Player Matchup

Nox
Nox
 
Nox
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Only1DragonRage
Jormungandr
Level 170
God Stats
301W - 264L
1,524 SR
Queue Stats
744W - 870L
1,485 Elo+
Party 2
Medusa
Medusa
OnlyMrSpyro
Medusa
Level 146
God Stats
11W - 15L
1,472 SR
Queue Stats
253W - 316L
1,495 Elo+
Party 2
Ganesha
Ganesha
Vènator
Ganesha
Level 26
God Stats
3W - 0L
1,809 SR
Queue Stats
34W - 27L
1,519 Elo+
Party 2
Pele
Pele
iTzZ CHIGGLES
Pele
Level 112
God Stats
38W - 22L
1,624 SR
Queue Stats
393W - 417L
1,487 Elo+
Solo
Team Averages
Level 125
1,586 SR
1,497 Elo+

VS

Team Averages
Level 106
1,593 SR
1,527 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Qualzar
Atlas
Level 107
God Stats
19W - 10L
1,712 SR
Queue Stats
432W - 465L
1,509 Elo+
Solo
Ullr
Ullr
ShinGigaChad
Ullr
Level 28
God Stats
1W - 4L
1,277 SR
Queue Stats
70W - 51L
1,527 Elo+
Party 1
Susano
Susano
Yassin98mufc
Susano
Level 156
God Stats
8W - 4L
1,961 SR
Queue Stats
90W - 71L
1,584 Elo+
Solo
Hera
Hera
kefkiller1
Hera
Level 89
God Stats
4W - 7L
1,513 SR
Queue Stats
172W - 162L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 2 / 0
6,109
611
2,587
3,873
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Only1DragonRage
Jormungandr
10
0 / 0 / 2
5,724
572
4,145
7,121
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
11
3 / 0 / 1
6,586
659
3,609
4,404
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
Vènator
Ganesha
9
0 / 1 / 7
5,723
572
2,131
5,167
2,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 1
5,839
584
3,537
7,712
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 2 / 0
5,564
556
4,397
9,631
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
Qualzar
Atlas
4
0 / 3 / 1
4,150
415
2,433
5,954
1,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 1 / 2
5,575
558
3,397
5,935
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
9
1 / 1 / 2
4,874
487
2,196
4,110
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,170
517
1,242
3,589
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
3
3
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
0
1
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
Jormungandr
Only1DragonRage
Jormungandr
0
0
2
1
W
Medusa
3
0
1
3.5
L
Atlas
Qualzar
Atlas
0
3
1
0.17
L
0
1
2
1
W
Ganesha
Vènator
Ganesha
0
1
7
3.5
L
Susano
1
1
2
2
W
4
0
1
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,009
Damage
13,665
28,277
Taken
29,219
12,993
Mitigated
10,621
9,930
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,587
113
0
462
3,873
1,209
48
646
3,227
39,203
25
L
Gilgamesh
 
Gilgamesh
4,397
1,258
0
2,184
9,631
4,571
0
3,478
6,153
0
32,108
W
Jormungandr
Only1DragonRage
Jormungandr
4,145
1,595
0
2,828
7,121
5,399
0
0
7,121
30,594
6,357
W
Medusa
3,609
1,549
0
2,093
4,404
1,171
689
1,024
3,380
0
46,934
L
Atlas
Qualzar
Atlas
2,433
900
228
1,157
5,954
1,995
0
1,388
4,566
8,818
0
L
3,397
1,390
0
1,421
5,935
1,793
0
354
5,541
0
43,618
W
Ganesha
Vènator
Ganesha
2,131
532
1,061
1,649
5,167
2,162
0
1,470
3,697
10,295
0
L
Susano
2,196
421
0
2,315
4,110
1,158
0
216
3,894
0
24,363
W
3,537
809
0
1,837
7,712
3,052
0
437
7,275
0
49,108
L
1,242
201
0
559
3,589
1,104
0
2,538
871
31,022
98

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
25,333
313
Minions Killed
249
0
Camps Cleared
0
1,036,489
Distance Traveled
879,648
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,109
611
78
8
0
188,050
5
L
Gilgamesh
5,564
556
60
6
0
179,629
0
W
Jormungandr
5,724
572
61
6
0
189,017
0
W
Medusa
6,586
659
94
9
0
197,667
2
L
Atlas
4,150
415
10
1
0
110,181
2
L
Ullr
5,575
558
76
8
0
211,064
0
W
Ganesha
5,723
572
3
0
0
219,150
2
L
Susano
4,874
487
50
5
0
202,784
1
W
Pele
5,839
584
77
8
0
242,605
0
L
Hera
5,170
517
53
5
0
175,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role