Player Matchup

Atlas
Atlas
BobDole11
Atlas
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,503 Elo+
Party 1
Rama
Rama
Busterdgmn
Rama
Level 149
God Stats
16W - 8L
1,642 SR
Queue Stats
308W - 298L
1,503 Elo+
Solo
Cerberus
Cerberus
Lilnawf901
Cerberus
Level 89
God Stats
33W - 33L
1,567 SR
Queue Stats
469W - 461L
1,537 Elo+
Party 1
Martichoras
Martichoras
PB1CUP
Martichoras
Level 109
God Stats
19W - 21L
1,395 SR
Queue Stats
266W - 274L
1,360 Elo+
Solo
Thor
Thor
ZanXacato
Thor
Level 129
God Stats
5W - 5L
1,538 SR
Queue Stats
141W - 147L
1,576 Elo+
Party 1
Team Averages
Level 100
1,529 SR
1,496 Elo+

VS

Team Averages
Level 133
1,618 SR
1,499 Elo+
Ymir
Ymir
Ebe27
Ymir
Level 111
God Stats
8W - 8L
1,568 SR
Queue Stats
157W - 145L
1,508 Elo+
Solo
Janus
Janus
EliasGeee
Janus
Level 147
God Stats
1W - 1L
1,809 SR
Queue Stats
29W - 27L
1,519 Elo+
Party 2
Chernobog
Chernobog
Fleminem
Chernobog
Level 142
God Stats
21W - 16L
1,601 SR
Queue Stats
132W - 126L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
eagleeye0701
Cu Chulainn
Level 125
God Stats
2W - 3L
1,394 SR
Queue Stats
214W - 193L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
wonjina
Ao Kuang
Level 141
God Stats
0W - 1L
1,716 SR
Queue Stats
71W - 81L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BobDole11
Atlas
13
0 / 3 / 8
8,320
489
3,281
12,066
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 7
9,856
580
9,411
10,444
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Lilnawf901
Cerberus
17
6 / 4 / 5
11,053
650
12,919
16,386
16,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
PB1CUP
Martichoras
19
5 / 1 / 3
11,325
666
7,015
10,358
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
17
7 / 1 / 5
10,094
594
7,852
12,471
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ebe27
Ymir
14
4 / 4 / 1
8,753
515
10,736
15,148
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
EliasGeee
Janus
16
2 / 5 / 2
9,545
561
5,616
9,786
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Fleminem
Chernobog
16
0 / 4 / 3
9,274
546
9,354
11,470
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
eagleeye0701
Cu Chulainn
15
2 / 6 / 0
9,717
572
10,251
15,956
4,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
wonjina
Ao Kuang
15
3 / 3 / 2
8,957
527
4,789
13,314
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
22
Kills
11
11
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
BobDole11
Atlas
0
3
8
1.33
W
4
2
7
3.75
L
Ymir
Ebe27
Ymir
4
4
1
1.13
L
Janus
EliasGeee
Janus
2
5
2
0.6
L
Chernobog
Fleminem
Chernobog
0
4
3
0.38
W
Cerberus
Lilnawf901
Cerberus
6
4
5
2.13
W
Martichoras
PB1CUP
Martichoras
5
1
3
6.5
W
Thor
7
1
5
9.5
L
Cu Chulainn
eagleeye0701
Cu Chulainn
2
6
0
0.33
L
Ao Kuang
wonjina
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,478
Damage
40,746
61,725
Taken
65,674
35,597
Mitigated
25,340
23,515
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BobDole11
Atlas
3,281
1,350
0
2,854
12,066
8,117
40
6,060
5,966
21,515
0
W
9,411
6,362
0
6,297
10,444
3,361
83
2,752
7,660
0
80,349
L
Ymir
Ebe27
Ymir
10,736
1,227
0
2,187
15,148
9,435
0
1,931
13,217
38,687
809
L
Janus
EliasGeee
Janus
5,616
172
75
1,248
9,786
2,663
0
1,704
8,082
72,461
196
L
Chernobog
Fleminem
Chernobog
9,354
5,493
0
2,974
11,470
4,179
357
2,045
9,425
0
75,056
W
Cerberus
Lilnawf901
Cerberus
12,919
1,207
0
5,239
16,386
16,355
188
3,444
12,912
81,820
2,672
W
Martichoras
PB1CUP
Martichoras
7,015
2,311
0
4,494
10,358
3,838
818
4,840
5,324
0
100,088
W
Thor
7,852
1,392
0
4,631
12,471
3,926
156
3,751
8,614
0
66,606
L
Cu Chulainn
eagleeye0701
Cu Chulainn
10,251
2,780
0
2,641
15,956
4,373
0
7,774
8,182
0
73,895
L
Ao Kuang
wonjina
Ao Kuang
4,789
864
0
2,192
13,314
4,690
0
2,406
10,908
73,713
2,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,648
Gold Earned
46,246
572
Minions Killed
558
0
Camps Cleared
0
1,714,221
Distance Traveled
1,656,593
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,320
489
23
1
0
323,288
0
W
Rama
9,856
580
132
8
0
327,267
4
L
Ymir
8,753
515
54
3
0
308,485
1
L
Janus
9,545
561
145
9
0
354,939
3
L
Chernobog
9,274
546
131
8
0
313,739
5
W
Cerberus
11,053
650
143
8
0
313,150
0
W
Martichoras
11,325
666
171
10
0
335,495
0
W
Thor
10,094
594
103
6
0
415,021
2
L
Cu Chulainn
9,717
572
115
7
0
300,436
0
L
Ao Kuang
8,957
527
113
7
0
378,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role