Player Matchup

Izanami
Izanami
Krome BradderZ
Izanami
Level 147
God Stats
3W - 0L
1,783 SR
Queue Stats
182W - 172L
1,591 Elo+
Solo
Cerberus
Cerberus
TWS4169
Cerberus
Level 109
God Stats
3W - 1L
1,471 SR
Queue Stats
244W - 232L
1,456 Elo+
Solo
Tiamat
Tiamat
TokyoES
Tiamat
Level 89
God Stats
3W - 2L
1,223 SR
Queue Stats
25W - 21L
1,440 Elo+
Party 1
Achilles
Achilles
forzeldaqx
Achilles
Level 148
God Stats
13W - 12L
1,477 SR
Queue Stats
141W - 109L
1,537 Elo+
Party 1
Cliodhna
Cliodhna
godlike110
Cliodhna
Level 144
God Stats
4W - 1L
1,685 SR
Queue Stats
319W - 288L
1,476 Elo+
Party 1
Team Averages
Level 127
1,528 SR
1,500 Elo+

VS

Team Averages
Level 131
1,598 SR
1,545 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Archie__14
Ganesha
Level 96
God Stats
1W - 2L
1,553 SR
Queue Stats
132W - 140L
1,538 Elo+
Party 2
Freya
Freya
Ybiky
Freya
Level 152
God Stats
1W - 1L
1,818 SR
Queue Stats
121W - 114L
1,526 Elo+
Solo
Heimdallr
Heimdallr
mad-cam-11
Heimdallr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,554 Elo+
Party 2
Thoth
Thoth
xXCrazyDartXx
Thoth
Level 154
God Stats
2W - 2L
1,617 SR
Queue Stats
186W - 181L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,455
621
8,584
4,354
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
TWS4169
Cerberus
11
1 / 1 / 4
6,752
563
4,839
10,172
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
TokyoES
Tiamat
13
3 / 0 / 1
7,344
612
3,556
4,937
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
forzeldaqx
Achilles
12
2 / 1 / 1
7,268
606
8,017
9,923
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
godlike110
Cliodhna
13
6 / 0 / 2
7,231
603
4,291
7,180
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 3 / 0
5,902
492
4,374
8,709
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Archie__14
Ganesha
10
0 / 3 / 1
5,942
495
4,391
11,727
7,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Ybiky
Freya
11
0 / 2 / 1
6,068
506
5,216
8,776
5,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
mad-cam-11
Heimdallr
11
1 / 3 / 0
5,755
480
4,640
8,513
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,711
476
2,349
5,862
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
L
Ganesha
Archie__14
Ganesha
0
3
1
0.17
W
2
0
4
4
W
Cerberus
TWS4169
Cerberus
1
1
4
3
W
Tiamat
TokyoES
Tiamat
3
0
1
3.5
L
Freya
Ybiky
Freya
0
2
1
0.25
W
Achilles
forzeldaqx
Achilles
2
1
1
2.5
W
Cliodhna
godlike110
Cliodhna
6
0
2
7
L
Heimdallr
mad-cam-11
Heimdallr
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,287
Damage
20,970
36,566
Taken
43,587
17,487
Mitigated
19,807
17,750
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,374
1,294
0
3,801
8,709
2,623
0
943
7,639
0
41,852
L
Ganesha
Archie__14
Ganesha
4,391
834
0
2,871
11,727
7,304
0
3,771
7,797
20,853
0
W
8,584
6,269
0
1,805
4,354
1,464
1,011
1,111
3,243
0
73,150
W
Cerberus
TWS4169
Cerberus
4,839
500
68
4,659
10,172
6,440
0
3,287
6,801
18,560
711
W
Tiamat
TokyoES
Tiamat
3,556
326
0
2,077
4,937
2,394
0
1,845
2,797
49,449
1,362
L
Freya
Ybiky
Freya
5,216
1,601
0
3,841
8,776
5,708
0
0
7,927
33,495
1,752
W
Achilles
forzeldaqx
Achilles
8,017
1,783
0
4,820
9,923
5,118
0
4,069
5,141
0
46,539
W
Cliodhna
godlike110
Cliodhna
4,291
477
0
4,321
7,180
2,071
0
428
6,654
0
42,214
L
Heimdallr
mad-cam-11
Heimdallr
4,640
2,811
0
2,889
8,513
2,743
0
1,123
7,363
0
46,915
L
2,349
177
0
575
5,862
1,429
0
1,946
3,742
43,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
29,378
433
Minions Killed
352
0
Camps Cleared
0
1,341,960
Distance Traveled
1,177,528
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,902
492
72
6
0
256,035
0
L
Ganesha
5,942
495
10
1
0
246,880
0
W
Izanami
7,455
621
133
11
0
236,777
4
W
Cerberus
6,752
563
46
4
0
285,854
0
W
Tiamat
7,344
612
119
10
0
274,664
3
L
Freya
6,068
506
72
6
0
218,907
1
W
Achilles
7,268
606
65
5
0
245,394
4
W
Cliodhna
7,231
603
70
6
0
299,271
0
L
Heimdallr
5,755
480
106
9
0
221,658
0
L
Thoth
5,711
476
92
8
0
234,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role