Player Matchup

Pele
Pele
 
Pele
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Meliodas805
Cerberus
Level 69
God Stats
2W - 1L
1,515 SR
Queue Stats
18W - 14L
1,481 Elo+
Solo
Eset
Eset
TTVTyphonDG
Eset
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,442 Elo+
Party 2
Medusa
Medusa
beelz3bubb
Medusa
Level 45
God Stats
3W - 0L
1,421 SR
Queue Stats
66W - 71L
1,382 Elo+
Party 2
Olorun
Olorun
sethh334
Olorun
Level 44
God Stats
41W - 22L
1,473 SR
Queue Stats
287W - 282L
1,431 Elo+
Party 2
Team Averages
Level 63
1,482 SR
1,447 Elo+

VS

Team Averages
Level 40
1,522 SR
1,420 Elo+
The Morrigan
The Morrigan
AngryPear2478
The Morrigan
Level 43
God Stats
2W - 1L
1,713 SR
Queue Stats
159W - 183L
1,378 Elo+
Solo
Hachiman
Hachiman
Ihuntudown
Hachiman
Level 49
God Stats
18W - 10L
1,609 SR
Queue Stats
100W - 107L
1,436 Elo+
Solo
Ymir
Ymir
IronLion28
Ymir
Level 56
God Stats
1W - 2L
1,513 SR
Queue Stats
45W - 56L
1,413 Elo+
Party 1
Aphrodite
Aphrodite
Its Nathanyy
Aphrodite
Level 15
God Stats
4W - 4L
1,591 SR
Queue Stats
17W - 21L
1,440 Elo+
Party 1
Zeus
Zeus
SilverdevilII
Zeus
Level 35
God Stats
0W - 3L
1,185 SR
Queue Stats
31W - 50L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 2 / 7
9,463
1,352
7,727
6,937
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Meliodas805
Cerberus
14
4 / 2 / 8
8,761
1,252
7,043
9,715
8,891
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 0 / 12
8,900
1,271
7,576
4,376
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
beelz3bubb
Medusa
14
4 / 0 / 8
9,243
1,320
8,341
6,999
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
sethh334
Olorun
14
3 / 2 / 10
9,028
1,290
12,164
8,327
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

340

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AngryPear2478
The Morrigan
13
0 / 5 / 3
7,239
1,034
5,127
7,309
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Ihuntudown
Hachiman
13
1 / 2 / 5
8,053
1,150
6,153
8,728
3,262
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
2 / 7 / 4
8,263
1,180
13,045
18,199
14,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Its Nathanyy
Aphrodite
13
0 / 2 / 5
7,567
1,081
3,758
8,368
4,780
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 2 / 1
8,232
1,176
4,858
2,991
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
18
Kills
6
6
Deaths
18
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
2
7
4.75
L
The Morrigan
AngryPear2478
The Morrigan
0
5
3
0.3
L
Hachiman
Ihuntudown
Hachiman
1
2
5
1.75
L
2
7
4
0.57
L
Aphrodite
Its Nathanyy
Aphrodite
0
2
5
1.25
W
Cerberus
Meliodas805
Cerberus
4
2
8
4
L
3
2
1
1.75
W
1
0
12
7
W
Medusa
beelz3bubb
Medusa
4
0
8
8
W
Olorun
sethh334
Olorun
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,851
Damage
32,941
36,354
Taken
45,595
18,968
Mitigated
26,747
8,721
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,727
879
0
1,428
6,937
2,560
0
4,815
1,774
0
17,491
L
The Morrigan
AngryPear2478
The Morrigan
5,127
288
0
150
7,309
2,808
0
4,674
2,366
9,972
441
L
Hachiman
Ihuntudown
Hachiman
6,153
4,111
0
0
8,728
3,262
0
5,414
3,084
0
15,391
L
13,045
1,338
0
527
18,199
14,859
0
9,788
7,933
25,825
0
L
Aphrodite
Its Nathanyy
Aphrodite
3,758
904
2,815
3,329
8,368
4,780
0
3,255
4,895
12,279
0
W
Cerberus
Meliodas805
Cerberus
7,043
609
0
2,604
9,715
8,891
0
6,021
3,560
14,690
86
L
4,858
1,209
0
0
2,991
1,038
0
1,864
1,117
18,391
0
W
7,576
784
319
572
4,376
1,737
0
3,406
855
24,905
1,210
W
Medusa
beelz3bubb
Medusa
8,341
4,844
0
362
6,999
2,772
0
4,286
2,554
0
25,769
W
Olorun
sethh334
Olorun
12,164
7,893
320
3,116
8,327
3,008
0
6,718
1,264
25,012
2,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,395
Gold Earned
39,354
180
Minions Killed
126
9
Camps Cleared
3
706,131
Distance Traveled
614,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,463
1,352
23
3
1
174,805
0
L
The Morrigan
7,239
1,034
6
1
0
129,328
0
L
Hachiman
8,053
1,150
18
3
1
138,013
0
L
Ymir
8,263
1,180
42
6
0
119,225
0
L
Aphrodite
7,567
1,081
15
2
1
130,367
0
W
Cerberus
8,761
1,252
28
4
1
118,826
0
L
Zeus
8,232
1,176
45
6
1
97,540
0
W
Eset
8,900
1,271
64
9
0
142,557
0
W
Medusa
9,243
1,320
31
4
4
140,144
0
W
Olorun
9,028
1,290
34
5
3
129,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role