Player Matchup

Persephone
Persephone
 
Persephone
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cadenbach
Anhur
Level 148
God Stats
9W - 5L
1,569 SR
Queue Stats
143W - 160L
1,515 Elo+
Solo
Charon
Charon
Najaro87
Charon
Level 161
God Stats
3W - 4L
1,542 SR
Queue Stats
311W - 291L
1,515 Elo+
Party 2
Hercules
Hercules
ToastedLetuce71
Hercules
Level 129
God Stats
1W - 0L
1,298 SR
Queue Stats
201W - 186L
1,579 Elo+
Party 2
Ne Zha
Ne Zha
flopez1812
Ne Zha
Level 159
God Stats
3W - 1L
1,643 SR
Queue Stats
76W - 64L
1,560 Elo+
Solo
Team Averages
Level 159
1,511 SR
1,534 Elo+

VS

Team Averages
Level 107
1,585 SR
1,502 Elo+
Cabrakan
Cabrakan
Chaotic123
Cabrakan
Level 118
God Stats
1W - 1L
1,726 SR
Queue Stats
124W - 124L
1,506 Elo+
Party 1
King Arthur
King Arthur
Indabeningin392
King Arthur
Level 49
God Stats
21W - 22L
1,509 SR
Queue Stats
95W - 103L
1,465 Elo+
Solo
Mulan
Mulan
Slurk12_
Mulan
Level 124
God Stats
2W - 3L
1,618 SR
Queue Stats
244W - 230L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
crryanmagician21
Zhong Kui
Level 98
God Stats
6W - 6L
1,619 SR
Queue Stats
109W - 108L
1,516 Elo+
Party 1
Medusa
Medusa
der3984
Medusa
Level 148
God Stats
1W - 3L
1,452 SR
Queue Stats
200W - 181L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 2 / 0
8,149
627
5,287
6,323
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Cadenbach
Anhur
11
0 / 1 / 0
5,982
460
3,911
7,968
2,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon
Najaro87
Charon
11
1 / 2 / 3
6,968
536
4,617
7,950
5,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
12
0 / 3 / 1
6,514
501
4,840
13,824
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
flopez1812
Ne Zha
14
5 / 1 / 2
7,421
571
7,538
9,545
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chaotic123
Cabrakan
13
2 / 3 / 1
6,814
524
3,483
12,588
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Indabeningin392
King Arthur
9
0 / 2 / 3
6,389
491
3,108
6,033
4,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Slurk12_
Mulan
14
2 / 1 / 0
7,689
591
10,951
12,282
12,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
14
2 / 1 / 1
7,801
600
5,054
8,843
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
der3984
Medusa
15
3 / 1 / 0
7,923
609
8,051
9,928
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
9
9
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
0
1
W
Anhur
Cadenbach
Anhur
0
1
0
0
L
Cabrakan
Chaotic123
Cabrakan
2
3
1
0.83
L
King Arthur
Indabeningin392
King Arthur
0
2
3
0.75
W
Charon
Najaro87
Charon
1
2
3
1.25
L
Mulan
Slurk12_
Mulan
2
1
0
2
W
Hercules
0
3
1
0.17
L
Zhong Kui
2
1
1
2.5
L
Medusa
der3984
Medusa
3
1
0
3
W
Ne Zha
flopez1812
Ne Zha
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,193
Damage
30,647
45,610
Taken
49,674
25,914
Mitigated
32,993
13,820
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,287
311
0
1,830
6,323
1,988
200
2,572
3,746
69,620
1,011
W
Anhur
Cadenbach
Anhur
3,911
1,417
0
450
7,968
2,152
0
0
7,968
0
46,056
L
Cabrakan
Chaotic123
Cabrakan
3,483
286
0
5,069
12,588
6,441
0
1,238
11,232
56,163
0
L
King Arthur
Indabeningin392
King Arthur
3,108
839
0
1,279
6,033
4,305
0
2,200
3,787
0
12,361
W
Charon
Najaro87
Charon
4,617
1,048
0
1,035
7,950
5,459
28
1,522
6,428
20,294
725
L
Mulan
Slurk12_
Mulan
10,951
1,168
0
3,743
12,282
12,126
0
196
11,266
2,624
53,256
W
Hercules
4,840
1,118
0
4,961
13,824
12,878
0
1,997
11,827
0
37,886
L
Zhong Kui
5,054
1,207
0
4,463
8,843
6,584
0
4,112
4,371
55,540
2,691
L
Medusa
der3984
Medusa
8,051
2,633
0
1,312
9,928
3,537
62
1,284
8,644
0
79,570
W
Ne Zha
flopez1812
Ne Zha
7,538
2,022
0
5,544
9,545
3,437
0
3,154
6,303
0
54,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
36,616
417
Minions Killed
450
0
Camps Cleared
0
1,305,104
Distance Traveled
1,240,598
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,149
627
142
11
0
260,216
7
W
Anhur
5,982
460
87
7
0
257,981
0
L
Cabrakan
6,814
524
80
6
0
266,752
0
L
King Arthur
6,389
491
16
1
0
215,489
0
W
Charon
6,968
536
26
2
0
252,833
0
L
Mulan
7,689
591
92
7
0
240,086
0
W
Hercules
6,514
501
80
6
0
223,537
0
L
Zhong Kui
7,801
600
120
9
0
248,308
0
L
Medusa
7,923
609
142
11
0
269,963
1
W
Ne Zha
7,421
571
82
6
0
310,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role