Player Matchup

Bacchus
Bacchus
Gold III
DeadNindor
Bacchus
Gold III
Level 61
God Stats
1W - 3L
1,575 SR
Queue Stats
76W - 98L
1,515 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Huoman-Warrior
Baron Samedi
Silver III
Level 154
God Stats
12W - 16L
1,370 SR
Queue Stats
382W - 439L
1,046 MMR
Party 1
Xbalanque
Xbalanque
Gold II
shayanbakhsi6473
Xbalanque
Gold II
Level 152
God Stats
75W - 64L
1,544 SR
Queue Stats
322W - 336L
1,743 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,496 SR
1,434 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,500 SR
1,424 MMR
Anubis
Anubis
Bronze III
MaybeToxlc
Anubis
Bronze III
Level 65
God Stats
2W - 5L
1,567 SR
Queue Stats
5W - 11L
1,314 MMR
Party 2
Chaac
Chaac
Silver I
miguelahm96
Chaac
Silver I
Level 158
God Stats
0W - 2L
1,433 SR
Queue Stats
17W - 22L
1,549 MMR
Solo
Medusa
Medusa
Bronze III
ninovandam2003
Medusa
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadNindor
Bacchus
14
6 / 2 / 3
9,950
829
5,922
11,315
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Huoman-Warrior
Baron Samedi
14
2 / 2 / 8
9,054
755
6,127
6,416
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
14
3 / 2 / 8
8,954
746
9,621
8,836
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AtlasAphroditeAchillesHerculesMulan

VS

Bans
AthenaChang'eThothNu WaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MaybeToxlc
Anubis
13
2 / 7 / 3
8,544
712
5,331
7,741
3,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 2
8,108
676
3,173
9,258
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 3
9,474
790
5,211
10,308
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
6
6
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DeadNindor
Bacchus
6
2
3
3.75
W
Baron Samedi
Huoman-Warrior
Baron Samedi
2
2
8
3
L
Anubis
MaybeToxlc
Anubis
2
7
3
0.5
L
1
3
2
0.67
L
3
1
3
4.5
W
Xbalanque
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
13,715
26,567
Taken
27,307
13,027
Mitigated
13,950
6,925
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DeadNindor
Bacchus
5,922
415
0
3,415
11,315
8,065
216
2,416
8,697
26,332
1,009
W
Baron Samedi
Huoman-Warrior
Baron Samedi
6,127
275
668
1,256
6,416
2,360
530
2,193
3,946
26,942
1,467
L
Anubis
MaybeToxlc
Anubis
5,331
41
0
1,124
7,741
3,103
0
4,291
3,194
21,384
0
L
3,173
193
0
2,583
9,258
7,715
0
3,465
5,461
0
25,110
L
5,211
1,923
0
2,122
10,308
3,132
19
3,201
6,881
0
38,904
W
Xbalanque
9,621
1,476
0
1,586
8,836
2,602
1,698
758
7,865
0
43,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,958
Gold Earned
26,126
143
Minions Killed
144
0
Camps Cleared
0
666,524
Distance Traveled
618,663
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,950
829
44
4
0
253,544
2
W
Baron Samedi
9,054
755
48
4
0
194,387
0
L
Anubis
8,544
712
28
2
0
161,213
0
L
Chaac
8,108
676
42
4
0
218,898
1
L
Medusa
9,474
790
74
6
0
238,552
0
W
Xbalanque
8,954
746
51
4
0
218,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role