Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
X1LovX2157
Geb
Level 48
God Stats
5W - 19L
1,164 SR
Queue Stats
331W - 384L
1,352 Elo+
Solo
Ao Kuang
Ao Kuang
lilmancomplx
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 91L
1,281 Elo+
Party 1
Team Averages
Level 76
1,388 SR
1,378 Elo+

VS

Team Averages
Level 81
1,480 SR
1,298 Elo+
Ah Muzen Cab
Ah Muzen Cab
ASGVII
Ah Muzen Cab
Level 80
God Stats
30W - 13L
1,601 SR
Queue Stats
299W - 285L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vrexius
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,340 SR
Queue Stats
29W - 36L
1,297 Elo+
Solo
Chaac
Chaac
iGyutaro
Chaac
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 3 / 0
8,120
677
9,928
8,924
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 1 / 0
6,000
500
217
916
265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
lilmancomplx
Ao Kuang
11
0 / 7 / 0
6,832
569
800
10,416
5,481
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ASGVII
Ah Muzen Cab
15
5 / 0 / 6
10,111
843
5,397
7,187
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
Vrexius
Morgan Le Fay
12
3 / 1 / 5
8,890
741
4,333
6,549
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
iGyutaro
Chaac
15
3 / 0 / 6
9,569
797
6,255
7,332
3,704
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
11
11
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
W
Ah Muzen Cab
ASGVII
Ah Muzen Cab
5
0
6
8
W
Morgan Le Fay
Vrexius
Morgan Le Fay
3
1
5
5.5
L
0
1
0
0
W
Chaac
iGyutaro
Chaac
3
0
6
6
L
Ao Kuang
lilmancomplx
Ao Kuang
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,945
Damage
15,985
20,256
Taken
21,068
8,526
Mitigated
8,876
1,783
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,928
3,265
0
1,496
8,924
2,780
0
1,553
7,341
0
46,913
W
Ah Muzen Cab
ASGVII
Ah Muzen Cab
5,397
2,639
0
2,332
7,187
2,765
1,299
251
6,936
0
52,113
W
Morgan Le Fay
Vrexius
Morgan Le Fay
4,333
702
199
1,313
6,549
2,407
666
475
6,074
20,970
755
L
217
66
0
114
916
265
0
103
813
1,215
0
W
Chaac
iGyutaro
Chaac
6,255
970
0
2,575
7,332
3,704
328
311
7,021
0
37,042
L
Ao Kuang
lilmancomplx
Ao Kuang
800
34
0
173
10,416
5,481
0
2,534
7,882
4,803
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,952
Gold Earned
28,570
88
Minions Killed
179
0
Camps Cleared
0
401,999
Distance Traveled
667,563
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,120
677
80
7
0
212,797
0
W
Ah Muzen Cab
10,111
843
80
7
0
249,243
0
W
Morgan Le Fay
8,890
741
25
2
0
167,366
4
L
Geb
6,000
500
0
0
0
12,552
0
W
Chaac
9,569
797
74
6
0
250,954
0
L
Ao Kuang
6,832
569
8
1
0
176,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role