Player Matchup

Rama
Rama
Acezel
Rama
Level 33
God Stats
1W - 1L
1,297 SR
Queue Stats
14W - 20L
1,216 Elo+
Party 2
Sun Wukong
Sun Wukong
Oxfordmisfit
Sun Wukong
Level 67
God Stats
43W - 33L
1,590 SR
Queue Stats
163W - 183L
1,485 Elo+
Solo
Eset
Eset
TouristeK
Eset
Level 15
God Stats
2W - 0L
1,774 SR
Queue Stats
8W - 7L
1,474 Elo+
Party 3
Ymir
Ymir
ValZer0
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,216 Elo+
Party 2
Hun Batz
Hun Batz
xKalamity
Hun Batz
Level 60
God Stats
3W - 1L
1,774 SR
Queue Stats
15W - 17L
1,454 Elo+
Party 3
Team Averages
Level 40
1,587 SR
1,369 Elo+

VS

Team Averages
Level 127
1,547 SR
1,484 Elo+
Kali
Kali
Agoston06
Kali
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 116L
1,424 Elo+
Party 1
Agni
Agni
DAVE LIFAEN
Agni
Level 166
God Stats
28W - 36L
1,401 SR
Queue Stats
321W - 308L
1,446 Elo+
Solo
Ishtar
Ishtar
Reinkaron
Ishtar
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
TROCOLOMAN
Gilgamesh
Level 151
God Stats
23W - 21L
1,624 SR
Queue Stats
232W - 215L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
ghostfacepiz
Kuzenbo
Level 176
God Stats
2W - 2L
1,710 SR
Queue Stats
262W - 256L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Acezel
Rama
15
4 / 1 / 3
8,861
521
9,883
9,811
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Oxfordmisfit
Sun Wukong
17
5 / 0 / 1
10,649
626
11,699
13,919
11,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
13
2 / 5 / 3
8,799
518
6,633
10,153
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
ValZer0
Ymir
13
2 / 1 / 5
8,377
493
7,887
12,769
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
xKalamity
Hun Batz
17
4 / 1 / 2
9,241
544
6,169
14,653
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
2 / 3 / 5
8,369
492
5,396
16,872
7,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 2
8,133
478
9,504
9,277
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
Reinkaron
Ishtar
13
1 / 6 / 1
8,144
479
5,617
9,340
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TROCOLOMAN
Gilgamesh
14
3 / 6 / 1
8,456
497
11,472
19,745
14,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
ghostfacepiz
Kuzenbo
13
1 / 0 / 5
8,235
484
6,576
13,152
15,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
17
Kills
8
8
Deaths
17
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
Acezel
Rama
4
1
3
5.5
L
Kali
2
3
5
1.5
L
1
2
2
1
W
Sun Wukong
Oxfordmisfit
Sun Wukong
5
0
1
5.5
L
Ishtar
Reinkaron
Ishtar
1
6
1
0.25
L
Gilgamesh
TROCOLOMAN
Gilgamesh
3
6
1
0.58
W
Eset
2
5
3
0.7
W
Ymir
ValZer0
Ymir
2
1
5
4.5
L
Kuzenbo
ghostfacepiz
Kuzenbo
1
0
5
3.5
W
Hun Batz
xKalamity
Hun Batz
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,271
Damage
38,565
61,305
Taken
68,386
35,092
Mitigated
43,897
23,293
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Acezel
Rama
9,883
6,692
0
4,366
9,811
3,415
126
1,280
8,490
0
66,880
L
Kali
5,396
1,966
0
4,992
16,872
7,738
0
2,551
14,179
0
76,524
L
9,504
189
0
3,293
9,277
3,064
250
4,031
4,808
61,510
0
W
Sun Wukong
Oxfordmisfit
Sun Wukong
11,699
2,316
0
6,022
13,919
11,083
0
1,349
11,632
0
93,278
L
Ishtar
Reinkaron
Ishtar
5,617
3,732
0
1,584
9,340
3,115
0
1,189
8,151
0
52,202
L
Gilgamesh
TROCOLOMAN
Gilgamesh
11,472
3,405
0
3,969
19,745
14,580
0
1,554
18,131
0
59,464
W
Eset
6,633
615
240
2,045
10,153
3,167
0
4,426
5,266
47,214
1,468
W
Ymir
ValZer0
Ymir
7,887
837
0
1,567
12,769
11,982
6
5,460
7,224
35,135
1,117
L
Kuzenbo
ghostfacepiz
Kuzenbo
6,576
2,943
0
4,693
13,152
15,400
0
4,170
8,878
31,011
0
W
Hun Batz
xKalamity
Hun Batz
6,169
1,764
0
9,053
14,653
5,445
0
2,754
11,550
0
95,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,927
Gold Earned
41,337
621
Minions Killed
509
0
Camps Cleared
0
1,604,741
Distance Traveled
1,707,398
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,861
521
144
8
0
298,727
0
L
Kali
8,369
492
118
7
0
357,697
5
L
Agni
8,133
478
133
8
0
364,185
0
W
Sun Wukong
10,649
626
168
10
0
335,953
0
L
Ishtar
8,144
479
111
7
0
294,799
0
L
Gilgamesh
8,456
497
110
6
0
320,708
0
W
Eset
8,799
518
114
7
0
305,442
0
W
Ymir
8,377
493
49
3
0
324,685
0
L
Kuzenbo
8,235
484
37
2
0
370,009
4
W
Hun Batz
9,241
544
146
9
0
339,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role