
4,505
1,001
17,811
530
L
4,653
3,113
142
1,481
13,577
10,696
0
7,988
5,317
0
9,835
W
Ah Puch
OPtimusMilo
Ah Puch
16,756
322
413
770
6,327
2,652
1,211
1,787
4,284
29,944
0
W
Cabrakan
Searpent
Cabrakan
6,042
582
951
3,363
14,001
18,577
57
4,582
9,334
12,657
730
L
5,533
2,112
189
1,323
9,143
3,586
0
6,165
2,638
0
19,054
L
Terra
Sylem2kk
Terra
7,076
375
2,976
3,182
12,417
11,159
0
8,692
3,297
11,695
629
W
Neith
11,935
3,343
166
2,635
9,235
3,897
984
3,234
6,001
0
27,454
W
6,444
336
3,950
1,861
8,638
3,069
70
2,590
5,827
17,169
0
L
Ishtar
6,057
2,901
164
1,249
11,231
3,637
0
5,622
5,222
0
11,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
47,289
97
Minions Killed
127
0
Camps Cleared
0
845,686
Distance Traveled
957,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,923
811
20
2
0
218,815
0
L
Agni
7,431
676
23
2
0
155,357
0
L
Bakasura
7,324
666
19
2
0
172,680
0
W
Ah Puch
10,097
918
34
3
0
184,229
0
W
Cabrakan
9,269
843
18
2
0
189,730
0
L
Ullr
8,323
757
35
3
0
207,845
0
L
Terra
8,806
801
8
1
0
167,229
0
W
Neith
9,597
872
35
3
0
192,208
0
W
Ra
9,403
855
20
2
0
172,089
0
L
Ishtar
6,406
582
12
1
0
142,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role