Player Matchup

Horus
Horus
Gold IV
Paladin745
Horus
Gold IV
Level 136
God Stats
1W - 0L
1,818 SR
Queue Stats
36W - 19L
1,649 MMR
Party 1
Medusa
Medusa
Platinum III
Revolt_Andrew
Medusa
Platinum III
Level 200
God Stats
15W - 14L
1,589 SR
Queue Stats
292W - 340L
1,711 MMR
Solo
Ra
Ra
Gold IV
heerther
Ra
Gold IV
Level 131
God Stats
2W - 1L
1,764 SR
Queue Stats
28W - 13L
1,649 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,724 SR
1,669 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,615 SR
1,674 MMR
Bacchus
Bacchus
Gold III
DeadNindor
Bacchus
Gold III
Level 61
God Stats
1W - 3L
1,646 SR
Queue Stats
76W - 98L
1,574 MMR
Solo
Hades
Hades
Gold V
Dimasik2006
Hades
Gold V
Level 124
God Stats
1W - 3L
1,480 SR
Queue Stats
121W - 143L
1,772 MMR
Solo
Achilles
Achilles
Gold III
Leandro1993
Achilles
Gold III
Level 199
God Stats
0W - 1L
1,719 SR
Queue Stats
57W - 75L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 2 / 12
8,222
747
6,475
12,858
12,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 10
9,059
824
13,924
10,769
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
9 / 2 / 4
9,634
876
11,164
8,095
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
FafnirMulanKuzenboThothVulcan

VS

Bans
Ne ZhaAnhurSobekXbalanqueAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadNindor
Bacchus
12
1 / 5 / 3
7,448
677
6,671
11,605
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 6 / 2
8,816
801
6,386
13,744
6,558
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Leandro1993
Achilles
14
3 / 2 / 3
8,424
766
9,365
14,678
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
13
Kills
6
6
Deaths
13
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DeadNindor
Bacchus
1
5
3
0.5
L
2
6
2
0.5
L
Achilles
Leandro1993
Achilles
3
2
3
2.25
W
Horus
1
2
12
3.5
W
3
2
10
4
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,563
Damage
22,422
31,722
Taken
40,027
20,626
Mitigated
26,238
14,718
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DeadNindor
Bacchus
6,671
400
0
2,172
11,605
7,397
0
3,578
7,893
22,959
658
L
6,386
453
1,165
3,856
13,744
6,558
0
2,631
10,996
39,579
0
L
Achilles
Leandro1993
Achilles
9,365
641
0
2,847
14,678
12,283
0
4,282
10,029
0
24,419
W
Horus
6,475
2,308
456
3,971
12,858
12,052
366
3,245
8,987
0
12,942
W
13,924
6,031
0
2,322
10,769
4,684
1,768
5,026
5,294
0
46,727
W
11,164
1,393
3,859
4,110
8,095
3,890
593
4,251
3,485
42,730
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,915
Gold Earned
24,688
139
Minions Killed
124
0
Camps Cleared
0
599,063
Distance Traveled
614,738
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,448
677
29
3
0
204,049
0
L
Hades
8,816
801
60
5
0
191,279
0
L
Achilles
8,424
766
35
3
0
219,410
2
W
Horus
8,222
747
14
1
0
209,940
6
W
Medusa
9,059
824
72
7
0
191,573
0
W
Ra
9,634
876
53
5
0
197,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role