Player Matchup

Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AkashicRec0rds
Achilles
Level 145
God Stats
3W - 2L
1,531 SR
Queue Stats
312W - 307L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
BigAl11096
Hou Yi
Level 89
God Stats
3W - 4L
1,333 SR
Queue Stats
230W - 221L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImmortalSphinx
Cu Chulainn
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
235W - 244L
1,487 Elo+
Solo
Merlin
Merlin
KingOfCones
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,466 Elo+
Solo
Team Averages
Level 97
1,473 SR
1,499 Elo+

VS

Team Averages
Level 111
1,613 SR
1,504 Elo+
Kukulkan
Kukulkan
Firehighdrent
Kukulkan
Level 126
God Stats
8W - 1L
1,792 SR
Queue Stats
195W - 199L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
GableTheBagel
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,482 Elo+
Party 1
Vamana
Vamana
ReverendMikee
Vamana
Level 142
God Stats
3W - 0L
1,785 SR
Queue Stats
71W - 44L
1,634 Elo+
Party 1
Artemis
Artemis
annikenly
Artemis
Level 108
God Stats
4W - 1L
1,597 SR
Queue Stats
42W - 60L
1,454 Elo+
Party 1
Sobek
Sobek
bzone9
Sobek
Level 109
God Stats
2W - 3L
1,393 SR
Queue Stats
354W - 338L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 3
6,011
859
4,211
7,060
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
12
4 / 3 / 4
6,609
944
5,926
10,135
11,236
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
BigAl11096
Hou Yi
13
2 / 2 / 3
6,638
948
8,401
6,032
2,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
ImmortalSphinx
Cu Chulainn
11
1 / 5 / 4
5,972
853
7,114
9,009
7,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
10
0 / 2 / 5
5,579
797
3,938
3,917
1,438
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Firehighdrent
Kukulkan
13
0 / 1 / 14
7,079
1,011
7,744
4,469
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
GableTheBagel
Sylvanus
13
5 / 1 / 10
7,825
1,118
4,733
9,930
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
8 / 1 / 7
8,247
1,178
9,614
8,780
10,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
annikenly
Artemis
11
1 / 3 / 9
6,411
916
6,463
6,539
2,718
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
bzone9
Sobek
12
2 / 2 / 8
7,217
1,031
3,953
8,564
9,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
8
Kills
16
16
Deaths
8
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
3
0.63
L
Achilles
4
3
4
2
L
Hou Yi
BigAl11096
Hou Yi
2
2
3
1.75
W
Kukulkan
Firehighdrent
Kukulkan
0
1
14
7
W
Sylvanus
GableTheBagel
Sylvanus
5
1
10
10
L
Cu Chulainn
ImmortalSphinx
Cu Chulainn
1
5
4
0.6
L
Merlin
0
2
5
1.25
W
8
1
7
11.5
W
Artemis
annikenly
Artemis
1
3
9
1.83
W
Sobek
bzone9
Sobek
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
32,507
36,153
Taken
38,282
25,409
Mitigated
32,149
11,918
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,211
122
4,171
2,879
7,060
2,949
0
3,082
3,832
12,280
0
L
Achilles
5,926
571
1,029
1,643
10,135
11,236
0
4,934
5,074
0
8,184
L
Hou Yi
BigAl11096
Hou Yi
8,401
3,857
251
405
6,032
2,501
0
2,893
2,912
0
17,141
W
Kukulkan
Firehighdrent
Kukulkan
7,744
457
1,531
635
4,469
2,011
34
1,465
2,936
27,471
0
W
Sylvanus
GableTheBagel
Sylvanus
4,733
910
5,781
4,974
9,930
7,941
69
1,918
8,012
6,032
0
L
Cu Chulainn
ImmortalSphinx
Cu Chulainn
7,114
202
95
331
9,009
7,285
0
4,098
4,738
4,455
8,932
L
Merlin
3,938
356
0
1,114
3,917
1,438
0
1,423
2,404
6,008
0
W
9,614
3,120
473
1,717
8,780
10,297
232
2,530
6,240
0
15,120
W
Artemis
annikenly
Artemis
6,463
2,496
573
462
6,539
2,718
865
1,828
4,711
0
11,948
W
Sobek
bzone9
Sobek
3,953
164
640
1,956
8,564
9,182
81
2,035
6,529
7,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
36,779
69
Minions Killed
80
0
Camps Cleared
0
638,037
Distance Traveled
735,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,011
859
19
3
0
146,346
0
L
Achilles
6,609
944
7
1
0
142,885
0
L
Hou Yi
6,638
948
25
4
0
123,291
0
W
Kukulkan
7,079
1,011
45
6
0
147,264
0
W
Sylvanus
7,825
1,118
5
1
0
147,055
0
L
Cu Chulainn
5,972
853
14
2
0
148,076
0
L
Merlin
5,579
797
4
1
0
77,439
0
W
Vamana
8,247
1,178
12
2
0
160,181
0
W
Artemis
6,411
916
13
2
0
128,660
0
W
Sobek
7,217
1,031
5
1
0
151,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role